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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibGfx/Rect.h>
- namespace GUI {
- class Margins {
- public:
- Margins() = default;
- Margins(int all)
- : m_top(all)
- , m_right(all)
- , m_bottom(all)
- , m_left(all)
- {
- }
- Margins(int vertical, int horizontal)
- : m_top(vertical)
- , m_right(horizontal)
- , m_bottom(vertical)
- , m_left(horizontal)
- {
- }
- Margins(int top, int horizontal, int bottom)
- : m_top(top)
- , m_right(horizontal)
- , m_bottom(bottom)
- , m_left(horizontal)
- {
- }
- Margins(int top, int right, int bottom, int left)
- : m_top(top)
- , m_right(right)
- , m_bottom(bottom)
- , m_left(left)
- {
- }
- ~Margins() = default;
- [[nodiscard]] Gfx::IntRect applied_to(Gfx::IntRect const& input) const
- {
- Gfx::IntRect output = input;
- output.take_from_left(left());
- output.take_from_top(top());
- output.take_from_right(right());
- output.take_from_bottom(bottom());
- return output;
- }
- bool is_null() const { return !m_left && !m_top && !m_right && !m_bottom; }
- int top() const { return m_top; }
- int right() const { return m_right; }
- int bottom() const { return m_bottom; }
- int left() const { return m_left; }
- void set_top(int value) { m_top = value; }
- void set_right(int value) { m_right = value; }
- void set_bottom(int value) { m_bottom = value; }
- void set_left(int value) { m_left = value; }
- bool operator==(Margins const& other) const
- {
- return m_left == other.m_left
- && m_top == other.m_top
- && m_right == other.m_right
- && m_bottom == other.m_bottom;
- }
- Margins operator+(Margins const& other) const
- {
- return Margins { top() + other.top(), right() + other.right(), bottom() + other.bottom(), left() + other.left() };
- }
- private:
- int m_top { 0 };
- int m_right { 0 };
- int m_bottom { 0 };
- int m_left { 0 };
- };
- }
- #define REGISTER_MARGINS_PROPERTY(property_name, getter, setter) \
- register_property( \
- property_name, [this]() { \
- auto m = getter(); \
- JsonObject margins_object; \
- margins_object.set("left", m.left()); \
- margins_object.set("right", m.right()); \
- margins_object.set("top", m.top()); \
- margins_object.set("bottom", m.bottom()); \
- return margins_object; }, \
- [this](auto& value) { \
- if (!value.is_array()) \
- return false; \
- auto size = value.as_array().size(); \
- if (size == 0 || size > 4) \
- return false; \
- int m[4]; \
- for (size_t i = 0; i < size; ++i) \
- m[i] = value.as_array().at(i).to_i32(); \
- if (size == 1) \
- setter({ m[0] }); \
- else if (size == 2) \
- setter({ m[0], m[1] }); \
- else if (size == 3) \
- setter({ m[0], m[1], m[2] }); \
- else \
- setter({ m[0], m[1], m[2], m[3] }); \
- return true; \
- });
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