123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172 |
- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #pragma once
- #include <AK/Badge.h>
- #include <AK/Function.h>
- #include <AK/HashTable.h>
- #include <AK/NonnullRefPtr.h>
- #include <AK/RefCounted.h>
- #include <AK/String.h>
- #include <AK/WeakPtr.h>
- #include <AK/Weakable.h>
- #include <LibCore/Object.h>
- #include <LibGUI/Forward.h>
- #include <LibGUI/Shortcut.h>
- #include <LibGfx/Forward.h>
- namespace GUI {
- namespace CommonActions {
- NonnullRefPtr<Action> make_open_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_undo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_redo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_cut_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_copy_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_paste_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_delete_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_quit_action(Function<void(Action&)>);
- NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_reload_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- };
- class Action final : public Core::Object {
- C_OBJECT(Action)
- public:
- enum class ShortcutScope {
- None,
- WidgetLocal,
- WindowLocal,
- ApplicationGlobal,
- };
- static NonnullRefPtr<Action> create(const StringView& text, Function<void(Action&)> callback, Core::Object* parent = nullptr)
- {
- return adopt(*new Action(text, move(callback), parent));
- }
- static NonnullRefPtr<Action> create(const StringView& text, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> callback, Core::Object* parent = nullptr)
- {
- return adopt(*new Action(text, move(icon), move(callback), parent));
- }
- static NonnullRefPtr<Action> create(const StringView& text, const Shortcut& shortcut, Function<void(Action&)> callback, Core::Object* parent = nullptr)
- {
- return adopt(*new Action(text, shortcut, move(callback), parent));
- }
- static NonnullRefPtr<Action> create(const StringView& text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> callback, Core::Object* parent = nullptr)
- {
- return adopt(*new Action(text, shortcut, move(icon), move(callback), parent));
- }
- static NonnullRefPtr<Action> create_checkable(const StringView& text, Function<void(Action&)> callback, Core::Object* parent = nullptr)
- {
- return adopt(*new Action(text, move(callback), parent, true));
- }
- static NonnullRefPtr<Action> create_checkable(const StringView& text, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> callback, Core::Object* parent = nullptr)
- {
- return adopt(*new Action(text, move(icon), move(callback), parent, true));
- }
- static NonnullRefPtr<Action> create_checkable(const StringView& text, const Shortcut& shortcut, Function<void(Action&)> callback, Core::Object* parent = nullptr)
- {
- return adopt(*new Action(text, shortcut, move(callback), parent, true));
- }
- static NonnullRefPtr<Action> create_checkable(const StringView& text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> callback, Core::Object* parent = nullptr)
- {
- return adopt(*new Action(text, shortcut, move(icon), move(callback), parent, true));
- }
- virtual ~Action() override;
- String text() const { return m_text; }
- Shortcut shortcut() const { return m_shortcut; }
- const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
- void set_icon(const Gfx::Bitmap*);
- const Core::Object* activator() const { return m_activator.ptr(); }
- Core::Object* activator() { return m_activator.ptr(); }
- Function<void(Action&)> on_activation;
- void activate(Core::Object* activator = nullptr);
- bool is_enabled() const { return m_enabled; }
- void set_enabled(bool);
- bool is_checkable() const { return m_checkable; }
- void set_checkable(bool checkable) { m_checkable = checkable; }
- bool is_checked() const
- {
- ASSERT(is_checkable());
- return m_checked;
- }
- void set_checked(bool);
- void register_button(Badge<Button>, Button&);
- void unregister_button(Badge<Button>, Button&);
- void register_menu_item(Badge<MenuItem>, MenuItem&);
- void unregister_menu_item(Badge<MenuItem>, MenuItem&);
- const ActionGroup* group() const { return m_action_group.ptr(); }
- void set_group(Badge<ActionGroup>, ActionGroup*);
- private:
- virtual bool is_action() const override { return true; }
- Action(const StringView& text, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
- Action(const StringView& text, const Shortcut&, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
- Action(const StringView& text, const Shortcut&, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
- Action(const StringView& text, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
- template<typename Callback>
- void for_each_toolbar_button(Callback);
- template<typename Callback>
- void for_each_menu_item(Callback);
- String m_text;
- RefPtr<Gfx::Bitmap> m_icon;
- Shortcut m_shortcut;
- bool m_enabled { true };
- bool m_checkable { false };
- bool m_checked { false };
- ShortcutScope m_scope { ShortcutScope::None };
- HashTable<Button*> m_buttons;
- HashTable<MenuItem*> m_menu_items;
- WeakPtr<ActionGroup> m_action_group;
- WeakPtr<Core::Object> m_activator;
- };
- }
- template<>
- inline bool Core::is<GUI::Action>(const Core::Object& object)
- {
- return object.is_action();
- }
|