Menu.cpp 6.0 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/Debug.h>
  7. #include <AK/HashMap.h>
  8. #include <AK/IDAllocator.h>
  9. #include <LibGUI/Action.h>
  10. #include <LibGUI/ActionGroup.h>
  11. #include <LibGUI/ConnectionToWindowServer.h>
  12. #include <LibGUI/Menu.h>
  13. #include <LibGUI/MenuItem.h>
  14. #include <LibGfx/Bitmap.h>
  15. namespace GUI {
  16. static IDAllocator s_menu_id_allocator;
  17. static HashMap<int, Menu*>& all_menus()
  18. {
  19. static HashMap<int, Menu*> s_map;
  20. return s_map;
  21. }
  22. Menu* Menu::from_menu_id(int menu_id)
  23. {
  24. auto it = all_menus().find(menu_id);
  25. if (it == all_menus().end())
  26. return nullptr;
  27. return (*it).value;
  28. }
  29. Menu::Menu(String name)
  30. : m_name(move(name))
  31. {
  32. }
  33. Menu::~Menu()
  34. {
  35. unrealize_menu();
  36. }
  37. void Menu::set_icon(Gfx::Bitmap const* icon)
  38. {
  39. m_icon = icon;
  40. }
  41. ErrorOr<void> Menu::try_add_action(NonnullRefPtr<Action> action)
  42. {
  43. // NOTE: We grow the vector first, to get allocation failure handled immediately.
  44. TRY(m_items.try_ensure_capacity(m_items.size() + 1));
  45. auto item = TRY(adopt_nonnull_own_or_enomem(new (nothrow) MenuItem(m_menu_id, move(action))));
  46. if (m_menu_id != -1)
  47. realize_menu_item(*item, m_items.size());
  48. m_items.unchecked_append(move(item));
  49. return {};
  50. }
  51. void Menu::add_action(NonnullRefPtr<Action> action)
  52. {
  53. MUST(try_add_action(move(action)));
  54. }
  55. void Menu::remove_all_actions()
  56. {
  57. for (auto& item : m_items) {
  58. ConnectionToWindowServer::the().async_remove_menu_item(m_menu_id, item.identifier());
  59. }
  60. m_items.clear();
  61. }
  62. ErrorOr<NonnullRefPtr<Menu>> Menu::try_add_submenu(String name)
  63. {
  64. // NOTE: We grow the vector first, to get allocation failure handled immediately.
  65. TRY(m_items.try_ensure_capacity(m_items.size() + 1));
  66. auto submenu = TRY(Menu::try_create(name));
  67. auto item = TRY(adopt_nonnull_own_or_enomem(new (nothrow) MenuItem(m_menu_id, submenu)));
  68. if (m_menu_id != -1)
  69. realize_menu_item(*item, m_items.size());
  70. m_items.unchecked_append(move(item));
  71. return submenu;
  72. }
  73. Menu& Menu::add_submenu(String name)
  74. {
  75. auto menu = MUST(try_add_submenu(move(name)));
  76. return menu;
  77. }
  78. ErrorOr<void> Menu::try_add_separator()
  79. {
  80. // NOTE: We grow the vector first, to get allocation failure handled immediately.
  81. TRY(m_items.try_ensure_capacity(m_items.size() + 1));
  82. auto item = TRY(adopt_nonnull_own_or_enomem(new (nothrow) MenuItem(m_menu_id, MenuItem::Type::Separator)));
  83. if (m_menu_id != -1)
  84. realize_menu_item(*item, m_items.size());
  85. m_items.unchecked_append(move(item));
  86. return {};
  87. }
  88. void Menu::add_separator()
  89. {
  90. MUST(try_add_separator());
  91. }
  92. void Menu::realize_if_needed(RefPtr<Action> const& default_action)
  93. {
  94. if (m_menu_id == -1 || m_current_default_action.ptr() != default_action)
  95. realize_menu(default_action);
  96. }
  97. void Menu::popup(Gfx::IntPoint const& screen_position, RefPtr<Action> const& default_action)
  98. {
  99. realize_if_needed(default_action);
  100. ConnectionToWindowServer::the().async_popup_menu(m_menu_id, screen_position);
  101. }
  102. void Menu::dismiss()
  103. {
  104. if (m_menu_id == -1)
  105. return;
  106. ConnectionToWindowServer::the().async_dismiss_menu(m_menu_id);
  107. }
  108. int Menu::realize_menu(RefPtr<Action> default_action)
  109. {
  110. unrealize_menu();
  111. m_menu_id = s_menu_id_allocator.allocate();
  112. ConnectionToWindowServer::the().async_create_menu(m_menu_id, m_name);
  113. dbgln_if(MENU_DEBUG, "GUI::Menu::realize_menu(): New menu ID: {}", m_menu_id);
  114. VERIFY(m_menu_id > 0);
  115. m_current_default_action = default_action;
  116. for (size_t i = 0; i < m_items.size(); ++i) {
  117. realize_menu_item(m_items[i], i);
  118. }
  119. all_menus().set(m_menu_id, this);
  120. return m_menu_id;
  121. }
  122. void Menu::unrealize_menu()
  123. {
  124. if (m_menu_id == -1)
  125. return;
  126. all_menus().remove(m_menu_id);
  127. ConnectionToWindowServer::the().async_destroy_menu(m_menu_id);
  128. m_menu_id = -1;
  129. }
  130. void Menu::realize_menu_if_needed()
  131. {
  132. if (menu_id() == -1)
  133. realize_menu();
  134. }
  135. Action* Menu::action_at(size_t index)
  136. {
  137. if (index >= m_items.size())
  138. return nullptr;
  139. return m_items[index].action();
  140. }
  141. void Menu::set_children_actions_enabled(bool enabled)
  142. {
  143. for (auto& item : m_items) {
  144. if (item.action())
  145. item.action()->set_enabled(enabled);
  146. }
  147. }
  148. void Menu::visibility_did_change(Badge<ConnectionToWindowServer>, bool visible)
  149. {
  150. if (m_visible == visible)
  151. return;
  152. m_visible = visible;
  153. if (on_visibility_change)
  154. on_visibility_change(visible);
  155. }
  156. void Menu::realize_menu_item(MenuItem& item, int item_id)
  157. {
  158. item.set_menu_id({}, m_menu_id);
  159. item.set_identifier({}, item_id);
  160. switch (item.type()) {
  161. case MenuItem::Type::Separator:
  162. ConnectionToWindowServer::the().async_add_menu_separator(m_menu_id);
  163. break;
  164. case MenuItem::Type::Action: {
  165. auto& action = *item.action();
  166. auto shortcut_text = action.shortcut().is_valid() ? action.shortcut().to_string() : String();
  167. bool exclusive = action.group() && action.group()->is_exclusive() && action.is_checkable();
  168. bool is_default = (m_current_default_action.ptr() == &action);
  169. auto icon = action.icon() ? action.icon()->to_shareable_bitmap() : Gfx::ShareableBitmap();
  170. ConnectionToWindowServer::the().async_add_menu_item(m_menu_id, item_id, -1, action.text(), action.is_enabled(), action.is_checkable(), action.is_checkable() ? action.is_checked() : false, is_default, shortcut_text, icon, exclusive);
  171. break;
  172. }
  173. case MenuItem::Type::Submenu: {
  174. auto& submenu = *item.submenu();
  175. submenu.realize_if_needed(m_current_default_action.strong_ref());
  176. auto icon = submenu.icon() ? submenu.icon()->to_shareable_bitmap() : Gfx::ShareableBitmap();
  177. ConnectionToWindowServer::the().async_add_menu_item(m_menu_id, item_id, submenu.menu_id(), submenu.name(), true, false, false, false, "", icon, false);
  178. break;
  179. }
  180. case MenuItem::Type::Invalid:
  181. default:
  182. VERIFY_NOT_REACHED();
  183. }
  184. }
  185. }