Triangle.h 301 B

123456789101112131415161718
  1. /*
  2. * Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
  3. * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #pragma once
  8. #include <LibGPU/Vertex.h>
  9. namespace SoftGPU {
  10. struct Triangle {
  11. GPU::Vertex vertices[3];
  12. };
  13. }