CoreIPCServer.h 9.9 KB

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  1. #pragma once
  2. #include <LibCore/CEvent.h>
  3. #include <LibCore/CEventLoop.h>
  4. #include <LibCore/CIODevice.h>
  5. #include <LibCore/CLocalSocket.h>
  6. #include <LibCore/CNotifier.h>
  7. #include <LibCore/CObject.h>
  8. #include <LibIPC/IEndpoint.h>
  9. #include <LibIPC/IMessage.h>
  10. #include <errno.h>
  11. #include <stdio.h>
  12. #include <sys/socket.h>
  13. #include <sys/types.h>
  14. #include <sys/uio.h>
  15. #include <unistd.h>
  16. //#define CIPC_DEBUG
  17. namespace IPC {
  18. namespace Server {
  19. class Event : public CEvent {
  20. public:
  21. enum Type {
  22. Invalid = 2000,
  23. Disconnected,
  24. };
  25. Event() {}
  26. explicit Event(Type type)
  27. : CEvent(type)
  28. {
  29. }
  30. };
  31. class DisconnectedEvent : public Event {
  32. public:
  33. explicit DisconnectedEvent(int client_id)
  34. : Event(Disconnected)
  35. , m_client_id(client_id)
  36. {
  37. }
  38. int client_id() const { return m_client_id; }
  39. private:
  40. int m_client_id { 0 };
  41. };
  42. template<typename T, class... Args>
  43. T* new_connection_for_client(Args&&... args)
  44. {
  45. auto conn = new T(AK::forward<Args>(args)...) /* arghs */;
  46. conn->send_greeting();
  47. return conn;
  48. }
  49. template<typename T, class... Args>
  50. T* new_connection_ng_for_client(Args&&... args)
  51. {
  52. return new T(AK::forward<Args>(args)...) /* arghs */;
  53. }
  54. template<typename ServerMessage, typename ClientMessage>
  55. class Connection : public CObject {
  56. public:
  57. Connection(CLocalSocket& socket, int client_id)
  58. : m_socket(socket)
  59. , m_client_id(client_id)
  60. {
  61. add_child(socket);
  62. m_socket->on_ready_to_read = [this] { drain_client(); };
  63. #if defined(CIPC_DEBUG)
  64. dbg() << "S: Created new Connection " << fd << client_id << " and said hello";
  65. #endif
  66. }
  67. ~Connection()
  68. {
  69. #if defined(CIPC_DEBUG)
  70. dbg() << "S: Destroyed Connection " << m_socket->fd() << client_id();
  71. #endif
  72. }
  73. void post_message(const ServerMessage& message, const ByteBuffer& extra_data = {})
  74. {
  75. #if defined(CIPC_DEBUG)
  76. dbg() << "S: -> C " << int(message.type) << " extra " << extra_data.size();
  77. #endif
  78. if (!extra_data.is_empty())
  79. const_cast<ServerMessage&>(message).extra_size = extra_data.size();
  80. struct iovec iov[2];
  81. int iov_count = 1;
  82. iov[0].iov_base = const_cast<ServerMessage*>(&message);
  83. iov[0].iov_len = sizeof(message);
  84. if (!extra_data.is_empty()) {
  85. iov[1].iov_base = const_cast<u8*>(extra_data.data());
  86. iov[1].iov_len = extra_data.size();
  87. ++iov_count;
  88. }
  89. int nwritten = writev(m_socket->fd(), iov, iov_count);
  90. if (nwritten < 0) {
  91. switch (errno) {
  92. case EPIPE:
  93. dbgprintf("Connection::post_message: Disconnected from peer.\n");
  94. delete_later();
  95. return;
  96. break;
  97. case EAGAIN:
  98. dbgprintf("Connection::post_message: Client buffer overflowed.\n");
  99. did_misbehave();
  100. return;
  101. break;
  102. default:
  103. perror("Connection::post_message writev");
  104. ASSERT_NOT_REACHED();
  105. }
  106. }
  107. ASSERT(nwritten == (int)(sizeof(message) + extra_data.size()));
  108. }
  109. void drain_client()
  110. {
  111. unsigned messages_received = 0;
  112. for (;;) {
  113. ClientMessage message;
  114. // FIXME: Don't go one message at a time, that's so much context switching, oof.
  115. ssize_t nread = recv(m_socket->fd(), &message, sizeof(ClientMessage), MSG_DONTWAIT);
  116. if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
  117. if (!messages_received) {
  118. // TODO: is delete_later() sufficient?
  119. CEventLoop::current().post_event(*this, make<DisconnectedEvent>(client_id()));
  120. }
  121. break;
  122. }
  123. if (nread < 0) {
  124. perror("recv");
  125. ASSERT_NOT_REACHED();
  126. }
  127. ByteBuffer extra_data;
  128. if (message.extra_size) {
  129. if (message.extra_size >= 32768) {
  130. dbgprintf("message.extra_size is way too large\n");
  131. return did_misbehave();
  132. }
  133. extra_data = ByteBuffer::create_uninitialized(message.extra_size);
  134. // FIXME: We should allow this to time out. Maybe use a socket timeout?
  135. int extra_nread = read(m_socket->fd(), extra_data.data(), extra_data.size());
  136. if (extra_nread != (int)message.extra_size) {
  137. dbgprintf("extra_nread(%d) != extra_size(%d)\n", extra_nread, extra_data.size());
  138. if (extra_nread < 0)
  139. perror("read");
  140. return did_misbehave();
  141. }
  142. }
  143. #if defined(CIPC_DEBUG)
  144. dbg() << "S: <- C " << int(message.type) << " extra " << extra_data.size();
  145. #endif
  146. if (!handle_message(message, move(extra_data)))
  147. return;
  148. ++messages_received;
  149. }
  150. }
  151. void did_misbehave()
  152. {
  153. dbgprintf("Connection{%p} (id=%d, pid=%d) misbehaved, disconnecting.\n", this, client_id(), m_client_pid);
  154. m_socket->close();
  155. delete_later();
  156. }
  157. int client_id() const { return m_client_id; }
  158. pid_t client_pid() const { return m_client_pid; }
  159. void set_client_pid(pid_t pid) { m_client_pid = pid; }
  160. // ### having this public is sad
  161. virtual void send_greeting() = 0;
  162. protected:
  163. void event(CEvent& event)
  164. {
  165. if (event.type() == Event::Disconnected) {
  166. int client_id = static_cast<const DisconnectedEvent&>(event).client_id();
  167. dbgprintf("Connection: Client disconnected: %d\n", client_id);
  168. delete this;
  169. return;
  170. }
  171. CObject::event(event);
  172. }
  173. virtual bool handle_message(const ClientMessage&, const ByteBuffer&& = {}) = 0;
  174. private:
  175. ObjectPtr<CLocalSocket> m_socket;
  176. int m_client_id { -1 };
  177. int m_client_pid { -1 };
  178. };
  179. template<typename Endpoint>
  180. class ConnectionNG : public CObject {
  181. public:
  182. ConnectionNG(Endpoint& endpoint, CLocalSocket& socket, int client_id)
  183. : m_endpoint(endpoint)
  184. , m_socket(socket)
  185. , m_client_id(client_id)
  186. {
  187. add_child(socket);
  188. m_socket->on_ready_to_read = [this] { drain_client(); };
  189. }
  190. virtual ~ConnectionNG() override
  191. {
  192. }
  193. void post_message(const IMessage& message)
  194. {
  195. auto buffer = message.encode();
  196. int nwritten = write(m_socket->fd(), buffer.data(), (size_t)buffer.size());
  197. if (nwritten < 0) {
  198. switch (errno) {
  199. case EPIPE:
  200. dbg() << "Connection::post_message: Disconnected from peer";
  201. delete_later();
  202. return;
  203. case EAGAIN:
  204. dbg() << "Connection::post_message: Client buffer overflowed.";
  205. did_misbehave();
  206. return;
  207. break;
  208. default:
  209. perror("Connection::post_message write");
  210. ASSERT_NOT_REACHED();
  211. }
  212. }
  213. ASSERT(nwritten == buffer.size());
  214. }
  215. void drain_client()
  216. {
  217. unsigned messages_received = 0;
  218. for (;;) {
  219. u8 buffer[4096];
  220. ssize_t nread = recv(m_socket->fd(), buffer, sizeof(buffer), MSG_DONTWAIT);
  221. if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
  222. if (!messages_received) {
  223. // TODO: is delete_later() sufficient?
  224. CEventLoop::current().post_event(*this, make<DisconnectedEvent>(client_id()));
  225. }
  226. break;
  227. }
  228. if (nread < 0) {
  229. perror("recv");
  230. ASSERT_NOT_REACHED();
  231. }
  232. auto message = m_endpoint.decode_message(ByteBuffer::wrap(buffer, nread));
  233. if (!message) {
  234. dbg() << "drain_client: Endpoint didn't recognize message";
  235. did_misbehave();
  236. return;
  237. }
  238. ++messages_received;
  239. auto response = m_endpoint.handle(*message);
  240. if (response)
  241. post_message(*response);
  242. }
  243. }
  244. void did_misbehave()
  245. {
  246. dbg() << "Connection{" << this << "} (id=" << m_client_id << ", pid=" << m_client_pid << ") misbehaved, disconnecting.";
  247. m_socket->close();
  248. delete_later();
  249. }
  250. int client_id() const { return m_client_id; }
  251. pid_t client_pid() const { return m_client_pid; }
  252. void set_client_pid(pid_t pid) { m_client_pid = pid; }
  253. protected:
  254. void event(CEvent& event) override
  255. {
  256. if (event.type() == Event::Disconnected) {
  257. int client_id = static_cast<const DisconnectedEvent&>(event).client_id();
  258. dbgprintf("Connection: Client disconnected: %d\n", client_id);
  259. delete this;
  260. return;
  261. }
  262. CObject::event(event);
  263. }
  264. private:
  265. Endpoint& m_endpoint;
  266. ObjectPtr<CLocalSocket> m_socket;
  267. int m_client_id { -1 };
  268. int m_client_pid { -1 };
  269. };
  270. } // Server
  271. } // IPC