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- /*
- * Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibGfx/Color.h>
- #include <LibWeb/Forward.h>
- #include <LibWeb/Painting/PaintContext.h>
- namespace Web::Painting {
- enum class ShadowPlacement {
- Outer,
- Inner,
- };
- struct ShadowData {
- Gfx::Color color;
- int offset_x;
- int offset_y;
- int blur_radius;
- int spread_distance;
- ShadowPlacement placement;
- };
- void paint_box_shadow(PaintContext&, Gfx::IntRect const&, Vector<ShadowData> const&);
- void paint_text_shadow(PaintContext&, Layout::LineBoxFragment const&, Vector<ShadowData> const&);
- }
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