TexCoordGenerationConfig.h 350 B

12345678910111213141516171819
  1. /*
  2. * Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <LibGPU/Enums.h>
  8. #include <LibGfx/Vector4.h>
  9. namespace GPU {
  10. struct TexCoordGenerationConfig {
  11. GPU::TexCoordGenerationMode mode { GPU::TexCoordGenerationMode::EyeLinear };
  12. FloatVector4 coefficients {};
  13. };
  14. }