FramebufferDevice.cpp 15 KB

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  1. /*
  2. * Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <Kernel/Graphics/GraphicsManagement.h>
  7. #include <Kernel/Graphics/VirtIOGPU/FramebufferDevice.h>
  8. #include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
  9. #include <LibC/sys/ioctl_numbers.h>
  10. namespace Kernel::Graphics::VirtIOGPU {
  11. RefPtr<GraphicsAdapter> FramebufferDevice::adapter() const
  12. {
  13. auto adapter = m_graphics_adapter.strong_ref();
  14. // FIXME: Propagate error gracefully
  15. VERIFY(adapter);
  16. return static_cast<GraphicsAdapter&>(*adapter);
  17. }
  18. ErrorOr<size_t> FramebufferDevice::buffer_length(size_t head) const
  19. {
  20. // Note: This FramebufferDevice class doesn't support multihead setup.
  21. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  22. // so if we happen to accidentally have a value different than 0, assert.
  23. VERIFY(head == 0);
  24. MutexLocker locker(m_resolution_lock);
  25. return display_info().rect.width * display_info().rect.height * 4;
  26. }
  27. ErrorOr<size_t> FramebufferDevice::pitch(size_t head) const
  28. {
  29. // Note: This FramebufferDevice class doesn't support multihead setup.
  30. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  31. // so if we happen to accidentally have a value different than 0, assert.
  32. VERIFY(head == 0);
  33. MutexLocker locker(m_resolution_lock);
  34. return display_info().rect.width * 4;
  35. }
  36. ErrorOr<size_t> FramebufferDevice::height(size_t head) const
  37. {
  38. // Note: This FramebufferDevice class doesn't support multihead setup.
  39. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  40. // so if we happen to accidentally have a value different than 0, assert.
  41. VERIFY(head == 0);
  42. MutexLocker locker(m_resolution_lock);
  43. return display_info().rect.height;
  44. }
  45. ErrorOr<size_t> FramebufferDevice::width(size_t head) const
  46. {
  47. // Note: This FramebufferDevice class doesn't support multihead setup.
  48. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  49. // so if we happen to accidentally have a value different than 0, assert.
  50. VERIFY(head == 0);
  51. MutexLocker locker(m_resolution_lock);
  52. return display_info().rect.width;
  53. }
  54. ErrorOr<size_t> FramebufferDevice::vertical_offset(size_t head) const
  55. {
  56. // Note: This FramebufferDevice class doesn't support multihead setup.
  57. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  58. // so if we happen to accidentally have a value different than 0, assert.
  59. VERIFY(head == 0);
  60. return 0;
  61. }
  62. ErrorOr<bool> FramebufferDevice::vertical_offsetted(size_t head) const
  63. {
  64. // Note: This FramebufferDevice class doesn't support multihead setup.
  65. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  66. // so if we happen to accidentally have a value different than 0, assert.
  67. VERIFY(head == 0);
  68. return false;
  69. }
  70. ErrorOr<void> FramebufferDevice::set_head_resolution(size_t head, size_t width, size_t height, size_t)
  71. {
  72. // Note: This class doesn't support multihead setup (yet!).
  73. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  74. // so if we happen to accidentally have a value different than 0, assert.
  75. VERIFY(head == 0);
  76. if (width > MAX_VIRTIOGPU_RESOLUTION_WIDTH || height > MAX_VIRTIOGPU_RESOLUTION_HEIGHT)
  77. return Error::from_errno(ENOTSUP);
  78. auto& info = display_info();
  79. MutexLocker locker(adapter()->operation_lock());
  80. info.rect = {
  81. .x = 0,
  82. .y = 0,
  83. .width = (u32)width,
  84. .height = (u32)height,
  85. };
  86. // FIXME: Would be nice to be able to return ErrorOr here.
  87. TRY(create_framebuffer());
  88. return {};
  89. }
  90. ErrorOr<void> FramebufferDevice::set_head_buffer(size_t, bool)
  91. {
  92. return Error::from_errno(ENOTSUP);
  93. }
  94. ErrorOr<void> FramebufferDevice::flush_head_buffer(size_t)
  95. {
  96. // Note: This class doesn't support flushing.
  97. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  98. // so if we happen to accidentally reach this code, assert.
  99. VERIFY_NOT_REACHED();
  100. }
  101. ErrorOr<void> FramebufferDevice::flush_rectangle(size_t buffer_index, FBRect const& rect)
  102. {
  103. MutexLocker locker(adapter()->operation_lock());
  104. Protocol::Rect dirty_rect {
  105. .x = rect.x,
  106. .y = rect.y,
  107. .width = rect.width,
  108. .height = rect.height
  109. };
  110. // FIXME: Find a better ErrorOr<void> here.
  111. if (!m_are_writes_active)
  112. return Error::from_errno(EIO);
  113. auto& buffer = buffer_from_index(buffer_index);
  114. transfer_framebuffer_data_to_host(dirty_rect, buffer);
  115. if (&buffer == m_current_buffer) {
  116. // Flushing directly to screen
  117. flush_displayed_image(dirty_rect, buffer);
  118. buffer.dirty_rect = {};
  119. } else {
  120. if (buffer.dirty_rect.width == 0 || buffer.dirty_rect.height == 0) {
  121. buffer.dirty_rect = dirty_rect;
  122. } else {
  123. auto current_dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
  124. auto current_dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
  125. buffer.dirty_rect.x = min(buffer.dirty_rect.x, dirty_rect.x);
  126. buffer.dirty_rect.y = min(buffer.dirty_rect.y, dirty_rect.y);
  127. buffer.dirty_rect.width = max(current_dirty_right, dirty_rect.x + dirty_rect.width) - buffer.dirty_rect.x;
  128. buffer.dirty_rect.height = max(current_dirty_bottom, dirty_rect.y + dirty_rect.height) - buffer.dirty_rect.y;
  129. }
  130. }
  131. return {};
  132. }
  133. FramebufferDevice::FramebufferDevice(GraphicsAdapter const& adapter, ScanoutID scanout)
  134. : GenericFramebufferDevice(adapter)
  135. , m_scanout(scanout)
  136. {
  137. if (display_info().enabled) {
  138. // FIXME: This should be in a place where we can handle allocation failures.
  139. auto result = create_framebuffer();
  140. VERIFY(!result.is_error());
  141. }
  142. }
  143. FramebufferDevice::~FramebufferDevice()
  144. {
  145. }
  146. ErrorOr<void> FramebufferDevice::create_framebuffer()
  147. {
  148. // First delete any existing framebuffers to free the memory first
  149. m_framebuffer = nullptr;
  150. m_framebuffer_sink_vmobject = nullptr;
  151. // Allocate frame buffer for both front and back
  152. auto& info = display_info();
  153. m_buffer_size = calculate_framebuffer_size(info.rect.width, info.rect.height);
  154. auto region_name = TRY(KString::formatted("VirtGPU FrameBuffer #{}", m_scanout.value()));
  155. m_framebuffer = TRY(MM.allocate_kernel_region(m_buffer_size * 2, region_name->view(), Memory::Region::Access::ReadWrite, AllocationStrategy::AllocateNow));
  156. auto write_sink_page = MM.allocate_user_physical_page(Memory::MemoryManager::ShouldZeroFill::No).release_nonnull();
  157. auto num_needed_pages = m_framebuffer->vmobject().page_count();
  158. NonnullRefPtrVector<Memory::PhysicalPage> pages;
  159. for (auto i = 0u; i < num_needed_pages; ++i) {
  160. TRY(pages.try_append(write_sink_page));
  161. }
  162. m_framebuffer_sink_vmobject = TRY(Memory::AnonymousVMObject::try_create_with_physical_pages(pages.span()));
  163. MutexLocker locker(adapter()->operation_lock());
  164. m_current_buffer = &buffer_from_index(m_last_set_buffer_index.load());
  165. create_buffer(m_main_buffer, 0, m_buffer_size);
  166. create_buffer(m_back_buffer, m_buffer_size, m_buffer_size);
  167. return {};
  168. }
  169. void FramebufferDevice::create_buffer(Buffer& buffer, size_t framebuffer_offset, size_t framebuffer_size)
  170. {
  171. buffer.framebuffer_offset = framebuffer_offset;
  172. buffer.framebuffer_data = m_framebuffer->vaddr().as_ptr() + framebuffer_offset;
  173. auto& info = display_info();
  174. // 1. Create BUFFER using VIRTIO_GPU_CMD_RESOURCE_CREATE_2D
  175. if (buffer.resource_id.value() != 0)
  176. adapter()->delete_resource(buffer.resource_id);
  177. buffer.resource_id = adapter()->create_2d_resource(info.rect);
  178. // 2. Attach backing storage using VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING
  179. adapter()->ensure_backing_storage(buffer.resource_id, *m_framebuffer, buffer.framebuffer_offset, framebuffer_size);
  180. // 3. Use VIRTIO_GPU_CMD_SET_SCANOUT to link the framebuffer to a display scanout.
  181. if (&buffer == m_current_buffer)
  182. adapter()->set_scanout_resource(m_scanout.value(), buffer.resource_id, info.rect);
  183. // 4. Render our test pattern
  184. draw_ntsc_test_pattern(buffer);
  185. // 5. Use VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D to update the host resource from guest memory.
  186. transfer_framebuffer_data_to_host(info.rect, buffer);
  187. // 6. Use VIRTIO_GPU_CMD_RESOURCE_FLUSH to flush the updated resource to the display.
  188. if (&buffer == m_current_buffer)
  189. flush_displayed_image(info.rect, buffer);
  190. // Make sure we constrain the existing dirty rect (if any)
  191. if (buffer.dirty_rect.width != 0 || buffer.dirty_rect.height != 0) {
  192. auto dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
  193. auto dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
  194. buffer.dirty_rect.width = min(dirty_right, info.rect.x + info.rect.width) - buffer.dirty_rect.x;
  195. buffer.dirty_rect.height = min(dirty_bottom, info.rect.y + info.rect.height) - buffer.dirty_rect.y;
  196. }
  197. info.enabled = 1;
  198. }
  199. Protocol::DisplayInfoResponse::Display const& FramebufferDevice::display_info() const
  200. {
  201. return adapter()->display_info(m_scanout);
  202. }
  203. Protocol::DisplayInfoResponse::Display& FramebufferDevice::display_info()
  204. {
  205. return adapter()->display_info(m_scanout);
  206. }
  207. void FramebufferDevice::transfer_framebuffer_data_to_host(Protocol::Rect const& rect, Buffer& buffer)
  208. {
  209. adapter()->transfer_framebuffer_data_to_host(m_scanout, buffer.resource_id, rect);
  210. }
  211. void FramebufferDevice::flush_dirty_window(Protocol::Rect const& dirty_rect, Buffer& buffer)
  212. {
  213. adapter()->flush_dirty_rectangle(m_scanout, buffer.resource_id, dirty_rect);
  214. }
  215. void FramebufferDevice::flush_displayed_image(Protocol::Rect const& dirty_rect, Buffer& buffer)
  216. {
  217. adapter()->flush_displayed_image(buffer.resource_id, dirty_rect);
  218. }
  219. void FramebufferDevice::set_buffer(int buffer_index)
  220. {
  221. auto& buffer = buffer_index == 0 ? m_main_buffer : m_back_buffer;
  222. MutexLocker locker(adapter()->operation_lock());
  223. if (&buffer == m_current_buffer)
  224. return;
  225. m_current_buffer = &buffer;
  226. adapter()->set_scanout_resource(m_scanout.value(), buffer.resource_id, display_info().rect);
  227. adapter()->flush_displayed_image(buffer.resource_id, buffer.dirty_rect); // QEMU SDL backend requires this (as per spec)
  228. buffer.dirty_rect = {};
  229. }
  230. ErrorOr<Memory::Region*> FramebufferDevice::mmap(Process& process, OpenFileDescription&, Memory::VirtualRange const& range, u64 offset, int prot, bool shared)
  231. {
  232. TRY(process.require_promise(Pledge::video));
  233. if (!shared)
  234. return ENODEV;
  235. if (offset != 0 || !m_framebuffer)
  236. return ENXIO;
  237. if (range.size() > m_framebuffer->size())
  238. return EOVERFLOW;
  239. // We only allow one process to map the region
  240. if (m_userspace_mmap_region)
  241. return ENOMEM;
  242. RefPtr<Memory::VMObject> vmobject;
  243. if (m_are_writes_active) {
  244. vmobject = TRY(m_framebuffer->vmobject().try_clone());
  245. } else {
  246. vmobject = m_framebuffer_sink_vmobject;
  247. if (vmobject.is_null())
  248. return ENOMEM;
  249. }
  250. m_userspace_mmap_region = TRY(process.address_space().allocate_region_with_vmobject(
  251. range,
  252. vmobject.release_nonnull(),
  253. 0,
  254. "VirtIOGPU Framebuffer",
  255. prot,
  256. shared));
  257. return m_userspace_mmap_region.unsafe_ptr();
  258. }
  259. void FramebufferDevice::deactivate_writes()
  260. {
  261. m_are_writes_active = false;
  262. if (m_userspace_mmap_region) {
  263. auto* region = m_userspace_mmap_region.unsafe_ptr();
  264. auto maybe_vm_object = m_framebuffer_sink_vmobject->try_clone();
  265. // FIXME: Would be nice to be able to return a ErrorOr<void> here.
  266. VERIFY(!maybe_vm_object.is_error());
  267. region->set_vmobject(maybe_vm_object.release_value());
  268. region->remap();
  269. }
  270. set_buffer(0);
  271. clear_to_black(buffer_from_index(0));
  272. }
  273. void FramebufferDevice::activate_writes()
  274. {
  275. m_are_writes_active = true;
  276. auto last_set_buffer_index = m_last_set_buffer_index.load();
  277. if (m_userspace_mmap_region) {
  278. auto* region = m_userspace_mmap_region.unsafe_ptr();
  279. region->set_vmobject(m_framebuffer->vmobject());
  280. region->remap();
  281. }
  282. set_buffer(last_set_buffer_index);
  283. }
  284. void FramebufferDevice::clear_to_black(Buffer& buffer)
  285. {
  286. auto& info = display_info();
  287. size_t width = info.rect.width;
  288. size_t height = info.rect.height;
  289. u8* data = buffer.framebuffer_data;
  290. for (size_t i = 0; i < width * height; ++i) {
  291. data[4 * i + 0] = 0x00;
  292. data[4 * i + 1] = 0x00;
  293. data[4 * i + 2] = 0x00;
  294. data[4 * i + 3] = 0xff;
  295. }
  296. }
  297. void FramebufferDevice::draw_ntsc_test_pattern(Buffer& buffer)
  298. {
  299. static constexpr u8 colors[12][4] = {
  300. { 0xff, 0xff, 0xff, 0xff }, // White
  301. { 0x00, 0xff, 0xff, 0xff }, // Primary + Composite colors
  302. { 0xff, 0xff, 0x00, 0xff },
  303. { 0x00, 0xff, 0x00, 0xff },
  304. { 0xff, 0x00, 0xff, 0xff },
  305. { 0x00, 0x00, 0xff, 0xff },
  306. { 0xff, 0x00, 0x00, 0xff },
  307. { 0xba, 0x01, 0x5f, 0xff }, // Dark blue
  308. { 0x8d, 0x3d, 0x00, 0xff }, // Purple
  309. { 0x22, 0x22, 0x22, 0xff }, // Shades of gray
  310. { 0x10, 0x10, 0x10, 0xff },
  311. { 0x00, 0x00, 0x00, 0xff },
  312. };
  313. auto& info = display_info();
  314. size_t width = info.rect.width;
  315. size_t height = info.rect.height;
  316. u8* data = buffer.framebuffer_data;
  317. // Draw NTSC test card
  318. for (size_t y = 0; y < height; ++y) {
  319. for (size_t x = 0; x < width; ++x) {
  320. size_t color = 0;
  321. if (3 * y < 2 * height) {
  322. // Top 2/3 of image is 7 vertical stripes of color spectrum
  323. color = (7 * x) / width;
  324. } else if (4 * y < 3 * height) {
  325. // 2/3 mark to 3/4 mark is backwards color spectrum alternating with black
  326. auto segment = (7 * x) / width;
  327. color = segment % 2 ? 10 : 6 - segment;
  328. } else {
  329. if (28 * x < 5 * width) {
  330. color = 8;
  331. } else if (28 * x < 10 * width) {
  332. color = 0;
  333. } else if (28 * x < 15 * width) {
  334. color = 7;
  335. } else if (28 * x < 20 * width) {
  336. color = 10;
  337. } else if (7 * x < 6 * width) {
  338. // Grayscale gradient
  339. color = 26 - ((21 * x) / width);
  340. } else {
  341. // Solid black
  342. color = 10;
  343. }
  344. }
  345. u8* pixel = &data[4 * (y * width + x)];
  346. for (int i = 0; i < 4; ++i) {
  347. pixel[i] = colors[color][i];
  348. }
  349. }
  350. }
  351. dbgln_if(VIRTIO_DEBUG, "Finish drawing the pattern");
  352. }
  353. u8* FramebufferDevice::framebuffer_data()
  354. {
  355. return m_current_buffer->framebuffer_data;
  356. }
  357. }