GLStencil.cpp 786 B

123456789101112131415161718192021222324252627282930
  1. /*
  2. * Copyright (c) 2021, Jelle Raaijmakers <jelle@gmta.nl>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include "GL/gl.h"
  7. #include "GLContext.h"
  8. extern GL::GLContext* g_gl_context;
  9. void glStencilFunc(GLenum func, GLint ref, GLuint mask)
  10. {
  11. g_gl_context->gl_stencil_func_separate(GL_FRONT_AND_BACK, func, ref, mask);
  12. }
  13. void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
  14. {
  15. g_gl_context->gl_stencil_func_separate(face, func, ref, mask);
  16. }
  17. void glStencilOp(GLenum sfail, GLenum dpfail, GLenum dppass)
  18. {
  19. g_gl_context->gl_stencil_op_separate(GL_FRONT_AND_BACK, sfail, dpfail, dppass);
  20. }
  21. void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
  22. {
  23. g_gl_context->gl_stencil_op_separate(face, sfail, dpfail, dppass);
  24. }