123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224 |
- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include "ScreenLayout.h"
- #include <AK/NonnullRefPtrVector.h>
- #include <AK/OwnPtr.h>
- #include <Kernel/API/KeyCode.h>
- #include <LibGfx/Bitmap.h>
- #include <LibGfx/Color.h>
- #include <LibGfx/Rect.h>
- #include <LibGfx/Size.h>
- struct MousePacket;
- namespace WindowServer {
- constexpr double mouse_accel_max = 3.5;
- constexpr double mouse_accel_min = 0.5;
- constexpr unsigned scroll_step_size_min = 1;
- // Most people will probably have 4 screens or less
- constexpr size_t default_screen_count = 4;
- // We currently only support 2 scale factors: 1x and 2x
- constexpr size_t default_scale_factors_in_use_count = 2;
- class Screen;
- class ScreenInput {
- public:
- static ScreenInput& the();
- Screen& cursor_location_screen();
- const Screen& cursor_location_screen() const;
- unsigned mouse_button_state() const { return m_mouse_button_state; }
- double acceleration_factor() const { return m_acceleration_factor; }
- void set_acceleration_factor(double);
- unsigned scroll_step_size() const { return m_scroll_step_size; }
- void set_scroll_step_size(unsigned);
- void on_receive_mouse_data(const MousePacket&);
- void on_receive_keyboard_data(::KeyEvent);
- Gfx::IntPoint cursor_location() const { return m_cursor_location; }
- void set_cursor_location(const Gfx::IntPoint point) { m_cursor_location = point; }
- private:
- Gfx::IntPoint m_cursor_location;
- unsigned m_mouse_button_state { 0 };
- unsigned m_modifiers { 0 };
- double m_acceleration_factor { 1.0 };
- unsigned m_scroll_step_size { 1 };
- };
- struct CompositorScreenData;
- struct ScreenFBData;
- class Screen : public RefCounted<Screen> {
- public:
- template<typename... Args>
- static Screen* create(Args&&... args)
- {
- auto screen = adopt_ref(*new Screen(forward<Args>(args)...));
- if (!screen->is_opened())
- return nullptr;
- auto* screen_ptr = screen.ptr();
- s_screens.append(move(screen));
- update_indices();
- update_bounding_rect();
- if (!s_main_screen)
- s_main_screen = screen_ptr;
- screen_ptr->init();
- return screen_ptr;
- }
- ~Screen();
- static bool apply_layout(ScreenLayout&&, String&);
- static const ScreenLayout& layout() { return s_layout; }
- static Screen& main()
- {
- VERIFY(s_main_screen);
- return *s_main_screen;
- }
- static Screen& closest_to_rect(const Gfx::IntRect&);
- static Screen& closest_to_location(const Gfx::IntPoint&);
- static Screen* find_by_index(size_t index)
- {
- if (index >= s_screens.size())
- return nullptr;
- return &s_screens[index];
- }
- static Vector<Gfx::IntRect, 4> rects()
- {
- Vector<Gfx::IntRect, 4> rects;
- for (auto& screen : s_screens)
- rects.append(screen.rect());
- return rects;
- }
- static Screen* find_by_location(const Gfx::IntPoint& point)
- {
- for (auto& screen : s_screens) {
- if (screen.rect().contains(point))
- return &screen;
- }
- return nullptr;
- }
- static const Gfx::IntRect& bounding_rect() { return s_bounding_screens_rect; }
- static size_t count() { return s_screens.size(); }
- size_t index() const { return m_index; }
- template<typename F>
- static IterationDecision for_each(F f)
- {
- for (auto& screen : s_screens) {
- IterationDecision decision = f(screen);
- if (decision != IterationDecision::Continue)
- return decision;
- }
- return IterationDecision::Continue;
- }
- template<typename F>
- static IterationDecision for_each_scale_factor_in_use(F f)
- {
- for (auto& scale_factor : s_scale_factors_in_use) {
- IterationDecision decision = f(scale_factor);
- if (decision != IterationDecision::Continue)
- return decision;
- }
- return IterationDecision::Continue;
- }
- void make_main_screen() { s_main_screen = this; }
- bool is_main_screen() const { return s_main_screen == this; }
- bool can_set_buffer() { return m_can_set_buffer; }
- void set_buffer(int index);
- size_t buffer_offset(int index) const;
- int physical_width() const { return width() * scale_factor(); }
- int physical_height() const { return height() * scale_factor(); }
- size_t pitch() const { return m_pitch; }
- int width() const { return m_virtual_rect.width(); }
- int height() const { return m_virtual_rect.height(); }
- int scale_factor() const { return screen_layout_info().scale_factor; }
- Gfx::RGBA32* scanline(int buffer_index, int y);
- Gfx::IntSize physical_size() const { return { physical_width(), physical_height() }; }
- Gfx::IntSize size() const { return { m_virtual_rect.width(), m_virtual_rect.height() }; }
- Gfx::IntRect rect() const { return m_virtual_rect; }
- bool can_device_flush_buffers() const { return m_can_device_flush_buffers; }
- void queue_flush_display_rect(Gfx::IntRect const& rect);
- void flush_display(int buffer_index);
- void flush_display_front_buffer(int front_buffer_index, Gfx::IntRect&);
- CompositorScreenData& compositor_screen_data() { return *m_compositor_screen_data; }
- private:
- Screen(size_t);
- bool open_device();
- void close_device();
- void init();
- void scale_factor_changed();
- bool set_resolution(bool initial);
- void constrain_pending_flush_rects();
- static void update_indices()
- {
- for (size_t i = 0; i < s_screens.size(); i++)
- s_screens[i].m_index = i;
- }
- static void update_bounding_rect();
- static void update_scale_factors_in_use();
- bool is_opened() const { return m_framebuffer_fd >= 0; }
- void set_index(size_t index) { m_index = index; }
- void update_virtual_rect();
- ScreenLayout::Screen& screen_layout_info() { return s_layout.screens[m_index]; }
- ScreenLayout::Screen const& screen_layout_info() const { return s_layout.screens[m_index]; }
- static NonnullRefPtrVector<Screen, default_screen_count> s_screens;
- static Screen* s_main_screen;
- static Gfx::IntRect s_bounding_screens_rect;
- static ScreenLayout s_layout;
- static Vector<int, default_scale_factors_in_use_count> s_scale_factors_in_use;
- size_t m_index { 0 };
- size_t m_size_in_bytes { 0 };
- size_t m_back_buffer_offset { 0 };
- Gfx::RGBA32* m_framebuffer { nullptr };
- bool m_can_set_buffer { false };
- bool m_can_device_flush_buffers { true }; // If the device can't do it we revert to false
- int m_pitch { 0 };
- Gfx::IntRect m_virtual_rect;
- int m_framebuffer_fd { -1 };
- NonnullOwnPtr<ScreenFBData> m_framebuffer_data;
- NonnullOwnPtr<CompositorScreenData> m_compositor_screen_data;
- };
- inline Gfx::RGBA32* Screen::scanline(int buffer_index, int y)
- {
- return reinterpret_cast<Gfx::RGBA32*>(((u8*)m_framebuffer) + buffer_offset(buffer_index) + (y * m_pitch));
- }
- }
|