MultiServer.h 1.0 KB

123456789101112131415161718192021222324252627282930313233343536373839
  1. /*
  2. * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <AK/Error.h>
  8. #include <LibCore/LocalServer.h>
  9. #include <LibIPC/ConnectionFromClient.h>
  10. namespace IPC {
  11. template<typename ConnectionFromClientType>
  12. class MultiServer {
  13. public:
  14. static ErrorOr<NonnullOwnPtr<MultiServer>> try_create(Optional<String> socket_path = {})
  15. {
  16. auto server = TRY(Core::LocalServer::try_create());
  17. TRY(server->take_over_from_system_server(socket_path.value_or({})));
  18. return adopt_nonnull_own_or_enomem(new (nothrow) MultiServer(move(server)));
  19. }
  20. private:
  21. explicit MultiServer(NonnullRefPtr<Core::LocalServer> server)
  22. : m_server(move(server))
  23. {
  24. m_server->on_accept = [&](auto client_socket) {
  25. auto client_id = ++m_next_client_id;
  26. (void)IPC::new_client_connection<ConnectionFromClientType>(move(client_socket), client_id);
  27. };
  28. }
  29. int m_next_client_id { 0 };
  30. RefPtr<Core::LocalServer> m_server;
  31. };
  32. }