PaintContext.cpp 3.5 KB

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  1. /*
  2. * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibWeb/Painting/PaintContext.h>
  8. namespace Web {
  9. PaintContext::PaintContext(Gfx::Painter& painter, Palette const& palette, float device_pixels_per_css_pixel)
  10. : m_painter(painter)
  11. , m_palette(palette)
  12. , m_device_pixels_per_css_pixel(device_pixels_per_css_pixel)
  13. {
  14. }
  15. SVGContext& PaintContext::svg_context()
  16. {
  17. // FIXME: This is a total hack to avoid crashing on content that has SVG elements embedded directly in HTML without an <svg> element.
  18. if (!m_svg_context.has_value())
  19. m_svg_context = SVGContext { {} };
  20. return m_svg_context.value();
  21. }
  22. void PaintContext::set_svg_context(SVGContext context)
  23. {
  24. m_svg_context = move(context);
  25. }
  26. void PaintContext::clear_svg_context()
  27. {
  28. m_svg_context.clear();
  29. }
  30. CSSPixelRect PaintContext::css_viewport_rect() const
  31. {
  32. return {
  33. m_device_viewport_rect.x().value() / m_device_pixels_per_css_pixel,
  34. m_device_viewport_rect.y().value() / m_device_pixels_per_css_pixel,
  35. m_device_viewport_rect.width().value() / m_device_pixels_per_css_pixel,
  36. m_device_viewport_rect.height().value() / m_device_pixels_per_css_pixel
  37. };
  38. }
  39. DevicePixels PaintContext::rounded_device_pixels(CSSPixels css_pixels) const
  40. {
  41. return roundf(css_pixels.value() * m_device_pixels_per_css_pixel);
  42. }
  43. DevicePixels PaintContext::enclosing_device_pixels(CSSPixels css_pixels) const
  44. {
  45. return ceilf(css_pixels.value() * m_device_pixels_per_css_pixel);
  46. }
  47. DevicePixels PaintContext::floored_device_pixels(CSSPixels css_pixels) const
  48. {
  49. return floorf(css_pixels.value() * m_device_pixels_per_css_pixel);
  50. }
  51. DevicePixelPoint PaintContext::rounded_device_point(CSSPixelPoint point) const
  52. {
  53. return {
  54. roundf(point.x().value() * m_device_pixels_per_css_pixel),
  55. roundf(point.y().value() * m_device_pixels_per_css_pixel)
  56. };
  57. }
  58. DevicePixelRect PaintContext::enclosing_device_rect(CSSPixelRect rect) const
  59. {
  60. return {
  61. floorf(rect.x().value() * m_device_pixels_per_css_pixel),
  62. floorf(rect.y().value() * m_device_pixels_per_css_pixel),
  63. ceilf(rect.width().value() * m_device_pixels_per_css_pixel),
  64. ceilf(rect.height().value() * m_device_pixels_per_css_pixel)
  65. };
  66. }
  67. DevicePixelRect PaintContext::rounded_device_rect(CSSPixelRect rect) const
  68. {
  69. return {
  70. roundf(rect.x().value() * m_device_pixels_per_css_pixel),
  71. roundf(rect.y().value() * m_device_pixels_per_css_pixel),
  72. roundf(rect.width().value() * m_device_pixels_per_css_pixel),
  73. roundf(rect.height().value() * m_device_pixels_per_css_pixel)
  74. };
  75. }
  76. DevicePixelSize PaintContext::enclosing_device_size(CSSPixelSize size) const
  77. {
  78. return {
  79. ceilf(size.width().value() * m_device_pixels_per_css_pixel),
  80. ceilf(size.height().value() * m_device_pixels_per_css_pixel)
  81. };
  82. }
  83. DevicePixelSize PaintContext::rounded_device_size(CSSPixelSize size) const
  84. {
  85. return {
  86. roundf(size.width().value() * m_device_pixels_per_css_pixel),
  87. roundf(size.height().value() * m_device_pixels_per_css_pixel)
  88. };
  89. }
  90. CSSPixels PaintContext::scale_to_css_pixels(DevicePixels device_pixels) const
  91. {
  92. return device_pixels.value() / m_device_pixels_per_css_pixel;
  93. }
  94. CSSPixelPoint PaintContext::scale_to_css_point(DevicePixelPoint point) const
  95. {
  96. return {
  97. scale_to_css_pixels(point.x()),
  98. scale_to_css_pixels(point.y())
  99. };
  100. }
  101. }