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- /*
- * Copyright (c) 2021, Tim Flynn <trflynn89@pm.me>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/Optional.h>
- #include <AK/String.h>
- #include <AK/StringView.h>
- #include <AK/Variant.h>
- #include <AK/Vector.h>
- #include <LibUnicode/Forward.h>
- namespace Unicode {
- struct LanguageID {
- bool is_root { false };
- Optional<StringView> language {};
- Optional<StringView> script {};
- Optional<StringView> region {};
- Vector<StringView> variants {};
- };
- struct Keyword {
- StringView key {};
- Vector<StringView> types {};
- };
- struct LocaleExtension {
- Vector<StringView> attributes {};
- Vector<Keyword> keywords {};
- };
- using Extension = Variant<LocaleExtension>;
- struct LocaleID {
- LanguageID language_id {};
- Vector<Extension> extensions {};
- };
- // Note: These methods only verify that the provided strings match the EBNF grammar of the
- // Unicode identifier subtag (i.e. no validation is done that the tags actually exist).
- bool is_unicode_language_subtag(StringView);
- bool is_unicode_script_subtag(StringView);
- bool is_unicode_region_subtag(StringView);
- bool is_unicode_variant_subtag(StringView);
- Optional<LanguageID> parse_unicode_language_id(StringView);
- Optional<LocaleID> parse_unicode_locale_id(StringView);
- Optional<String> canonicalize_unicode_locale_id(LocaleID&);
- String const& default_locale();
- bool is_locale_available(StringView locale);
- Optional<StringView> get_locale_language_mapping(StringView locale, StringView language);
- Optional<StringView> get_locale_territory_mapping(StringView locale, StringView territory);
- Optional<StringView> get_locale_script_mapping(StringView locale, StringView script);
- Optional<StringView> get_locale_currency_mapping(StringView locale, StringView currency);
- }
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