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- #pragma once
- #include <LibCore/CEvent.h>
- #include <LibCore/CEventLoop.h>
- #include <LibCore/CIODevice.h>
- #include <LibCore/CLocalSocket.h>
- #include <LibCore/CNotifier.h>
- #include <LibCore/CObject.h>
- #include <LibIPC/IEndpoint.h>
- #include <LibIPC/IMessage.h>
- #include <errno.h>
- #include <stdio.h>
- #include <sys/socket.h>
- #include <sys/types.h>
- #include <sys/uio.h>
- #include <unistd.h>
- //#define CIPC_DEBUG
- namespace IPC {
- namespace Server {
- class Event : public CEvent {
- public:
- enum Type {
- Invalid = 2000,
- Disconnected,
- };
- Event() {}
- explicit Event(Type type)
- : CEvent(type)
- {
- }
- };
- class DisconnectedEvent : public Event {
- public:
- explicit DisconnectedEvent(int client_id)
- : Event(Disconnected)
- , m_client_id(client_id)
- {
- }
- int client_id() const { return m_client_id; }
- private:
- int m_client_id { 0 };
- };
- template<typename T, class... Args>
- T* new_connection_for_client(Args&&... args)
- {
- auto conn = new T(AK::forward<Args>(args)...) /* arghs */;
- conn->send_greeting();
- return conn;
- }
- template<typename T, class... Args>
- T* new_connection_ng_for_client(Args&&... args)
- {
- return new T(AK::forward<Args>(args)...) /* arghs */;
- }
- template<typename ServerMessage, typename ClientMessage>
- class Connection : public CObject {
- public:
- Connection(CLocalSocket& socket, int client_id)
- : m_socket(socket)
- , m_client_id(client_id)
- {
- add_child(socket);
- m_socket->on_ready_to_read = [this] { drain_client(); };
- #if defined(CIPC_DEBUG)
- dbg() << "S: Created new Connection " << fd << client_id << " and said hello";
- #endif
- }
- ~Connection()
- {
- #if defined(CIPC_DEBUG)
- dbg() << "S: Destroyed Connection " << m_socket->fd() << client_id();
- #endif
- }
- void post_message(const ServerMessage& message, const ByteBuffer& extra_data = {})
- {
- #if defined(CIPC_DEBUG)
- dbg() << "S: -> C " << int(message.type) << " extra " << extra_data.size();
- #endif
- if (!extra_data.is_empty())
- const_cast<ServerMessage&>(message).extra_size = extra_data.size();
- struct iovec iov[2];
- int iov_count = 1;
- iov[0].iov_base = const_cast<ServerMessage*>(&message);
- iov[0].iov_len = sizeof(message);
- if (!extra_data.is_empty()) {
- iov[1].iov_base = const_cast<u8*>(extra_data.data());
- iov[1].iov_len = extra_data.size();
- ++iov_count;
- }
- int nwritten = writev(m_socket->fd(), iov, iov_count);
- if (nwritten < 0) {
- switch (errno) {
- case EPIPE:
- dbgprintf("Connection::post_message: Disconnected from peer.\n");
- delete_later();
- return;
- break;
- case EAGAIN:
- dbgprintf("Connection::post_message: Client buffer overflowed.\n");
- did_misbehave();
- return;
- break;
- default:
- perror("Connection::post_message writev");
- ASSERT_NOT_REACHED();
- }
- }
- ASSERT(nwritten == (int)(sizeof(message) + extra_data.size()));
- }
- void drain_client()
- {
- unsigned messages_received = 0;
- for (;;) {
- ClientMessage message;
- // FIXME: Don't go one message at a time, that's so much context switching, oof.
- ssize_t nread = recv(m_socket->fd(), &message, sizeof(ClientMessage), MSG_DONTWAIT);
- if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
- if (!messages_received) {
- // TODO: is delete_later() sufficient?
- CEventLoop::current().post_event(*this, make<DisconnectedEvent>(client_id()));
- }
- break;
- }
- if (nread < 0) {
- perror("recv");
- ASSERT_NOT_REACHED();
- }
- ByteBuffer extra_data;
- if (message.extra_size) {
- if (message.extra_size >= 32768) {
- dbgprintf("message.extra_size is way too large\n");
- return did_misbehave();
- }
- extra_data = ByteBuffer::create_uninitialized(message.extra_size);
- // FIXME: We should allow this to time out. Maybe use a socket timeout?
- int extra_nread = read(m_socket->fd(), extra_data.data(), extra_data.size());
- if (extra_nread != (int)message.extra_size) {
- dbgprintf("extra_nread(%d) != extra_size(%d)\n", extra_nread, extra_data.size());
- if (extra_nread < 0)
- perror("read");
- return did_misbehave();
- }
- }
- #if defined(CIPC_DEBUG)
- dbg() << "S: <- C " << int(message.type) << " extra " << extra_data.size();
- #endif
- if (!handle_message(message, move(extra_data)))
- return;
- ++messages_received;
- }
- }
- void did_misbehave()
- {
- dbgprintf("Connection{%p} (id=%d, pid=%d) misbehaved, disconnecting.\n", this, client_id(), m_client_pid);
- m_socket->close();
- delete_later();
- }
- int client_id() const { return m_client_id; }
- pid_t client_pid() const { return m_client_pid; }
- void set_client_pid(pid_t pid) { m_client_pid = pid; }
- // ### having this public is sad
- virtual void send_greeting() = 0;
- protected:
- void event(CEvent& event)
- {
- if (event.type() == Event::Disconnected) {
- int client_id = static_cast<const DisconnectedEvent&>(event).client_id();
- dbgprintf("Connection: Client disconnected: %d\n", client_id);
- delete this;
- return;
- }
- CObject::event(event);
- }
- virtual bool handle_message(const ClientMessage&, const ByteBuffer&& = {}) = 0;
- private:
- ObjectPtr<CLocalSocket> m_socket;
- int m_client_id { -1 };
- int m_client_pid { -1 };
- };
- template<typename Endpoint>
- class ConnectionNG : public CObject {
- public:
- ConnectionNG(Endpoint& endpoint, CLocalSocket& socket, int client_id)
- : m_endpoint(endpoint)
- , m_socket(socket)
- , m_client_id(client_id)
- {
- add_child(socket);
- m_socket->on_ready_to_read = [this] { drain_client(); };
- }
- virtual ~ConnectionNG() override
- {
- }
- void post_message(const IMessage& message)
- {
- auto buffer = message.encode();
- int nwritten = write(m_socket->fd(), buffer.data(), (size_t)buffer.size());
- if (nwritten < 0) {
- switch (errno) {
- case EPIPE:
- dbg() << "Connection::post_message: Disconnected from peer";
- delete_later();
- return;
- case EAGAIN:
- dbg() << "Connection::post_message: Client buffer overflowed.";
- did_misbehave();
- return;
- break;
- default:
- perror("Connection::post_message write");
- ASSERT_NOT_REACHED();
- }
- }
- ASSERT(nwritten == buffer.size());
- }
- void drain_client()
- {
- unsigned messages_received = 0;
- for (;;) {
- u8 buffer[4096];
- ssize_t nread = recv(m_socket->fd(), buffer, sizeof(buffer), MSG_DONTWAIT);
- if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
- if (!messages_received) {
- // TODO: is delete_later() sufficient?
- CEventLoop::current().post_event(*this, make<DisconnectedEvent>(client_id()));
- }
- break;
- }
- if (nread < 0) {
- perror("recv");
- ASSERT_NOT_REACHED();
- }
- auto message = m_endpoint.decode_message(ByteBuffer::wrap(buffer, nread));
- if (!message) {
- dbg() << "drain_client: Endpoint didn't recognize message";
- did_misbehave();
- return;
- }
- ++messages_received;
- auto response = m_endpoint.handle(*message);
- if (response)
- post_message(*response);
- }
- }
- void did_misbehave()
- {
- dbg() << "Connection{" << this << "} (id=" << m_client_id << ", pid=" << m_client_pid << ") misbehaved, disconnecting.";
- m_socket->close();
- delete_later();
- }
- int client_id() const { return m_client_id; }
- pid_t client_pid() const { return m_client_pid; }
- void set_client_pid(pid_t pid) { m_client_pid = pid; }
- protected:
- void event(CEvent& event) override
- {
- if (event.type() == Event::Disconnected) {
- int client_id = static_cast<const DisconnectedEvent&>(event).client_id();
- dbgprintf("Connection: Client disconnected: %d\n", client_id);
- delete this;
- return;
- }
- CObject::event(event);
- }
- private:
- Endpoint& m_endpoint;
- ObjectPtr<CLocalSocket> m_socket;
- int m_client_id { -1 };
- int m_client_pid { -1 };
- };
- } // Server
- } // IPC
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