GEventLoop.cpp 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454
  1. #include "GEventLoop.h"
  2. #include "GEvent.h"
  3. #include "GObject.h"
  4. #include "GWindow.h"
  5. #include <LibGUI/GApplication.h>
  6. #include <LibGUI/GAction.h>
  7. #include <LibGUI/GNotifier.h>
  8. #include <LibGUI/GMenu.h>
  9. #include <LibC/unistd.h>
  10. #include <LibC/stdio.h>
  11. #include <LibC/fcntl.h>
  12. #include <LibC/string.h>
  13. #include <LibC/time.h>
  14. #include <LibC/sys/select.h>
  15. #include <LibC/sys/socket.h>
  16. #include <LibC/errno.h>
  17. #include <LibC/string.h>
  18. #include <LibC/stdlib.h>
  19. //#define GEVENTLOOP_DEBUG
  20. static HashMap<GShortcut, GAction*>* g_actions;
  21. static GEventLoop* s_mainGEventLoop;
  22. GEventLoop::GEventLoop()
  23. {
  24. if (!s_mainGEventLoop)
  25. s_mainGEventLoop = this;
  26. if (!g_actions)
  27. g_actions = new HashMap<GShortcut, GAction*>;
  28. m_event_fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
  29. if (m_event_fd < 0) {
  30. perror("socket");
  31. ASSERT_NOT_REACHED();
  32. }
  33. sockaddr_un address;
  34. address.sun_family = AF_LOCAL;
  35. strcpy(address.sun_path, "/tmp/wsportal");
  36. int retries = 1000;
  37. int rc = 0;
  38. while (retries) {
  39. rc = connect(m_event_fd, (const sockaddr*)&address, sizeof(address));
  40. if (rc == 0)
  41. break;
  42. #ifdef GEVENTLOOP_DEBUG
  43. dbgprintf("connect failed: %d, %s\n", errno, strerror(errno));
  44. #endif
  45. sleep(1);
  46. --retries;
  47. }
  48. if (rc < 0) {
  49. ASSERT_NOT_REACHED();
  50. }
  51. #ifdef GEVENTLOOP_DEBUG
  52. dbgprintf("(%u) GEventLoop constructed :)\n", getpid());
  53. #endif
  54. }
  55. GEventLoop::~GEventLoop()
  56. {
  57. }
  58. GEventLoop& GEventLoop::main()
  59. {
  60. ASSERT(s_mainGEventLoop);
  61. return *s_mainGEventLoop;
  62. }
  63. void GEventLoop::quit(int code)
  64. {
  65. m_exit_requested = true;
  66. m_exit_code = code;
  67. }
  68. int GEventLoop::exec()
  69. {
  70. m_running = true;
  71. for (;;) {
  72. if (m_exit_requested)
  73. return m_exit_code;
  74. process_unprocessed_messages();
  75. if (m_queued_events.is_empty()) {
  76. wait_for_event();
  77. process_unprocessed_messages();
  78. }
  79. Vector<QueuedEvent> events = move(m_queued_events);
  80. for (auto& queued_event : events) {
  81. auto* receiver = queued_event.receiver.ptr();
  82. auto& event = *queued_event.event;
  83. #ifdef GEVENTLOOP_DEBUG
  84. dbgprintf("GEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
  85. #endif
  86. if (!receiver) {
  87. switch (event.type()) {
  88. case GEvent::Quit:
  89. ASSERT_NOT_REACHED();
  90. return 0;
  91. default:
  92. dbgprintf("Event type %u with no receiver :(\n", event.type());
  93. }
  94. } else {
  95. receiver->event(event);
  96. }
  97. }
  98. }
  99. ASSERT_NOT_REACHED();
  100. }
  101. void GEventLoop::post_event(GObject& receiver, OwnPtr<GEvent>&& event)
  102. {
  103. #ifdef GEVENTLOOP_DEBUG
  104. dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), &receiver, event.ptr());
  105. #endif
  106. m_queued_events.append({ receiver.make_weak_ptr(), move(event) });
  107. }
  108. void GEventLoop::handle_paint_event(const WSAPI_ServerMessage& event, GWindow& window)
  109. {
  110. #ifdef GEVENTLOOP_DEBUG
  111. dbgprintf("WID=%x Paint [%d,%d %dx%d]\n", event.window_id, event.paint.rect.location.x, event.paint.rect.location.y, event.paint.rect.size.width, event.paint.rect.size.height);
  112. #endif
  113. post_event(window, make<GPaintEvent>(event.paint.rect, event.paint.window_size));
  114. }
  115. void GEventLoop::handle_resize_event(const WSAPI_ServerMessage& event, GWindow& window)
  116. {
  117. post_event(window, make<GResizeEvent>(event.window.old_rect.size, event.window.rect.size));
  118. }
  119. void GEventLoop::handle_window_activation_event(const WSAPI_ServerMessage& event, GWindow& window)
  120. {
  121. #ifdef GEVENTLOOP_DEBUG
  122. dbgprintf("WID=%x WindowActivation\n", event.window_id);
  123. #endif
  124. post_event(window, make<GEvent>(event.type == WSAPI_ServerMessage::Type::WindowActivated ? GEvent::WindowBecameActive : GEvent::WindowBecameInactive));
  125. }
  126. void GEventLoop::handle_window_close_request_event(const WSAPI_ServerMessage&, GWindow& window)
  127. {
  128. post_event(window, make<GEvent>(GEvent::WindowCloseRequest));
  129. }
  130. void GEventLoop::handle_window_entered_or_left_event(const WSAPI_ServerMessage& message, GWindow& window)
  131. {
  132. post_event(window, make<GEvent>(message.type == WSAPI_ServerMessage::Type::WindowEntered ? GEvent::WindowEntered : GEvent::WindowLeft));
  133. }
  134. void GEventLoop::handle_key_event(const WSAPI_ServerMessage& event, GWindow& window)
  135. {
  136. #ifdef GEVENTLOOP_DEBUG
  137. dbgprintf("WID=%x KeyEvent character=0x%b\n", event.window_id, event.key.character);
  138. #endif
  139. auto key_event = make<GKeyEvent>(event.type == WSAPI_ServerMessage::Type::KeyDown ? GEvent::KeyDown : GEvent::KeyUp, event.key.key, event.key.modifiers);
  140. if (event.key.character != '\0')
  141. key_event->m_text = String(&event.key.character, 1);
  142. if (event.type == WSAPI_ServerMessage::Type::KeyDown) {
  143. if (auto* action = GApplication::the().action_for_key_event(*key_event)) {
  144. action->activate();
  145. return;
  146. }
  147. }
  148. post_event(window, move(key_event));
  149. }
  150. void GEventLoop::handle_mouse_event(const WSAPI_ServerMessage& event, GWindow& window)
  151. {
  152. #ifdef GEVENTLOOP_DEBUG
  153. dbgprintf("WID=%x MouseEvent %d,%d\n", event.window_id, event.mouse.position.x, event.mouse.position.y);
  154. #endif
  155. GMouseEvent::Type type;
  156. switch (event.type) {
  157. case WSAPI_ServerMessage::Type::MouseMove: type = GEvent::MouseMove; break;
  158. case WSAPI_ServerMessage::Type::MouseUp: type = GEvent::MouseUp; break;
  159. case WSAPI_ServerMessage::Type::MouseDown: type = GEvent::MouseDown; break;
  160. default: ASSERT_NOT_REACHED(); break;
  161. }
  162. GMouseButton button { GMouseButton::None };
  163. switch (event.mouse.button) {
  164. case WSAPI_MouseButton::NoButton: button = GMouseButton::None; break;
  165. case WSAPI_MouseButton::Left: button = GMouseButton::Left; break;
  166. case WSAPI_MouseButton::Right: button = GMouseButton::Right; break;
  167. case WSAPI_MouseButton::Middle: button = GMouseButton::Middle; break;
  168. default: ASSERT_NOT_REACHED(); break;
  169. }
  170. post_event(window, make<GMouseEvent>(type, event.mouse.position, event.mouse.buttons, button, event.mouse.modifiers));
  171. }
  172. void GEventLoop::handle_menu_event(const WSAPI_ServerMessage& event)
  173. {
  174. if (event.type == WSAPI_ServerMessage::Type::MenuItemActivated) {
  175. auto* menu = GMenu::from_menu_id(event.menu.menu_id);
  176. if (!menu) {
  177. dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
  178. return;
  179. }
  180. if (auto* action = menu->action_at(event.menu.identifier))
  181. action->activate();
  182. return;
  183. }
  184. ASSERT_NOT_REACHED();
  185. }
  186. void GEventLoop::wait_for_event()
  187. {
  188. fd_set rfds;
  189. fd_set wfds;
  190. FD_ZERO(&rfds);
  191. FD_ZERO(&wfds);
  192. int max_fd = 0;
  193. auto add_fd_to_set = [&max_fd] (int fd, fd_set& set){
  194. FD_SET(fd, &set);
  195. if (fd > max_fd)
  196. max_fd = fd;
  197. };
  198. add_fd_to_set(m_event_fd, rfds);
  199. for (auto& notifier : m_notifiers) {
  200. if (notifier->event_mask() & GNotifier::Read)
  201. add_fd_to_set(notifier->fd(), rfds);
  202. if (notifier->event_mask() & GNotifier::Write)
  203. add_fd_to_set(notifier->fd(), wfds);
  204. if (notifier->event_mask() & GNotifier::Exceptional)
  205. ASSERT_NOT_REACHED();
  206. }
  207. struct timeval timeout = { 0, 0 };
  208. if (!m_timers.is_empty())
  209. get_next_timer_expiration(timeout);
  210. ASSERT(m_unprocessed_messages.is_empty());
  211. int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (m_queued_events.is_empty() && m_timers.is_empty()) ? nullptr : &timeout);
  212. if (rc < 0) {
  213. ASSERT_NOT_REACHED();
  214. }
  215. for (auto& it : m_timers) {
  216. auto& timer = *it.value;
  217. if (!timer.has_expired())
  218. continue;
  219. #ifdef GEVENTLOOP_DEBUG
  220. dbgprintf("GEventLoop: Timer %d has expired, sending GTimerEvent to %p\n", timer.timer_id, timer.owner);
  221. #endif
  222. post_event(*timer.owner, make<GTimerEvent>(timer.timer_id));
  223. if (timer.should_reload) {
  224. timer.reload();
  225. } else {
  226. // FIXME: Support removing expired timers that don't want to reload.
  227. ASSERT_NOT_REACHED();
  228. }
  229. }
  230. for (auto& notifier : m_notifiers) {
  231. if (FD_ISSET(notifier->fd(), &rfds)) {
  232. if (notifier->on_ready_to_read)
  233. notifier->on_ready_to_read(*notifier);
  234. }
  235. if (FD_ISSET(notifier->fd(), &wfds)) {
  236. if (notifier->on_ready_to_write)
  237. notifier->on_ready_to_write(*notifier);
  238. }
  239. }
  240. if (!FD_ISSET(m_event_fd, &rfds))
  241. return;
  242. bool success = drain_messages_from_server();
  243. ASSERT(success);
  244. }
  245. void GEventLoop::process_unprocessed_messages()
  246. {
  247. auto unprocessed_events = move(m_unprocessed_messages);
  248. for (auto& event : unprocessed_events) {
  249. if (event.type == WSAPI_ServerMessage::Type::Greeting) {
  250. m_server_pid = event.greeting.server_pid;
  251. continue;
  252. }
  253. if (event.type == WSAPI_ServerMessage::Error) {
  254. dbgprintf("GEventLoop got error message from server\n");
  255. dbgprintf(" - error message: %s\n", String(event.text, event.text_length).characters());
  256. quit(1);
  257. return;
  258. }
  259. switch (event.type) {
  260. case WSAPI_ServerMessage::MenuItemActivated:
  261. handle_menu_event(event);
  262. continue;
  263. default:
  264. break;
  265. }
  266. auto* window = GWindow::from_window_id(event.window_id);
  267. if (!window) {
  268. dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
  269. continue;
  270. }
  271. switch (event.type) {
  272. case WSAPI_ServerMessage::Type::Paint:
  273. handle_paint_event(event, *window);
  274. break;
  275. case WSAPI_ServerMessage::Type::MouseDown:
  276. case WSAPI_ServerMessage::Type::MouseUp:
  277. case WSAPI_ServerMessage::Type::MouseMove:
  278. handle_mouse_event(event, *window);
  279. break;
  280. case WSAPI_ServerMessage::Type::WindowActivated:
  281. case WSAPI_ServerMessage::Type::WindowDeactivated:
  282. handle_window_activation_event(event, *window);
  283. break;
  284. case WSAPI_ServerMessage::Type::WindowCloseRequest:
  285. handle_window_close_request_event(event, *window);
  286. break;
  287. case WSAPI_ServerMessage::Type::KeyDown:
  288. case WSAPI_ServerMessage::Type::KeyUp:
  289. handle_key_event(event, *window);
  290. break;
  291. case WSAPI_ServerMessage::Type::WindowEntered:
  292. case WSAPI_ServerMessage::Type::WindowLeft:
  293. handle_window_entered_or_left_event(event, *window);
  294. break;
  295. case WSAPI_ServerMessage::Type::WindowResized:
  296. handle_resize_event(event, *window);
  297. break;
  298. default:
  299. break;
  300. }
  301. }
  302. if (!m_unprocessed_messages.is_empty())
  303. process_unprocessed_messages();
  304. }
  305. bool GEventLoop::drain_messages_from_server()
  306. {
  307. for (;;) {
  308. WSAPI_ServerMessage message;
  309. ssize_t nread = read(m_event_fd, &message, sizeof(WSAPI_ServerMessage));
  310. if (nread < 0) {
  311. perror("read");
  312. quit(1);
  313. return false;
  314. }
  315. if (nread == 0)
  316. return true;
  317. assert(nread == sizeof(message));
  318. m_unprocessed_messages.append(move(message));
  319. }
  320. }
  321. bool GEventLoop::EventLoopTimer::has_expired() const
  322. {
  323. timeval now;
  324. gettimeofday(&now, nullptr);
  325. return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
  326. }
  327. void GEventLoop::EventLoopTimer::reload()
  328. {
  329. gettimeofday(&fire_time, nullptr);
  330. fire_time.tv_sec += interval / 1000;
  331. fire_time.tv_usec += interval % 1000;
  332. }
  333. void GEventLoop::get_next_timer_expiration(timeval& soonest)
  334. {
  335. ASSERT(!m_timers.is_empty());
  336. bool has_checked_any = false;
  337. for (auto& it : m_timers) {
  338. auto& fire_time = it.value->fire_time;
  339. if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
  340. soonest = fire_time;
  341. has_checked_any = true;
  342. }
  343. }
  344. int GEventLoop::register_timer(GObject& object, int milliseconds, bool should_reload)
  345. {
  346. ASSERT(milliseconds >= 0);
  347. auto timer = make<EventLoopTimer>();
  348. timer->owner = object.make_weak_ptr();
  349. timer->interval = milliseconds;
  350. timer->reload();
  351. timer->should_reload = should_reload;
  352. int timer_id = ++m_next_timer_id; // FIXME: This will eventually wrap around.
  353. ASSERT(timer_id); // FIXME: Aforementioned wraparound.
  354. timer->timer_id = timer_id;
  355. m_timers.set(timer->timer_id, move(timer));
  356. return timer_id;
  357. }
  358. bool GEventLoop::unregister_timer(int timer_id)
  359. {
  360. auto it = m_timers.find(timer_id);
  361. if (it == m_timers.end())
  362. return false;
  363. m_timers.remove(it);
  364. return true;
  365. }
  366. void GEventLoop::register_notifier(Badge<GNotifier>, GNotifier& notifier)
  367. {
  368. m_notifiers.set(&notifier);
  369. }
  370. void GEventLoop::unregister_notifier(Badge<GNotifier>, GNotifier& notifier)
  371. {
  372. m_notifiers.remove(&notifier);
  373. }
  374. bool GEventLoop::post_message_to_server(const WSAPI_ClientMessage& message)
  375. {
  376. int nwritten = write(m_event_fd, &message, sizeof(WSAPI_ClientMessage));
  377. return nwritten == sizeof(WSAPI_ClientMessage);
  378. }
  379. bool GEventLoop::wait_for_specific_event(WSAPI_ServerMessage::Type type, WSAPI_ServerMessage& event)
  380. {
  381. for (;;) {
  382. fd_set rfds;
  383. FD_ZERO(&rfds);
  384. FD_SET(m_event_fd, &rfds);
  385. int rc = select(m_event_fd + 1, &rfds, nullptr, nullptr, nullptr);
  386. ASSERT(rc > 0);
  387. ASSERT(FD_ISSET(m_event_fd, &rfds));
  388. bool success = drain_messages_from_server();
  389. if (!success)
  390. return false;
  391. for (ssize_t i = 0; i < m_unprocessed_messages.size(); ++i) {
  392. if (m_unprocessed_messages[i].type == type) {
  393. event = move(m_unprocessed_messages[i]);
  394. m_unprocessed_messages.remove(i);
  395. return true;
  396. }
  397. }
  398. }
  399. }
  400. WSAPI_ServerMessage GEventLoop::sync_request(const WSAPI_ClientMessage& request, WSAPI_ServerMessage::Type response_type)
  401. {
  402. bool success = post_message_to_server(request);
  403. ASSERT(success);
  404. WSAPI_ServerMessage response;
  405. success = GEventLoop::main().wait_for_specific_event(response_type, response);
  406. ASSERT(success);
  407. return response;
  408. }