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- /*
- * Copyright (c) 2020, Srimanta Barua <srimanta.barua1@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibGfx/Font/PathRasterizer.h>
- namespace Gfx {
- PathRasterizer::PathRasterizer(Gfx::IntSize size)
- : m_size(size)
- {
- m_data.resize(m_size.width() * m_size.height());
- for (int i = 0; i < m_size.width() * m_size.height(); i++) {
- m_data[i] = 0.0f;
- }
- }
- void PathRasterizer::draw_path(Gfx::Path& path)
- {
- for (auto& line : path.split_lines())
- draw_line(line.from, line.to);
- }
- RefPtr<Gfx::Bitmap> PathRasterizer::accumulate()
- {
- auto bitmap_or_error = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, m_size);
- if (bitmap_or_error.is_error())
- return {};
- auto bitmap = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
- Color base_color = Color::from_rgb(0xffffff);
- for (int y = 0; y < m_size.height(); y++) {
- float accumulator = 0.0;
- for (int x = 0; x < m_size.width(); x++) {
- accumulator += m_data[y * m_size.width() + x];
- float value = accumulator;
- if (value < 0.0f) {
- value = -value;
- }
- if (value > 1.0f) {
- value = 1.0;
- }
- u8 alpha = value * 255.0f;
- bitmap->set_pixel(x, y, base_color.with_alpha(alpha));
- }
- }
- return bitmap;
- }
- void PathRasterizer::draw_line(Gfx::FloatPoint p0, Gfx::FloatPoint p1)
- {
- // FIXME: Shift x and y according to dy/dx
- if (p0.x() < 0.0f) {
- p0.set_x(roundf(p0.x()));
- }
- if (p0.y() < 0.0f) {
- p0.set_y(roundf(p0.y()));
- }
- if (p1.x() < 0.0f) {
- p1.set_x(roundf(p1.x()));
- }
- if (p1.y() < 0.0f) {
- p1.set_y(roundf(p1.y()));
- }
- if (!(p0.x() >= 0.0f && p0.y() >= 0.0f && p0.x() <= m_size.width() && p0.y() <= m_size.height())) {
- dbgln("!P0({},{})", p0.x(), p0.y());
- return;
- }
- if (!(p1.x() >= 0.0f && p1.y() >= 0.0f && p1.x() <= m_size.width() && p1.y() <= m_size.height())) {
- dbgln("!P1({},{})", p1.x(), p1.y());
- return;
- }
- VERIFY(p0.x() >= 0.0f && p0.y() >= 0.0f && p0.x() <= m_size.width() && p0.y() <= m_size.height());
- VERIFY(p1.x() >= 0.0f && p1.y() >= 0.0f && p1.x() <= m_size.width() && p1.y() <= m_size.height());
- // If we're on the same Y, there's no need to draw
- if (p0.y() == p1.y()) {
- return;
- }
- float direction = -1.0;
- if (p1.y() < p0.y()) {
- direction = 1.0;
- auto tmp = p0;
- p0 = p1;
- p1 = tmp;
- }
- float dxdy = (p1.x() - p0.x()) / (p1.y() - p0.y());
- u32 y0 = floorf(p0.y());
- u32 y1 = ceilf(p1.y());
- float x_cur = p0.x();
- for (u32 y = y0; y < y1; y++) {
- u32 line_offset = m_size.width() * y;
- float dy = min(y + 1.0f, p1.y()) - max((float)y, p0.y());
- float directed_dy = dy * direction;
- float x_next = x_cur + dy * dxdy;
- if (x_next < 0.0f) {
- x_next = 0.0f;
- }
- float x0 = x_cur;
- float x1 = x_next;
- if (x1 < x0) {
- x1 = x_cur;
- x0 = x_next;
- }
- float x0_floor = floorf(x0);
- float x1_ceil = ceilf(x1);
- u32 x0i = x0_floor;
- if (x1_ceil <= x0_floor + 1.0f) {
- // If x0 and x1 are within the same pixel, then area to the right is (1 - (mid(x0, x1) - x0_floor)) * dy
- float area = ((x0 + x1) * 0.5f) - x0_floor;
- m_data[line_offset + x0i] += directed_dy * (1.0f - area);
- m_data[line_offset + x0i + 1] += directed_dy * area;
- } else {
- float dydx = 1.0f / dxdy;
- if (dydx < 0)
- dydx = -dydx;
- float x0_right = 1.0f - (x0 - x0_floor);
- u32 x1_floor_i = floorf(x1);
- float area_upto_here = 0.5f * x0_right * x0_right * dydx;
- m_data[line_offset + x0i] += direction * area_upto_here;
- for (u32 x = x0i + 1; x < x1_floor_i; x++) {
- m_data[line_offset + x] += direction * dydx;
- area_upto_here += dydx;
- }
- float remaining_area = (dy - area_upto_here);
- m_data[line_offset + x1_floor_i] += direction * remaining_area;
- }
- x_cur = x_next;
- }
- }
- }
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