CObject.cpp 2.5 KB

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  1. #include <LibCore/CObject.h>
  2. #include <LibCore/CEvent.h>
  3. #include <LibCore/CEventLoop.h>
  4. #include <AK/Assertions.h>
  5. #include <stdio.h>
  6. CObject::CObject(CObject* parent, bool is_widget)
  7. : m_parent(parent)
  8. , m_widget(is_widget)
  9. {
  10. if (m_parent)
  11. m_parent->add_child(*this);
  12. }
  13. CObject::~CObject()
  14. {
  15. stop_timer();
  16. if (m_parent)
  17. m_parent->remove_child(*this);
  18. auto children_to_delete = move(m_children);
  19. for (auto* child : children_to_delete)
  20. delete child;
  21. }
  22. void CObject::event(CEvent& event)
  23. {
  24. switch (event.type()) {
  25. case CEvent::Timer:
  26. return timer_event(static_cast<CTimerEvent&>(event));
  27. case CEvent::DeferredDestroy:
  28. delete this;
  29. break;
  30. case CEvent::ChildAdded:
  31. case CEvent::ChildRemoved:
  32. return child_event(static_cast<CChildEvent&>(event));
  33. case CEvent::Invalid:
  34. ASSERT_NOT_REACHED();
  35. break;
  36. default:
  37. break;
  38. }
  39. }
  40. void CObject::add_child(CObject& object)
  41. {
  42. // FIXME: Should we support reparenting objects?
  43. ASSERT(!object.parent() || object.parent() == this);
  44. object.m_parent = this;
  45. m_children.append(&object);
  46. event(*make<CChildEvent>(CEvent::ChildAdded, object));
  47. }
  48. void CObject::remove_child(CObject& object)
  49. {
  50. for (ssize_t i = 0; i < m_children.size(); ++i) {
  51. if (m_children[i] == &object) {
  52. m_children.remove(i);
  53. event(*make<CChildEvent>(CEvent::ChildRemoved, object));
  54. return;
  55. }
  56. }
  57. }
  58. void CObject::timer_event(CTimerEvent&)
  59. {
  60. }
  61. void CObject::child_event(CChildEvent&)
  62. {
  63. }
  64. void CObject::start_timer(int ms)
  65. {
  66. if (m_timer_id) {
  67. dbgprintf("CObject{%p} already has a timer!\n", this);
  68. ASSERT_NOT_REACHED();
  69. }
  70. m_timer_id = CEventLoop::register_timer(*this, ms, true);
  71. }
  72. void CObject::stop_timer()
  73. {
  74. if (!m_timer_id)
  75. return;
  76. bool success = CEventLoop::unregister_timer(m_timer_id);
  77. ASSERT(success);
  78. m_timer_id = 0;
  79. }
  80. void CObject::delete_later()
  81. {
  82. CEventLoop::current().post_event(*this, make<CEvent>(CEvent::DeferredDestroy));
  83. }
  84. void CObject::dump_tree(int indent)
  85. {
  86. for (int i = 0; i < indent; ++i) {
  87. printf(" ");
  88. }
  89. printf("%s{%p}\n", class_name(), this);
  90. for (auto* child : children()) {
  91. child->dump_tree(indent + 2);
  92. }
  93. }
  94. void CObject::deferred_invoke(Function<void(CObject&)> invokee)
  95. {
  96. CEventLoop::current().post_event(*this, make<CDeferredInvocationEvent>(move(invokee)));
  97. }