Scrollbar.cpp 15 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2022, the SerenityOS developers.
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibCore/Timer.h>
  8. #include <LibGUI/Painter.h>
  9. #include <LibGUI/Scrollbar.h>
  10. #include <LibGfx/CharacterBitmap.h>
  11. #include <LibGfx/Palette.h>
  12. #include <LibGfx/StylePainter.h>
  13. static constexpr int ANIMATION_INTERVAL = 16; // Milliseconds
  14. static constexpr double ANIMATION_TIME = 0.18; // Seconds
  15. REGISTER_WIDGET(GUI, Scrollbar)
  16. namespace GUI {
  17. static constexpr Gfx::CharacterBitmap s_up_arrow_bitmap {
  18. " "
  19. " "
  20. " "
  21. " # "
  22. " ### "
  23. " ##### "
  24. " ####### "
  25. " "
  26. " ",
  27. 9, 9
  28. };
  29. static constexpr Gfx::CharacterBitmap s_down_arrow_bitmap {
  30. " "
  31. " "
  32. " "
  33. " ####### "
  34. " ##### "
  35. " ### "
  36. " # "
  37. " "
  38. " ",
  39. 9, 9
  40. };
  41. static constexpr Gfx::CharacterBitmap s_left_arrow_bitmap {
  42. " "
  43. " # "
  44. " ## "
  45. " ### "
  46. " #### "
  47. " ### "
  48. " ## "
  49. " # "
  50. " ",
  51. 9, 9
  52. };
  53. static constexpr Gfx::CharacterBitmap s_right_arrow_bitmap {
  54. " "
  55. " # "
  56. " ## "
  57. " ### "
  58. " #### "
  59. " ### "
  60. " ## "
  61. " # "
  62. " ",
  63. 9, 9
  64. };
  65. Scrollbar::Scrollbar(Orientation orientation)
  66. : AbstractSlider(orientation)
  67. {
  68. m_automatic_scrolling_timer = add<Core::Timer>();
  69. if (orientation == Orientation::Vertical) {
  70. set_fixed_width(16);
  71. } else {
  72. set_fixed_height(16);
  73. }
  74. m_automatic_scrolling_timer->set_interval(100);
  75. m_automatic_scrolling_timer->on_timeout = [this] {
  76. on_automatic_scrolling_timer_fired();
  77. };
  78. }
  79. Gfx::IntRect Scrollbar::decrement_button_rect() const
  80. {
  81. return { 0, 0, button_width(), button_height() };
  82. }
  83. Gfx::IntRect Scrollbar::increment_button_rect() const
  84. {
  85. if (orientation() == Orientation::Vertical)
  86. return { 0, height() - button_height(), button_width(), button_height() };
  87. else
  88. return { width() - button_width(), 0, button_width(), button_height() };
  89. }
  90. int Scrollbar::scrubbable_range_in_pixels() const
  91. {
  92. if (orientation() == Orientation::Vertical)
  93. return height() - button_height() * 2 - visible_scrubber_size();
  94. else
  95. return width() - button_width() * 2 - visible_scrubber_size();
  96. }
  97. bool Scrollbar::has_scrubber() const
  98. {
  99. return max() != min();
  100. }
  101. void Scrollbar::set_scroll_animation(Animation scroll_animation)
  102. {
  103. m_scroll_animation = scroll_animation;
  104. }
  105. void Scrollbar::set_value(int value, AllowCallback allow_callback, DoClamp do_clamp)
  106. {
  107. m_target_value = value;
  108. if (!(m_animated_scrolling_timer.is_null()))
  109. m_animated_scrolling_timer->stop();
  110. AbstractSlider::set_value(value, allow_callback, do_clamp);
  111. }
  112. void Scrollbar::set_target_value(int new_target_value)
  113. {
  114. if (m_scroll_animation == Animation::CoarseScroll)
  115. return set_value(new_target_value);
  116. new_target_value = clamp(new_target_value, min(), max());
  117. // If we are already at or scrolling to the new target then don't touch anything
  118. if (m_target_value == new_target_value)
  119. return;
  120. m_animation_time_elapsed = 0;
  121. m_start_value = value();
  122. m_target_value = new_target_value;
  123. if (m_animated_scrolling_timer.is_null()) {
  124. m_animated_scrolling_timer = add<Core::Timer>();
  125. m_animated_scrolling_timer->set_interval(ANIMATION_INTERVAL);
  126. m_animated_scrolling_timer->on_timeout = [this]() {
  127. m_animation_time_elapsed += (double)ANIMATION_INTERVAL / 1'000; // ms -> sec
  128. update_animated_scroll();
  129. };
  130. }
  131. m_animated_scrolling_timer->start();
  132. }
  133. float Scrollbar::unclamped_scrubber_size() const
  134. {
  135. float pixel_range = length(orientation()) - button_size() * 2;
  136. float value_range = max() - min();
  137. float scrubber_size { 0 };
  138. if (value_range > 0) {
  139. // Scrubber size should be proportional to the visible portion
  140. // (page) in relation to the content (value range + page)
  141. scrubber_size = (page_step() * pixel_range) / (value_range + page_step());
  142. }
  143. return scrubber_size;
  144. }
  145. int Scrollbar::visible_scrubber_size() const
  146. {
  147. return ::max(unclamped_scrubber_size(), button_size());
  148. }
  149. Gfx::IntRect Scrollbar::scrubber_rect() const
  150. {
  151. if (!has_scrubber() || length(orientation()) <= (button_size() * 2) + visible_scrubber_size())
  152. return {};
  153. float x_or_y;
  154. if (value() == min())
  155. x_or_y = button_size();
  156. else if (value() == max())
  157. x_or_y = length(orientation()) - button_size() - visible_scrubber_size();
  158. else {
  159. float range_size = max() - min();
  160. float available = scrubbable_range_in_pixels();
  161. float step = available / range_size;
  162. x_or_y = (button_size() + (step * value()));
  163. }
  164. if (orientation() == Orientation::Vertical)
  165. return { 0, (int)x_or_y, button_width(), visible_scrubber_size() };
  166. else
  167. return { (int)x_or_y, 0, visible_scrubber_size(), button_height() };
  168. }
  169. void Scrollbar::paint_event(PaintEvent& event)
  170. {
  171. Painter painter(*this);
  172. painter.add_clip_rect(event.rect());
  173. Component hovered_component_for_painting = m_hovered_component;
  174. if (!has_scrubber() || (m_pressed_component != Component::None && m_hovered_component != m_pressed_component))
  175. hovered_component_for_painting = Component::None;
  176. painter.fill_rect_with_dither_pattern(rect(), palette().button().lightened(1.3f), palette().button());
  177. if (m_gutter_click_state != GutterClickState::NotPressed && has_scrubber() && hovered_component_for_painting == Component::Gutter) {
  178. VERIFY(!scrubber_rect().is_null());
  179. Gfx::IntRect rect_to_fill = rect();
  180. if (orientation() == Orientation::Vertical) {
  181. if (m_gutter_click_state == GutterClickState::BeforeScrubber) {
  182. rect_to_fill.set_top(decrement_button_rect().bottom());
  183. rect_to_fill.set_bottom(scrubber_rect().top());
  184. } else {
  185. VERIFY(m_gutter_click_state == GutterClickState::AfterScrubber);
  186. rect_to_fill.set_top(scrubber_rect().bottom());
  187. rect_to_fill.set_bottom(increment_button_rect().top());
  188. }
  189. } else {
  190. if (m_gutter_click_state == GutterClickState::BeforeScrubber) {
  191. rect_to_fill.set_left(decrement_button_rect().right());
  192. rect_to_fill.set_right(scrubber_rect().left());
  193. } else {
  194. VERIFY(m_gutter_click_state == GutterClickState::AfterScrubber);
  195. rect_to_fill.set_left(scrubber_rect().right());
  196. rect_to_fill.set_right(increment_button_rect().left());
  197. }
  198. }
  199. painter.fill_rect_with_dither_pattern(rect_to_fill, palette().button(), palette().button().lightened(0.77f));
  200. }
  201. bool decrement_pressed = (m_pressed_component == Component::DecrementButton) && (m_pressed_component == m_hovered_component);
  202. bool increment_pressed = (m_pressed_component == Component::IncrementButton) && (m_pressed_component == m_hovered_component);
  203. Gfx::StylePainter::paint_button(painter, decrement_button_rect(), palette(), Gfx::ButtonStyle::ThickCap, decrement_pressed, hovered_component_for_painting == Component::DecrementButton);
  204. Gfx::StylePainter::paint_button(painter, increment_button_rect(), palette(), Gfx::ButtonStyle::ThickCap, increment_pressed, hovered_component_for_painting == Component::IncrementButton);
  205. if (length(orientation()) > default_button_size()) {
  206. auto decrement_location = decrement_button_rect().location().translated(3, 3);
  207. if (decrement_pressed)
  208. decrement_location.translate_by(1, 1);
  209. if (!has_scrubber() || !is_enabled())
  210. painter.draw_bitmap(decrement_location.translated(1, 1), orientation() == Orientation::Vertical ? s_up_arrow_bitmap : s_left_arrow_bitmap, palette().threed_highlight());
  211. painter.draw_bitmap(decrement_location, orientation() == Orientation::Vertical ? s_up_arrow_bitmap : s_left_arrow_bitmap, (has_scrubber() && is_enabled()) ? palette().button_text() : palette().threed_shadow1());
  212. auto increment_location = increment_button_rect().location().translated(3, 3);
  213. if (increment_pressed)
  214. increment_location.translate_by(1, 1);
  215. if (!has_scrubber() || !is_enabled())
  216. painter.draw_bitmap(increment_location.translated(1, 1), orientation() == Orientation::Vertical ? s_down_arrow_bitmap : s_right_arrow_bitmap, palette().threed_highlight());
  217. painter.draw_bitmap(increment_location, orientation() == Orientation::Vertical ? s_down_arrow_bitmap : s_right_arrow_bitmap, (has_scrubber() && is_enabled()) ? palette().button_text() : palette().threed_shadow1());
  218. }
  219. if (has_scrubber() && !scrubber_rect().is_null())
  220. Gfx::StylePainter::paint_button(painter, scrubber_rect(), palette(), Gfx::ButtonStyle::ThickCap, false, hovered_component_for_painting == Component::Scrubber || m_pressed_component == Component::Scrubber);
  221. }
  222. void Scrollbar::on_automatic_scrolling_timer_fired()
  223. {
  224. if (m_pressed_component == Component::DecrementButton && component_at_position(m_last_mouse_position) == Component::DecrementButton) {
  225. decrease_slider_by_steps(1);
  226. return;
  227. }
  228. if (m_pressed_component == Component::IncrementButton && component_at_position(m_last_mouse_position) == Component::IncrementButton) {
  229. increase_slider_by_steps(1);
  230. return;
  231. }
  232. if (m_pressed_component == Component::Gutter && component_at_position(m_last_mouse_position) == Component::Gutter) {
  233. scroll_by_page(m_last_mouse_position);
  234. if (m_hovered_component != component_at_position(m_last_mouse_position)) {
  235. m_hovered_component = component_at_position(m_last_mouse_position);
  236. if (m_hovered_component != Component::Gutter)
  237. m_gutter_click_state = GutterClickState::NotPressed;
  238. update();
  239. }
  240. return;
  241. }
  242. m_gutter_click_state = GutterClickState::NotPressed;
  243. }
  244. void Scrollbar::mousedown_event(MouseEvent& event)
  245. {
  246. if (event.button() != MouseButton::Primary)
  247. return;
  248. if (!has_scrubber())
  249. return;
  250. m_last_mouse_position = event.position();
  251. m_pressed_component = component_at_position(m_last_mouse_position);
  252. if (m_pressed_component == Component::DecrementButton) {
  253. set_automatic_scrolling_active(true, Component::DecrementButton);
  254. update();
  255. return;
  256. }
  257. if (m_pressed_component == Component::IncrementButton) {
  258. set_automatic_scrolling_active(true, Component::IncrementButton);
  259. update();
  260. return;
  261. }
  262. if (event.shift()) {
  263. scroll_to_position(event.position());
  264. m_pressed_component = component_at_position(event.position());
  265. VERIFY(m_pressed_component == Component::Scrubber);
  266. }
  267. if (m_pressed_component == Component::Scrubber) {
  268. m_scrub_start_value = value();
  269. m_scrub_origin = event.position();
  270. update();
  271. return;
  272. }
  273. VERIFY(!event.shift());
  274. VERIFY(m_pressed_component == Component::Gutter);
  275. set_automatic_scrolling_active(true, Component::Gutter);
  276. update();
  277. }
  278. void Scrollbar::mouseup_event(MouseEvent& event)
  279. {
  280. if (event.button() != MouseButton::Primary)
  281. return;
  282. set_automatic_scrolling_active(false, Component::None);
  283. update();
  284. }
  285. void Scrollbar::mousewheel_event(MouseEvent& event)
  286. {
  287. if (!is_scrollable())
  288. return;
  289. increase_slider_by_steps(event.wheel_delta_y());
  290. Widget::mousewheel_event(event);
  291. }
  292. void Scrollbar::set_automatic_scrolling_active(bool active, Component pressed_component)
  293. {
  294. m_pressed_component = pressed_component;
  295. if (m_pressed_component == Component::Gutter)
  296. m_automatic_scrolling_timer->set_interval(200);
  297. else
  298. m_automatic_scrolling_timer->set_interval(100);
  299. if (active) {
  300. on_automatic_scrolling_timer_fired();
  301. m_automatic_scrolling_timer->start();
  302. } else {
  303. m_automatic_scrolling_timer->stop();
  304. m_gutter_click_state = GutterClickState::NotPressed;
  305. }
  306. }
  307. void Scrollbar::scroll_by_page(Gfx::IntPoint const& click_position)
  308. {
  309. float range_size = max() - min();
  310. float available = scrubbable_range_in_pixels();
  311. float rel_scrubber_size = unclamped_scrubber_size() / available;
  312. float page_increment = range_size * rel_scrubber_size;
  313. if (click_position.primary_offset_for_orientation(orientation()) < scrubber_rect().primary_offset_for_orientation(orientation())) {
  314. m_gutter_click_state = GutterClickState::BeforeScrubber;
  315. decrease_slider_by(page_increment);
  316. } else {
  317. m_gutter_click_state = GutterClickState::AfterScrubber;
  318. increase_slider_by(page_increment);
  319. }
  320. }
  321. void Scrollbar::scroll_to_position(Gfx::IntPoint const& click_position)
  322. {
  323. float range_size = max() - min();
  324. float available = scrubbable_range_in_pixels();
  325. float x_or_y = ::max(0, click_position.primary_offset_for_orientation(orientation()) - button_width() - button_width() / 2);
  326. float rel_x_or_y = x_or_y / available;
  327. set_target_value(min() + rel_x_or_y * range_size);
  328. }
  329. Scrollbar::Component Scrollbar::component_at_position(Gfx::IntPoint const& position)
  330. {
  331. if (scrubber_rect().contains(position))
  332. return Component::Scrubber;
  333. if (decrement_button_rect().contains(position))
  334. return Component::DecrementButton;
  335. if (increment_button_rect().contains(position))
  336. return Component::IncrementButton;
  337. if (rect().contains(position))
  338. return Component::Gutter;
  339. return Component::None;
  340. }
  341. void Scrollbar::mousemove_event(MouseEvent& event)
  342. {
  343. if (!is_scrollable())
  344. return;
  345. m_last_mouse_position = event.position();
  346. auto old_hovered_component = m_hovered_component;
  347. m_hovered_component = component_at_position(m_last_mouse_position);
  348. if (old_hovered_component != m_hovered_component) {
  349. if (is_enabled())
  350. update();
  351. }
  352. if (m_pressed_component != Component::Scrubber)
  353. return;
  354. float delta = orientation() == Orientation::Vertical ? (event.y() - m_scrub_origin.y()) : (event.x() - m_scrub_origin.x());
  355. float scrubbable_range = scrubbable_range_in_pixels();
  356. float value_steps_per_scrubbed_pixel = (max() - min()) / scrubbable_range;
  357. float new_value = m_scrub_start_value + (value_steps_per_scrubbed_pixel * delta);
  358. set_value(new_value);
  359. }
  360. void Scrollbar::leave_event(Core::Event&)
  361. {
  362. if (m_hovered_component != Component::None) {
  363. m_hovered_component = Component::None;
  364. if (is_enabled())
  365. update();
  366. }
  367. }
  368. void Scrollbar::change_event(Event& event)
  369. {
  370. if (event.type() == Event::Type::EnabledChange) {
  371. if (!is_enabled())
  372. set_automatic_scrolling_active(false, Component::None);
  373. }
  374. return Widget::change_event(event);
  375. }
  376. void Scrollbar::update_animated_scroll()
  377. {
  378. if (value() == m_target_value) {
  379. m_animated_scrolling_timer->stop();
  380. return;
  381. }
  382. double time_percent = m_animation_time_elapsed / ANIMATION_TIME;
  383. double ease_percent = 1.0 - pow(1.0 - time_percent, 5.0); // Ease out quint
  384. double initial_distance = m_target_value - m_start_value;
  385. double new_distance = initial_distance * ease_percent;
  386. int new_value = m_start_value + (int)round(new_distance);
  387. AbstractSlider::set_value(new_value);
  388. }
  389. }