VirtualFileSystem.h 2.9 KB

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  1. #pragma once
  2. #include <AK/HashMap.h>
  3. #include <AK/OwnPtr.h>
  4. #include <AK/RetainPtr.h>
  5. #include <AK/String.h>
  6. #include <AK/Vector.h>
  7. #include "InodeIdentifier.h"
  8. #include "Limits.h"
  9. class CharacterDevice;
  10. class FileHandle;
  11. class FileSystem;
  12. class VirtualFileSystem {
  13. public:
  14. struct Node {
  15. InodeIdentifier inode;
  16. bool inUse() const { return inode.isValid(); }
  17. bool isCharacterDevice() const { return m_characterDevice; }
  18. CharacterDevice* characterDevice() { return m_characterDevice; }
  19. void retain();
  20. void release();
  21. FileSystem* fileSystem() { return inode.fileSystem(); }
  22. const FileSystem* fileSystem() const { return inode.fileSystem(); }
  23. private:
  24. friend class VirtualFileSystem;
  25. VirtualFileSystem* vfs { nullptr };
  26. unsigned retainCount { 0 };
  27. CharacterDevice* m_characterDevice { nullptr };
  28. };
  29. static VirtualFileSystem& the();
  30. VirtualFileSystem();
  31. ~VirtualFileSystem();
  32. bool isDirectory(const String& path);
  33. void listDirectory(const String& path);
  34. void listDirectoryRecursively(const String& path);
  35. unsigned maxNodeCount() const { return m_maxNodeCount; }
  36. unsigned allocatedNodeCount() const { return m_maxNodeCount - m_nodeFreeList.size(); }
  37. Node* root() { return m_rootNode.ptr(); }
  38. const Node* root() const { return m_rootNode.ptr(); }
  39. bool mountRoot(RetainPtr<FileSystem>&&);
  40. bool mount(RetainPtr<FileSystem>&&, const String& path);
  41. OwnPtr<FileHandle> open(const String& path);
  42. OwnPtr<FileHandle> create(const String& path);
  43. OwnPtr<FileHandle> mkdir(const String& path);
  44. bool isRoot(InodeIdentifier) const;
  45. bool touch(const String&path);
  46. void registerCharacterDevice(unsigned major, unsigned minor, CharacterDevice&);
  47. private:
  48. template<typename F> void enumerateDirectoryInode(InodeIdentifier, F func);
  49. InodeIdentifier resolvePath(const String& path);
  50. InodeIdentifier resolveSymbolicLink(const String& basePath, InodeIdentifier symlinkInode);
  51. RetainPtr<Node> allocateNode();
  52. void freeNode(Node*);
  53. RetainPtr<Node> makeNode(InodeIdentifier);
  54. RetainPtr<Node> getOrCreateNode(InodeIdentifier);
  55. class Mount {
  56. public:
  57. Mount(InodeIdentifier host, RetainPtr<FileSystem>&&);
  58. InodeIdentifier host() const { return m_host; }
  59. InodeIdentifier guest() const { return m_guest; }
  60. private:
  61. InodeIdentifier m_host;
  62. InodeIdentifier m_guest;
  63. RetainPtr<FileSystem> m_fileSystem;
  64. };
  65. Mount* findMountForHost(InodeIdentifier);
  66. Mount* findMountForGuest(InodeIdentifier);
  67. HashMap<InodeIdentifier, Node*> m_inode2vnode;
  68. HashMap<dword, Node*> m_device2vnode;
  69. Vector<OwnPtr<Mount>> m_mounts;
  70. unsigned m_maxNodeCount { 0 };
  71. Node* m_nodes { nullptr };
  72. Vector<Node*> m_nodeFreeList;
  73. RetainPtr<Node> m_rootNode;
  74. HashMap<dword, CharacterDevice*> m_characterDevices;
  75. };