Window.cpp 28 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/HashMap.h>
  27. #include <AK/JsonObject.h>
  28. #include <AK/NeverDestroyed.h>
  29. #include <AK/SharedBuffer.h>
  30. #include <LibCore/EventLoop.h>
  31. #include <LibCore/MimeData.h>
  32. #include <LibGUI/Action.h>
  33. #include <LibGUI/Application.h>
  34. #include <LibGUI/Desktop.h>
  35. #include <LibGUI/Event.h>
  36. #include <LibGUI/Painter.h>
  37. #include <LibGUI/Widget.h>
  38. #include <LibGUI/Window.h>
  39. #include <LibGUI/WindowServerConnection.h>
  40. #include <LibGfx/Bitmap.h>
  41. #include <serenity.h>
  42. #include <stdio.h>
  43. #include <stdlib.h>
  44. #include <unistd.h>
  45. //#define UPDATE_COALESCING_DEBUG
  46. namespace GUI {
  47. static NeverDestroyed<HashTable<Window*>> all_windows;
  48. static NeverDestroyed<HashMap<int, Window*>> reified_windows;
  49. Window* Window::from_window_id(int window_id)
  50. {
  51. auto it = reified_windows->find(window_id);
  52. if (it != reified_windows->end())
  53. return (*it).value;
  54. return nullptr;
  55. }
  56. Window::Window(Core::Object* parent)
  57. : Core::Object(parent)
  58. {
  59. all_windows->set(this);
  60. m_rect_when_windowless = { -5000, -5000, 140, 140 };
  61. m_title_when_windowless = "GUI::Window";
  62. register_property(
  63. "title",
  64. [this] { return title(); },
  65. [this](auto& value) {
  66. set_title(value.to_string());
  67. return true;
  68. });
  69. register_property("visible", [this] { return is_visible(); });
  70. register_property("active", [this] { return is_active(); });
  71. REGISTER_BOOL_PROPERTY("minimizable", is_minimizable, set_minimizable);
  72. REGISTER_BOOL_PROPERTY("resizable", is_resizable, set_resizable);
  73. REGISTER_BOOL_PROPERTY("fullscreen", is_fullscreen, set_fullscreen);
  74. REGISTER_RECT_PROPERTY("rect", rect, set_rect);
  75. REGISTER_SIZE_PROPERTY("base_size", base_size, set_base_size);
  76. REGISTER_SIZE_PROPERTY("size_increment", size_increment, set_size_increment);
  77. }
  78. Window::~Window()
  79. {
  80. all_windows->remove(this);
  81. hide();
  82. }
  83. void Window::close()
  84. {
  85. hide();
  86. }
  87. void Window::move_to_front()
  88. {
  89. if (!is_visible())
  90. return;
  91. WindowServerConnection::the().send_sync<Messages::WindowServer::MoveWindowToFront>(m_window_id);
  92. }
  93. void Window::show()
  94. {
  95. if (is_visible())
  96. return;
  97. auto* parent_window = find_parent_window();
  98. m_cursor = Gfx::StandardCursor::None;
  99. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateWindow>(
  100. m_rect_when_windowless,
  101. !m_moved_by_client,
  102. m_has_alpha_channel,
  103. m_modal,
  104. m_minimizable,
  105. m_resizable,
  106. m_fullscreen,
  107. m_frameless,
  108. m_accessory,
  109. m_opacity_when_windowless,
  110. m_base_size,
  111. m_size_increment,
  112. m_resize_aspect_ratio,
  113. (i32)m_window_type,
  114. m_title_when_windowless,
  115. parent_window ? parent_window->window_id() : 0);
  116. m_window_id = response->window_id();
  117. m_visible = true;
  118. apply_icon();
  119. reified_windows->set(m_window_id, this);
  120. Application::the()->did_create_window({});
  121. update();
  122. }
  123. Window* Window::find_parent_window()
  124. {
  125. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  126. if (ancestor->is_window())
  127. return static_cast<Window*>(ancestor);
  128. }
  129. return nullptr;
  130. }
  131. void Window::server_did_destroy()
  132. {
  133. reified_windows->remove(m_window_id);
  134. m_window_id = 0;
  135. m_visible = false;
  136. m_pending_paint_event_rects.clear();
  137. m_back_bitmap = nullptr;
  138. m_front_bitmap = nullptr;
  139. m_cursor = Gfx::StandardCursor::None;
  140. }
  141. void Window::hide()
  142. {
  143. if (!is_visible())
  144. return;
  145. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyWindow>(m_window_id);
  146. server_did_destroy();
  147. for (auto child_window_id : response->destroyed_window_ids()) {
  148. if (auto* window = Window::from_window_id(child_window_id)) {
  149. window->server_did_destroy();
  150. }
  151. }
  152. bool app_has_visible_windows = false;
  153. for (auto& window : *all_windows) {
  154. if (window->is_visible()) {
  155. app_has_visible_windows = true;
  156. break;
  157. }
  158. }
  159. if (!app_has_visible_windows)
  160. Application::the()->did_delete_last_window({});
  161. }
  162. void Window::set_title(const StringView& title)
  163. {
  164. m_title_when_windowless = title;
  165. if (!is_visible())
  166. return;
  167. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowTitle>(m_window_id, title);
  168. }
  169. String Window::title() const
  170. {
  171. if (!is_visible())
  172. return m_title_when_windowless;
  173. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowTitle>(m_window_id)->title();
  174. }
  175. Gfx::IntRect Window::rect_in_menubar() const
  176. {
  177. ASSERT(m_window_type == WindowType::MenuApplet);
  178. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRectInMenubar>(m_window_id)->rect();
  179. }
  180. Gfx::IntRect Window::rect() const
  181. {
  182. if (!is_visible())
  183. return m_rect_when_windowless;
  184. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRect>(m_window_id)->rect();
  185. }
  186. void Window::set_rect(const Gfx::IntRect& a_rect)
  187. {
  188. if (a_rect.location() != m_rect_when_windowless.location()) {
  189. m_moved_by_client = true;
  190. }
  191. m_rect_when_windowless = a_rect;
  192. if (!is_visible()) {
  193. if (m_main_widget)
  194. m_main_widget->resize(m_rect_when_windowless.size());
  195. return;
  196. }
  197. auto window_rect = WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowRect>(m_window_id, a_rect)->rect();
  198. if (m_back_bitmap && m_back_bitmap->size() != window_rect.size())
  199. m_back_bitmap = nullptr;
  200. if (m_front_bitmap && m_front_bitmap->size() != window_rect.size())
  201. m_front_bitmap = nullptr;
  202. if (m_main_widget)
  203. m_main_widget->resize(window_rect.size());
  204. }
  205. void Window::center_on_screen()
  206. {
  207. auto window_rect = rect();
  208. window_rect.center_within(Desktop::the().rect());
  209. set_rect(window_rect);
  210. }
  211. void Window::set_window_type(WindowType window_type)
  212. {
  213. m_window_type = window_type;
  214. }
  215. void Window::set_cursor(Gfx::StandardCursor cursor)
  216. {
  217. if (m_cursor == cursor)
  218. return;
  219. m_cursor = cursor;
  220. m_custom_cursor = nullptr;
  221. update_cursor();
  222. }
  223. void Window::set_cursor(const Gfx::Bitmap& cursor)
  224. {
  225. if (m_custom_cursor == &cursor)
  226. return;
  227. m_cursor = Gfx::StandardCursor::None;
  228. m_custom_cursor = &cursor;
  229. update_cursor();
  230. }
  231. void Window::handle_drop_event(DropEvent& event)
  232. {
  233. if (!m_main_widget)
  234. return;
  235. auto result = m_main_widget->hit_test(event.position());
  236. auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
  237. ASSERT(result.widget);
  238. return result.widget->dispatch_event(*local_event, this);
  239. }
  240. void Window::handle_mouse_event(MouseEvent& event)
  241. {
  242. if (m_global_cursor_tracking_widget) {
  243. auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
  244. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  245. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  246. m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
  247. return;
  248. }
  249. if (m_automatic_cursor_tracking_widget) {
  250. auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
  251. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  252. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  253. m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
  254. if (event.buttons() == 0)
  255. m_automatic_cursor_tracking_widget = nullptr;
  256. return;
  257. }
  258. if (!m_main_widget)
  259. return;
  260. auto result = m_main_widget->hit_test(event.position());
  261. auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  262. ASSERT(result.widget);
  263. set_hovered_widget(result.widget);
  264. if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
  265. m_automatic_cursor_tracking_widget = result.widget->make_weak_ptr();
  266. if (result.widget != m_global_cursor_tracking_widget.ptr())
  267. return result.widget->dispatch_event(*local_event, this);
  268. return;
  269. }
  270. void Window::handle_multi_paint_event(MultiPaintEvent& event)
  271. {
  272. if (!is_visible())
  273. return;
  274. if (!m_main_widget)
  275. return;
  276. auto rects = event.rects();
  277. ASSERT(!rects.is_empty());
  278. if (m_back_bitmap && m_back_bitmap->size() != event.window_size()) {
  279. // Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
  280. // Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
  281. // effort on painting into an undersized bitmap that will be thrown away anyway.
  282. m_back_bitmap = nullptr;
  283. }
  284. bool created_new_backing_store = !m_back_bitmap;
  285. if (!m_back_bitmap) {
  286. m_back_bitmap = create_backing_bitmap(event.window_size());
  287. ASSERT(m_back_bitmap);
  288. } else if (m_double_buffering_enabled) {
  289. bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
  290. if (!still_has_pixels) {
  291. m_back_bitmap = create_backing_bitmap(event.window_size());
  292. ASSERT(m_back_bitmap);
  293. created_new_backing_store = true;
  294. }
  295. }
  296. auto rect = rects.first();
  297. if (rect.is_empty() || created_new_backing_store) {
  298. rects.clear();
  299. rects.append({ {}, event.window_size() });
  300. }
  301. for (auto& rect : rects) {
  302. PaintEvent paint_event(rect);
  303. m_main_widget->dispatch_event(paint_event, this);
  304. }
  305. if (m_double_buffering_enabled)
  306. flip(rects);
  307. else if (created_new_backing_store)
  308. set_current_backing_bitmap(*m_back_bitmap, true);
  309. if (is_visible()) {
  310. Vector<Gfx::IntRect> rects_to_send;
  311. for (auto& r : rects)
  312. rects_to_send.append(r);
  313. WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects_to_send));
  314. }
  315. }
  316. void Window::handle_key_event(KeyEvent& event)
  317. {
  318. if (m_focused_widget)
  319. return m_focused_widget->dispatch_event(event, this);
  320. if (m_main_widget)
  321. return m_main_widget->dispatch_event(event, this);
  322. }
  323. void Window::handle_resize_event(ResizeEvent& event)
  324. {
  325. auto new_size = event.size();
  326. if (m_back_bitmap && m_back_bitmap->size() != new_size)
  327. m_back_bitmap = nullptr;
  328. if (!m_pending_paint_event_rects.is_empty()) {
  329. m_pending_paint_event_rects.clear_with_capacity();
  330. m_pending_paint_event_rects.append({ {}, new_size });
  331. }
  332. m_rect_when_windowless = { {}, new_size };
  333. m_main_widget->set_relative_rect({ {}, new_size });
  334. }
  335. void Window::handle_input_entered_or_left_event(Core::Event& event)
  336. {
  337. m_is_active_input = event.type() == Event::WindowInputEntered;
  338. if (on_active_input_change)
  339. on_active_input_change(m_is_active_input);
  340. if (m_main_widget)
  341. m_main_widget->dispatch_event(event, this);
  342. if (m_focused_widget)
  343. m_focused_widget->update();
  344. }
  345. void Window::handle_became_active_or_inactive_event(Core::Event& event)
  346. {
  347. m_is_active = event.type() == Event::WindowBecameActive;
  348. if (on_activity_change)
  349. on_activity_change(m_is_active);
  350. if (m_main_widget)
  351. m_main_widget->dispatch_event(event, this);
  352. if (m_focused_widget)
  353. m_focused_widget->update();
  354. }
  355. void Window::handle_close_request()
  356. {
  357. if (on_close_request) {
  358. if (on_close_request() == Window::CloseRequestDecision::StayOpen)
  359. return;
  360. }
  361. close();
  362. }
  363. void Window::handle_theme_change_event(ThemeChangeEvent& event)
  364. {
  365. if (!m_main_widget)
  366. return;
  367. auto dispatch_theme_change = [&](auto& widget, auto recursive) {
  368. widget.dispatch_event(event, this);
  369. widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
  370. widget.dispatch_event(event, this);
  371. recursive(widget, recursive);
  372. return IterationDecision::Continue;
  373. });
  374. };
  375. dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
  376. }
  377. void Window::handle_drag_move_event(DragEvent& event)
  378. {
  379. if (!m_main_widget)
  380. return;
  381. auto result = m_main_widget->hit_test(event.position());
  382. auto local_event = make<DragEvent>(static_cast<Event::Type>(event.type()), result.local_position, event.data_type());
  383. ASSERT(result.widget);
  384. return result.widget->dispatch_event(*local_event, this);
  385. }
  386. void Window::handle_left_event()
  387. {
  388. set_hovered_widget(nullptr);
  389. }
  390. void Window::event(Core::Event& event)
  391. {
  392. if (event.type() == Event::Drop)
  393. return handle_drop_event(static_cast<DropEvent&>(event));
  394. if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
  395. return handle_mouse_event(static_cast<MouseEvent&>(event));
  396. if (event.type() == Event::MultiPaint)
  397. return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
  398. if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
  399. return handle_key_event(static_cast<KeyEvent&>(event));
  400. if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
  401. return handle_became_active_or_inactive_event(event);
  402. if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
  403. return handle_input_entered_or_left_event(event);
  404. if (event.type() == Event::WindowCloseRequest)
  405. return handle_close_request();
  406. if (event.type() == Event::WindowLeft)
  407. return handle_left_event();
  408. if (event.type() == Event::Resize)
  409. return handle_resize_event(static_cast<ResizeEvent&>(event));
  410. if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
  411. return wm_event(static_cast<WMEvent&>(event));
  412. if (event.type() == Event::DragMove)
  413. return handle_drag_move_event(static_cast<DragEvent&>(event));
  414. if (event.type() == Event::ThemeChange)
  415. return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
  416. Core::Object::event(event);
  417. }
  418. bool Window::is_visible() const
  419. {
  420. return m_visible;
  421. }
  422. void Window::update()
  423. {
  424. auto rect = this->rect();
  425. update({ 0, 0, rect.width(), rect.height() });
  426. }
  427. void Window::force_update()
  428. {
  429. if (!is_visible())
  430. return;
  431. auto rect = this->rect();
  432. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
  433. }
  434. void Window::update(const Gfx::IntRect& a_rect)
  435. {
  436. if (!is_visible())
  437. return;
  438. for (auto& pending_rect : m_pending_paint_event_rects) {
  439. if (pending_rect.contains(a_rect)) {
  440. #ifdef UPDATE_COALESCING_DEBUG
  441. dbgprintf("Ignoring %s since it's contained by pending rect %s\n", a_rect.to_string().characters(), pending_rect.to_string().characters());
  442. #endif
  443. return;
  444. }
  445. }
  446. if (m_pending_paint_event_rects.is_empty()) {
  447. deferred_invoke([this](auto&) {
  448. auto rects = move(m_pending_paint_event_rects);
  449. if (rects.is_empty())
  450. return;
  451. Vector<Gfx::IntRect> rects_to_send;
  452. for (auto& r : rects)
  453. rects_to_send.append(r);
  454. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send, false));
  455. });
  456. }
  457. m_pending_paint_event_rects.append(a_rect);
  458. }
  459. void Window::set_main_widget(Widget* widget)
  460. {
  461. if (m_main_widget == widget)
  462. return;
  463. if (m_main_widget) {
  464. m_main_widget->set_window(nullptr);
  465. remove_child(*m_main_widget);
  466. }
  467. m_main_widget = widget;
  468. if (m_main_widget) {
  469. add_child(*widget);
  470. auto new_window_rect = rect();
  471. if (m_main_widget->horizontal_size_policy() == SizePolicy::Fixed)
  472. new_window_rect.set_width(m_main_widget->preferred_size().width());
  473. if (m_main_widget->vertical_size_policy() == SizePolicy::Fixed)
  474. new_window_rect.set_height(m_main_widget->preferred_size().height());
  475. set_rect(new_window_rect);
  476. m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
  477. m_main_widget->set_window(this);
  478. if (m_main_widget->accepts_focus())
  479. m_main_widget->set_focus(true);
  480. }
  481. update();
  482. }
  483. void Window::set_focused_widget(Widget* widget, FocusSource source)
  484. {
  485. if (m_focused_widget == widget)
  486. return;
  487. if (m_focused_widget) {
  488. Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusOut, source));
  489. m_focused_widget->update();
  490. }
  491. m_focused_widget = widget ? widget->make_weak_ptr() : nullptr;
  492. if (m_focused_widget) {
  493. Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
  494. m_focused_widget->update();
  495. }
  496. }
  497. void Window::set_global_cursor_tracking_widget(Widget* widget)
  498. {
  499. if (widget == m_global_cursor_tracking_widget)
  500. return;
  501. m_global_cursor_tracking_widget = widget ? widget->make_weak_ptr() : nullptr;
  502. }
  503. void Window::set_automatic_cursor_tracking_widget(Widget* widget)
  504. {
  505. if (widget == m_automatic_cursor_tracking_widget)
  506. return;
  507. m_automatic_cursor_tracking_widget = widget ? widget->make_weak_ptr() : nullptr;
  508. }
  509. void Window::set_has_alpha_channel(bool value)
  510. {
  511. if (m_has_alpha_channel == value)
  512. return;
  513. m_has_alpha_channel = value;
  514. if (!is_visible())
  515. return;
  516. m_pending_paint_event_rects.clear();
  517. m_back_bitmap = nullptr;
  518. m_front_bitmap = nullptr;
  519. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowHasAlphaChannel>(m_window_id, value);
  520. update();
  521. }
  522. void Window::set_double_buffering_enabled(bool value)
  523. {
  524. ASSERT(!is_visible());
  525. m_double_buffering_enabled = value;
  526. }
  527. void Window::set_opacity(float opacity)
  528. {
  529. m_opacity_when_windowless = opacity;
  530. if (!is_visible())
  531. return;
  532. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOpacity>(m_window_id, opacity);
  533. }
  534. void Window::set_hovered_widget(Widget* widget)
  535. {
  536. if (widget == m_hovered_widget)
  537. return;
  538. if (m_hovered_widget)
  539. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
  540. m_hovered_widget = widget ? widget->make_weak_ptr() : nullptr;
  541. if (m_hovered_widget)
  542. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
  543. }
  544. void Window::set_current_backing_bitmap(Gfx::Bitmap& bitmap, bool flush_immediately)
  545. {
  546. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBackingStore>(m_window_id, 32, bitmap.pitch(), bitmap.shbuf_id(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
  547. }
  548. void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
  549. {
  550. swap(m_front_bitmap, m_back_bitmap);
  551. set_current_backing_bitmap(*m_front_bitmap);
  552. if (!m_back_bitmap || m_back_bitmap->size() != m_front_bitmap->size()) {
  553. m_back_bitmap = create_backing_bitmap(m_front_bitmap->size());
  554. ASSERT(m_back_bitmap);
  555. memcpy(m_back_bitmap->scanline(0), m_front_bitmap->scanline(0), m_front_bitmap->size_in_bytes());
  556. m_back_bitmap->shared_buffer()->set_volatile();
  557. return;
  558. }
  559. // Copy whatever was painted from the front to the back.
  560. Painter painter(*m_back_bitmap);
  561. for (auto& dirty_rect : dirty_rects)
  562. painter.blit(dirty_rect.location(), *m_front_bitmap, dirty_rect);
  563. m_back_bitmap->shared_buffer()->set_volatile();
  564. }
  565. RefPtr<Gfx::Bitmap> Window::create_shared_bitmap(Gfx::BitmapFormat format, const Gfx::IntSize& size)
  566. {
  567. ASSERT(WindowServerConnection::the().server_pid());
  568. ASSERT(!size.is_empty());
  569. size_t pitch = Gfx::Bitmap::minimum_pitch(size.width(), format);
  570. size_t size_in_bytes = size.height() * pitch;
  571. auto shared_buffer = SharedBuffer::create_with_size(size_in_bytes);
  572. ASSERT(shared_buffer);
  573. shared_buffer->share_with(WindowServerConnection::the().server_pid());
  574. return Gfx::Bitmap::create_with_shared_buffer(format, *shared_buffer, size);
  575. }
  576. RefPtr<Gfx::Bitmap> Window::create_backing_bitmap(const Gfx::IntSize& size)
  577. {
  578. auto format = m_has_alpha_channel ? Gfx::BitmapFormat::RGBA32 : Gfx::BitmapFormat::RGB32;
  579. return create_shared_bitmap(format, size);
  580. }
  581. void Window::set_modal(bool modal)
  582. {
  583. ASSERT(!is_visible());
  584. m_modal = modal;
  585. }
  586. void Window::wm_event(WMEvent&)
  587. {
  588. }
  589. void Window::set_icon(const Gfx::Bitmap* icon)
  590. {
  591. if (m_icon == icon)
  592. return;
  593. m_icon = create_shared_bitmap(Gfx::BitmapFormat::RGBA32, icon->size());
  594. ASSERT(m_icon);
  595. {
  596. Painter painter(*m_icon);
  597. painter.blit({ 0, 0 }, *icon, icon->rect());
  598. }
  599. apply_icon();
  600. }
  601. void Window::apply_icon()
  602. {
  603. if (!m_icon)
  604. return;
  605. if (!is_visible())
  606. return;
  607. int rc = shbuf_seal(m_icon->shbuf_id());
  608. ASSERT(rc == 0);
  609. rc = shbuf_allow_all(m_icon->shbuf_id());
  610. ASSERT(rc == 0);
  611. static bool has_set_process_icon;
  612. if (!has_set_process_icon)
  613. set_process_icon(m_icon->shbuf_id());
  614. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowIconBitmap>(m_window_id, m_icon->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  615. }
  616. void Window::start_wm_resize()
  617. {
  618. WindowServerConnection::the().post_message(Messages::WindowServer::WM_StartWindowResize(WindowServerConnection::the().my_client_id(), m_window_id));
  619. }
  620. Vector<Widget*> Window::focusable_widgets() const
  621. {
  622. if (!m_main_widget)
  623. return {};
  624. Vector<Widget*> collected_widgets;
  625. Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
  626. if (widget.accepts_focus())
  627. collected_widgets.append(&widget);
  628. widget.for_each_child_widget([&](auto& child) {
  629. if (!child.is_visible())
  630. return IterationDecision::Continue;
  631. if (!child.is_enabled())
  632. return IterationDecision::Continue;
  633. collect_focusable_widgets(child);
  634. return IterationDecision::Continue;
  635. });
  636. };
  637. collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
  638. return collected_widgets;
  639. }
  640. void Window::set_fullscreen(bool fullscreen)
  641. {
  642. if (m_fullscreen == fullscreen)
  643. return;
  644. m_fullscreen = fullscreen;
  645. if (!is_visible())
  646. return;
  647. WindowServerConnection::the().send_sync<Messages::WindowServer::SetFullscreen>(m_window_id, fullscreen);
  648. }
  649. bool Window::is_maximized() const
  650. {
  651. if (!is_visible())
  652. return false;
  653. return WindowServerConnection::the().send_sync<Messages::WindowServer::IsMaximized>(m_window_id)->maximized();
  654. }
  655. void Window::schedule_relayout()
  656. {
  657. if (m_layout_pending)
  658. return;
  659. m_layout_pending = true;
  660. deferred_invoke([this](auto&) {
  661. if (main_widget())
  662. main_widget()->do_layout();
  663. update();
  664. m_layout_pending = false;
  665. });
  666. }
  667. void Window::for_each_window(Badge<WindowServerConnection>, Function<void(Window&)> callback)
  668. {
  669. for (auto& e : *reified_windows) {
  670. ASSERT(e.value);
  671. callback(*e.value);
  672. }
  673. }
  674. void Window::update_all_windows(Badge<WindowServerConnection>)
  675. {
  676. for (auto& e : *reified_windows) {
  677. e.value->force_update();
  678. }
  679. }
  680. void Window::notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded)
  681. {
  682. m_visible_for_timer_purposes = !minimized && !occluded;
  683. // When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
  684. // When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
  685. RefPtr<Gfx::Bitmap>& bitmap = m_double_buffering_enabled ? m_front_bitmap : m_back_bitmap;
  686. if (!bitmap)
  687. return;
  688. if (minimized || occluded) {
  689. bitmap->shared_buffer()->set_volatile();
  690. } else {
  691. if (!bitmap->shared_buffer()->set_nonvolatile()) {
  692. bitmap = nullptr;
  693. update();
  694. }
  695. }
  696. }
  697. Action* Window::action_for_key_event(const KeyEvent& event)
  698. {
  699. Shortcut shortcut(event.modifiers(), (KeyCode)event.key());
  700. Action* found_action = nullptr;
  701. for_each_child_of_type<Action>([&](auto& action) {
  702. if (action.shortcut() == shortcut) {
  703. found_action = &action;
  704. return IterationDecision::Break;
  705. }
  706. return IterationDecision::Continue;
  707. });
  708. return found_action;
  709. }
  710. void Window::set_base_size(const Gfx::IntSize& base_size)
  711. {
  712. if (m_base_size == base_size)
  713. return;
  714. m_base_size = base_size;
  715. if (is_visible())
  716. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  717. }
  718. void Window::set_size_increment(const Gfx::IntSize& size_increment)
  719. {
  720. if (m_size_increment == size_increment)
  721. return;
  722. m_size_increment = size_increment;
  723. if (is_visible())
  724. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  725. }
  726. void Window::set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio)
  727. {
  728. if (m_resize_aspect_ratio == ratio)
  729. return;
  730. m_resize_aspect_ratio = ratio;
  731. if (is_visible())
  732. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowResizeAspectRatio>(m_window_id, m_resize_aspect_ratio);
  733. }
  734. void Window::did_add_widget(Badge<Widget>, Widget& widget)
  735. {
  736. if (!m_focused_widget && widget.accepts_focus())
  737. set_focused_widget(&widget);
  738. }
  739. void Window::did_remove_widget(Badge<Widget>, Widget& widget)
  740. {
  741. if (m_focused_widget == &widget)
  742. m_focused_widget = nullptr;
  743. if (m_hovered_widget == &widget)
  744. m_hovered_widget = nullptr;
  745. if (m_global_cursor_tracking_widget == &widget)
  746. m_global_cursor_tracking_widget = nullptr;
  747. if (m_automatic_cursor_tracking_widget == &widget)
  748. m_automatic_cursor_tracking_widget = nullptr;
  749. }
  750. void Window::set_progress(int progress)
  751. {
  752. ASSERT(m_window_id);
  753. WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowProgress(m_window_id, progress));
  754. }
  755. void Window::update_cursor()
  756. {
  757. Gfx::StandardCursor new_cursor;
  758. if (m_hovered_widget && m_hovered_widget->override_cursor() != Gfx::StandardCursor::None)
  759. new_cursor = m_hovered_widget->override_cursor();
  760. else
  761. new_cursor = m_cursor;
  762. if (m_effective_cursor == new_cursor)
  763. return;
  764. m_effective_cursor = new_cursor;
  765. if (m_custom_cursor)
  766. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  767. else
  768. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCursor>(m_window_id, (u32)m_effective_cursor);
  769. }
  770. }