Screen.h 6.9 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include "ScreenLayout.h"
  8. #include <AK/NonnullRefPtrVector.h>
  9. #include <AK/OwnPtr.h>
  10. #include <Kernel/API/KeyCode.h>
  11. #include <LibGfx/Bitmap.h>
  12. #include <LibGfx/Color.h>
  13. #include <LibGfx/Rect.h>
  14. #include <LibGfx/Size.h>
  15. struct MousePacket;
  16. namespace WindowServer {
  17. constexpr double mouse_accel_max = 3.5;
  18. constexpr double mouse_accel_min = 0.5;
  19. constexpr unsigned scroll_step_size_min = 1;
  20. // Most people will probably have 4 screens or less
  21. constexpr size_t default_screen_count = 4;
  22. // We currently only support 2 scale factors: 1x and 2x
  23. constexpr size_t default_scale_factors_in_use_count = 2;
  24. class Screen;
  25. class ScreenInput {
  26. public:
  27. static ScreenInput& the();
  28. Screen& cursor_location_screen();
  29. const Screen& cursor_location_screen() const;
  30. unsigned mouse_button_state() const { return m_mouse_button_state; }
  31. double acceleration_factor() const { return m_acceleration_factor; }
  32. void set_acceleration_factor(double);
  33. unsigned scroll_step_size() const { return m_scroll_step_size; }
  34. void set_scroll_step_size(unsigned);
  35. void on_receive_mouse_data(const MousePacket&);
  36. void on_receive_keyboard_data(::KeyEvent);
  37. Gfx::IntPoint cursor_location() const { return m_cursor_location; }
  38. void set_cursor_location(const Gfx::IntPoint point) { m_cursor_location = point; }
  39. private:
  40. Gfx::IntPoint m_cursor_location;
  41. unsigned m_mouse_button_state { 0 };
  42. unsigned m_modifiers { 0 };
  43. double m_acceleration_factor { 1.0 };
  44. unsigned m_scroll_step_size { 1 };
  45. };
  46. struct CompositorScreenData;
  47. struct ScreenFBData;
  48. class Screen : public RefCounted<Screen> {
  49. public:
  50. template<typename... Args>
  51. static Screen* create(Args&&... args)
  52. {
  53. auto screen = adopt_ref(*new Screen(forward<Args>(args)...));
  54. if (!screen->is_opened())
  55. return nullptr;
  56. auto* screen_ptr = screen.ptr();
  57. s_screens.append(move(screen));
  58. update_indices();
  59. update_bounding_rect();
  60. if (!s_main_screen)
  61. s_main_screen = screen_ptr;
  62. screen_ptr->init();
  63. return screen_ptr;
  64. }
  65. ~Screen();
  66. static bool apply_layout(ScreenLayout&&, String&);
  67. static const ScreenLayout& layout() { return s_layout; }
  68. static Screen& main()
  69. {
  70. VERIFY(s_main_screen);
  71. return *s_main_screen;
  72. }
  73. static Screen& closest_to_rect(const Gfx::IntRect&);
  74. static Screen& closest_to_location(const Gfx::IntPoint&);
  75. static Screen* find_by_index(size_t index)
  76. {
  77. if (index >= s_screens.size())
  78. return nullptr;
  79. return &s_screens[index];
  80. }
  81. static Vector<Gfx::IntRect, 4> rects()
  82. {
  83. Vector<Gfx::IntRect, 4> rects;
  84. for (auto& screen : s_screens)
  85. rects.append(screen.rect());
  86. return rects;
  87. }
  88. static Screen* find_by_location(const Gfx::IntPoint& point)
  89. {
  90. for (auto& screen : s_screens) {
  91. if (screen.rect().contains(point))
  92. return &screen;
  93. }
  94. return nullptr;
  95. }
  96. static const Gfx::IntRect& bounding_rect() { return s_bounding_screens_rect; }
  97. static size_t count() { return s_screens.size(); }
  98. size_t index() const { return m_index; }
  99. template<typename F>
  100. static IterationDecision for_each(F f)
  101. {
  102. for (auto& screen : s_screens) {
  103. IterationDecision decision = f(screen);
  104. if (decision != IterationDecision::Continue)
  105. return decision;
  106. }
  107. return IterationDecision::Continue;
  108. }
  109. template<typename F>
  110. static IterationDecision for_each_scale_factor_in_use(F f)
  111. {
  112. for (auto& scale_factor : s_scale_factors_in_use) {
  113. IterationDecision decision = f(scale_factor);
  114. if (decision != IterationDecision::Continue)
  115. return decision;
  116. }
  117. return IterationDecision::Continue;
  118. }
  119. void make_main_screen() { s_main_screen = this; }
  120. bool is_main_screen() const { return s_main_screen == this; }
  121. bool can_set_buffer() { return m_can_set_buffer; }
  122. void set_buffer(int index);
  123. size_t buffer_offset(int index) const;
  124. int physical_width() const { return width() * scale_factor(); }
  125. int physical_height() const { return height() * scale_factor(); }
  126. size_t pitch() const { return m_pitch; }
  127. int width() const { return m_virtual_rect.width(); }
  128. int height() const { return m_virtual_rect.height(); }
  129. int scale_factor() const { return screen_layout_info().scale_factor; }
  130. Gfx::RGBA32* scanline(int buffer_index, int y);
  131. Gfx::IntSize physical_size() const { return { physical_width(), physical_height() }; }
  132. Gfx::IntSize size() const { return { m_virtual_rect.width(), m_virtual_rect.height() }; }
  133. Gfx::IntRect rect() const { return m_virtual_rect; }
  134. bool can_device_flush_buffers() const { return m_can_device_flush_buffers; }
  135. void queue_flush_display_rect(Gfx::IntRect const& rect);
  136. void flush_display(int buffer_index);
  137. void flush_display_front_buffer(int front_buffer_index, Gfx::IntRect&);
  138. CompositorScreenData& compositor_screen_data() { return *m_compositor_screen_data; }
  139. private:
  140. Screen(size_t);
  141. bool open_device();
  142. void close_device();
  143. void init();
  144. void scale_factor_changed();
  145. bool set_resolution(bool initial);
  146. void constrain_pending_flush_rects();
  147. static void update_indices()
  148. {
  149. for (size_t i = 0; i < s_screens.size(); i++)
  150. s_screens[i].m_index = i;
  151. }
  152. static void update_bounding_rect();
  153. static void update_scale_factors_in_use();
  154. bool is_opened() const { return m_framebuffer_fd >= 0; }
  155. void set_index(size_t index) { m_index = index; }
  156. void update_virtual_rect();
  157. ScreenLayout::Screen& screen_layout_info() { return s_layout.screens[m_index]; }
  158. ScreenLayout::Screen const& screen_layout_info() const { return s_layout.screens[m_index]; }
  159. static NonnullRefPtrVector<Screen, default_screen_count> s_screens;
  160. static Screen* s_main_screen;
  161. static Gfx::IntRect s_bounding_screens_rect;
  162. static ScreenLayout s_layout;
  163. static Vector<int, default_scale_factors_in_use_count> s_scale_factors_in_use;
  164. size_t m_index { 0 };
  165. size_t m_size_in_bytes { 0 };
  166. size_t m_back_buffer_offset { 0 };
  167. Gfx::RGBA32* m_framebuffer { nullptr };
  168. bool m_can_set_buffer { false };
  169. bool m_can_device_flush_buffers { true }; // If the device can't do it we revert to false
  170. int m_pitch { 0 };
  171. Gfx::IntRect m_virtual_rect;
  172. int m_framebuffer_fd { -1 };
  173. NonnullOwnPtr<ScreenFBData> m_framebuffer_data;
  174. NonnullOwnPtr<CompositorScreenData> m_compositor_screen_data;
  175. };
  176. inline Gfx::RGBA32* Screen::scanline(int buffer_index, int y)
  177. {
  178. return reinterpret_cast<Gfx::RGBA32*>(((u8*)m_framebuffer) + buffer_offset(buffer_index) + (y * m_pitch));
  179. }
  180. }