Linus Groh e37cf73300 LibJS: Rename OrdinaryFunctionObject to ECMAScriptFunctionObject 3 yıl önce
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Pass 53166c10ca LibJS: Remove unused header includes 3 yıl önce
ASTCodegen.cpp 32932f83be LibJS: Rename {Abstract,Typed => Loosely,Strictly}{Equals,Inequals} 3 yıl önce
BasicBlock.cpp 1414c7b049 LibJS: Add a basic pass manager and add some basic passes 4 yıl önce
BasicBlock.h e73b142a97 LibJS: Make basic block size customizable 4 yıl önce
Generator.cpp 53166c10ca LibJS: Remove unused header includes 3 yıl önce
Generator.h 3234697eca LibJS: Implement generator functions (only in bytecode mode) 4 yıl önce
Instruction.cpp a8ccc9580d LibJS: Move Instruction::length() to the Op.h header 4 yıl önce
Instruction.h 32932f83be LibJS: Rename {Abstract,Typed => Loosely,Strictly}{Equals,Inequals} 3 yıl önce
Interpreter.cpp 35cc579264 LibJS: Also set ExecutionContext::realm in Bytecode::Interpreter::run() 3 yıl önce
Interpreter.h 2b8d5696ab LibJS: Allocate a Realm next to GlobalObject in Interpreter::create() 3 yıl önce
Label.h 1414c7b049 LibJS: Add a basic pass manager and add some basic passes 4 yıl önce
Op.cpp e37cf73300 LibJS: Rename OrdinaryFunctionObject to ECMAScriptFunctionObject 3 yıl önce
Op.h 32932f83be LibJS: Rename {Abstract,Typed => Loosely,Strictly}{Equals,Inequals} 3 yıl önce
PassManager.h 1414c7b049 LibJS: Add a basic pass manager and add some basic passes 4 yıl önce
Register.h 22c803d8e5 LibJS: Always keep the global object in bytecode VM register $1 4 yıl önce
StringTable.cpp 6a0d1fa259 LibJS: Store strings in a string table 4 yıl önce
StringTable.h 6a0d1fa259 LibJS: Store strings in a string table 4 yıl önce