Window.cpp 37 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206
  1. /*
  2. * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/Debug.h>
  7. #include <AK/HashMap.h>
  8. #include <AK/IDAllocator.h>
  9. #include <AK/JsonObject.h>
  10. #include <AK/NeverDestroyed.h>
  11. #include <AK/ScopeGuard.h>
  12. #include <LibCore/EventLoop.h>
  13. #include <LibCore/MimeData.h>
  14. #include <LibGUI/Action.h>
  15. #include <LibGUI/Application.h>
  16. #include <LibGUI/Desktop.h>
  17. #include <LibGUI/Event.h>
  18. #include <LibGUI/Menubar.h>
  19. #include <LibGUI/Painter.h>
  20. #include <LibGUI/Widget.h>
  21. #include <LibGUI/Window.h>
  22. #include <LibGUI/WindowManagerServerConnection.h>
  23. #include <LibGUI/WindowServerConnection.h>
  24. #include <LibGfx/Bitmap.h>
  25. #include <fcntl.h>
  26. #include <stdio.h>
  27. #include <stdlib.h>
  28. #include <unistd.h>
  29. namespace GUI {
  30. static i32 s_next_backing_store_serial;
  31. static IDAllocator s_window_id_allocator;
  32. class WindowBackingStore {
  33. public:
  34. explicit WindowBackingStore(NonnullRefPtr<Gfx::Bitmap> bitmap)
  35. : m_bitmap(move(bitmap))
  36. , m_serial(++s_next_backing_store_serial)
  37. {
  38. }
  39. Gfx::Bitmap& bitmap() { return *m_bitmap; }
  40. const Gfx::Bitmap& bitmap() const { return *m_bitmap; }
  41. Gfx::IntSize size() const { return m_bitmap->size(); }
  42. i32 serial() const { return m_serial; }
  43. private:
  44. NonnullRefPtr<Gfx::Bitmap> m_bitmap;
  45. const i32 m_serial;
  46. };
  47. static NeverDestroyed<HashTable<Window*>> all_windows;
  48. static NeverDestroyed<HashMap<int, Window*>> reified_windows;
  49. Window* Window::from_window_id(int window_id)
  50. {
  51. auto it = reified_windows->find(window_id);
  52. if (it != reified_windows->end())
  53. return (*it).value;
  54. return nullptr;
  55. }
  56. Window::Window(Core::Object* parent)
  57. : Core::Object(parent)
  58. , m_menubar(Menubar::construct())
  59. {
  60. all_windows->set(this);
  61. m_rect_when_windowless = { -5000, -5000, 140, 140 };
  62. m_title_when_windowless = "GUI::Window";
  63. register_property(
  64. "title",
  65. [this] { return title(); },
  66. [this](auto& value) {
  67. set_title(value.to_string());
  68. return true;
  69. });
  70. register_property("visible", [this] { return is_visible(); });
  71. register_property("active", [this] { return is_active(); });
  72. REGISTER_BOOL_PROPERTY("minimizable", is_minimizable, set_minimizable);
  73. REGISTER_BOOL_PROPERTY("resizable", is_resizable, set_resizable);
  74. REGISTER_BOOL_PROPERTY("fullscreen", is_fullscreen, set_fullscreen);
  75. REGISTER_RECT_PROPERTY("rect", rect, set_rect);
  76. REGISTER_SIZE_PROPERTY("base_size", base_size, set_base_size);
  77. REGISTER_SIZE_PROPERTY("size_increment", size_increment, set_size_increment);
  78. }
  79. Window::~Window()
  80. {
  81. all_windows->remove(this);
  82. hide();
  83. }
  84. void Window::close()
  85. {
  86. hide();
  87. if (on_close)
  88. on_close();
  89. }
  90. void Window::move_to_front()
  91. {
  92. if (!is_visible())
  93. return;
  94. WindowServerConnection::the().async_move_window_to_front(m_window_id);
  95. }
  96. void Window::show()
  97. {
  98. if (is_visible())
  99. return;
  100. auto* parent_window = find_parent_window();
  101. m_window_id = s_window_id_allocator.allocate();
  102. Gfx::IntRect launch_origin_rect;
  103. if (auto* launch_origin_rect_string = getenv("__libgui_launch_origin_rect")) {
  104. auto parts = StringView(launch_origin_rect_string).split_view(',');
  105. if (parts.size() == 4) {
  106. launch_origin_rect = Gfx::IntRect {
  107. parts[0].to_int().value_or(0),
  108. parts[1].to_int().value_or(0),
  109. parts[2].to_int().value_or(0),
  110. parts[3].to_int().value_or(0),
  111. };
  112. }
  113. unsetenv("__libgui_launch_origin_rect");
  114. }
  115. WindowServerConnection::the().async_create_window(
  116. m_window_id,
  117. m_rect_when_windowless,
  118. !m_moved_by_client,
  119. m_has_alpha_channel,
  120. m_modal,
  121. m_minimizable,
  122. m_resizable,
  123. m_fullscreen,
  124. m_frameless,
  125. m_forced_shadow,
  126. m_accessory,
  127. m_opacity_when_windowless,
  128. m_alpha_hit_threshold,
  129. m_base_size,
  130. m_size_increment,
  131. m_minimum_size_when_windowless,
  132. m_resize_aspect_ratio,
  133. (i32)m_window_type,
  134. m_title_when_windowless,
  135. parent_window ? parent_window->window_id() : 0,
  136. launch_origin_rect);
  137. m_visible = true;
  138. apply_icon();
  139. m_menubar->for_each_menu([&](Menu& menu) {
  140. menu.realize_menu_if_needed();
  141. WindowServerConnection::the().async_add_menu(m_window_id, menu.menu_id());
  142. return IterationDecision::Continue;
  143. });
  144. set_maximized(m_maximized_when_windowless);
  145. reified_windows->set(m_window_id, this);
  146. Application::the()->did_create_window({});
  147. update();
  148. }
  149. Window* Window::find_parent_window()
  150. {
  151. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  152. if (is<Window>(ancestor))
  153. return static_cast<Window*>(ancestor);
  154. }
  155. return nullptr;
  156. }
  157. void Window::server_did_destroy()
  158. {
  159. reified_windows->remove(m_window_id);
  160. m_window_id = 0;
  161. m_visible = false;
  162. m_pending_paint_event_rects.clear();
  163. m_back_store = nullptr;
  164. m_front_store = nullptr;
  165. m_cursor = Gfx::StandardCursor::None;
  166. }
  167. void Window::hide()
  168. {
  169. if (!is_visible())
  170. return;
  171. auto destroyed_window_ids = WindowServerConnection::the().destroy_window(m_window_id);
  172. server_did_destroy();
  173. for (auto child_window_id : destroyed_window_ids) {
  174. if (auto* window = Window::from_window_id(child_window_id)) {
  175. window->server_did_destroy();
  176. }
  177. }
  178. if (auto* app = Application::the()) {
  179. bool app_has_visible_windows = false;
  180. for (auto& window : *all_windows) {
  181. if (window->is_visible()) {
  182. app_has_visible_windows = true;
  183. break;
  184. }
  185. }
  186. if (!app_has_visible_windows)
  187. app->did_delete_last_window({});
  188. }
  189. }
  190. void Window::set_title(String title)
  191. {
  192. m_title_when_windowless = move(title);
  193. if (!is_visible())
  194. return;
  195. WindowServerConnection::the().async_set_window_title(m_window_id, m_title_when_windowless);
  196. }
  197. String Window::title() const
  198. {
  199. if (!is_visible())
  200. return m_title_when_windowless;
  201. return WindowServerConnection::the().get_window_title(m_window_id);
  202. }
  203. Gfx::IntRect Window::applet_rect_on_screen() const
  204. {
  205. VERIFY(m_window_type == WindowType::Applet);
  206. return WindowServerConnection::the().get_applet_rect_on_screen(m_window_id);
  207. }
  208. Gfx::IntRect Window::rect() const
  209. {
  210. if (!is_visible())
  211. return m_rect_when_windowless;
  212. return WindowServerConnection::the().get_window_rect(m_window_id);
  213. }
  214. void Window::set_rect(const Gfx::IntRect& a_rect)
  215. {
  216. if (a_rect.location() != m_rect_when_windowless.location()) {
  217. m_moved_by_client = true;
  218. }
  219. m_rect_when_windowless = a_rect;
  220. if (!is_visible()) {
  221. if (m_main_widget)
  222. m_main_widget->resize(m_rect_when_windowless.size());
  223. return;
  224. }
  225. auto window_rect = WindowServerConnection::the().set_window_rect(m_window_id, a_rect);
  226. if (m_back_store && m_back_store->size() != window_rect.size())
  227. m_back_store = nullptr;
  228. if (m_front_store && m_front_store->size() != window_rect.size())
  229. m_front_store = nullptr;
  230. if (m_main_widget)
  231. m_main_widget->resize(window_rect.size());
  232. }
  233. Gfx::IntSize Window::minimum_size() const
  234. {
  235. if (!is_visible())
  236. return m_minimum_size_when_windowless;
  237. return WindowServerConnection::the().get_window_minimum_size(m_window_id);
  238. }
  239. void Window::set_minimum_size(const Gfx::IntSize& size)
  240. {
  241. m_minimum_size_modified = true;
  242. m_minimum_size_when_windowless = size;
  243. if (is_visible())
  244. WindowServerConnection::the().async_set_window_minimum_size(m_window_id, size);
  245. }
  246. void Window::center_on_screen()
  247. {
  248. set_rect(rect().centered_within(Desktop::the().rect()));
  249. }
  250. void Window::center_within(const Window& other)
  251. {
  252. if (this == &other)
  253. return;
  254. set_rect(rect().centered_within(other.rect()));
  255. }
  256. void Window::set_window_type(WindowType window_type)
  257. {
  258. m_window_type = window_type;
  259. if (!m_minimum_size_modified) {
  260. // Apply minimum size defaults.
  261. if (m_window_type == WindowType::Normal || m_window_type == WindowType::ToolWindow)
  262. m_minimum_size_when_windowless = { 50, 50 };
  263. else
  264. m_minimum_size_when_windowless = { 1, 1 };
  265. }
  266. }
  267. void Window::make_window_manager(unsigned event_mask)
  268. {
  269. GUI::WindowManagerServerConnection::the().async_set_event_mask(event_mask);
  270. GUI::WindowManagerServerConnection::the().async_set_manager_window(m_window_id);
  271. }
  272. void Window::set_cursor(Gfx::StandardCursor cursor)
  273. {
  274. if (m_cursor == cursor)
  275. return;
  276. m_cursor = cursor;
  277. m_custom_cursor = nullptr;
  278. update_cursor();
  279. }
  280. void Window::set_cursor(const Gfx::Bitmap& cursor)
  281. {
  282. if (m_custom_cursor == &cursor)
  283. return;
  284. m_cursor = Gfx::StandardCursor::None;
  285. m_custom_cursor = &cursor;
  286. update_cursor();
  287. }
  288. void Window::handle_drop_event(DropEvent& event)
  289. {
  290. if (!m_main_widget)
  291. return;
  292. auto result = m_main_widget->hit_test(event.position());
  293. auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
  294. VERIFY(result.widget);
  295. result.widget->dispatch_event(*local_event, this);
  296. Application::the()->set_drag_hovered_widget({}, nullptr);
  297. }
  298. void Window::handle_mouse_event(MouseEvent& event)
  299. {
  300. if (m_automatic_cursor_tracking_widget) {
  301. auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
  302. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  303. auto local_event = MouseEvent((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  304. m_automatic_cursor_tracking_widget->dispatch_event(local_event, this);
  305. if (event.buttons() == 0)
  306. m_automatic_cursor_tracking_widget = nullptr;
  307. return;
  308. }
  309. if (!m_main_widget)
  310. return;
  311. auto result = m_main_widget->hit_test(event.position());
  312. auto local_event = MouseEvent((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  313. VERIFY(result.widget);
  314. set_hovered_widget(result.widget);
  315. if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
  316. m_automatic_cursor_tracking_widget = *result.widget;
  317. result.widget->dispatch_event(local_event, this);
  318. if (!m_pending_paint_event_rects.is_empty()) {
  319. MultiPaintEvent paint_event(move(m_pending_paint_event_rects), size());
  320. handle_multi_paint_event(paint_event);
  321. }
  322. }
  323. void Window::handle_multi_paint_event(MultiPaintEvent& event)
  324. {
  325. if (!is_visible())
  326. return;
  327. if (!m_main_widget)
  328. return;
  329. auto rects = event.rects();
  330. if (!m_pending_paint_event_rects.is_empty()) {
  331. // It's possible that there had been some calls to update() that
  332. // haven't been flushed. We can handle these right now, avoiding
  333. // another round trip.
  334. rects.extend(move(m_pending_paint_event_rects));
  335. }
  336. VERIFY(!rects.is_empty());
  337. if (m_back_store && m_back_store->size() != event.window_size()) {
  338. // Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
  339. // Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
  340. // effort on painting into an undersized bitmap that will be thrown away anyway.
  341. m_back_store = nullptr;
  342. }
  343. bool created_new_backing_store = !m_back_store;
  344. if (!m_back_store) {
  345. m_back_store = create_backing_store(event.window_size());
  346. VERIFY(m_back_store);
  347. } else if (m_double_buffering_enabled) {
  348. bool was_purged = false;
  349. bool bitmap_has_memory = m_back_store->bitmap().set_nonvolatile(was_purged);
  350. if (!bitmap_has_memory) {
  351. // We didn't have enough memory to make the bitmap non-volatile!
  352. // Fall back to single-buffered mode for this window.
  353. // FIXME: Once we have a way to listen for system memory pressure notifications,
  354. // it would be cool to transition back into double-buffered mode once
  355. // the coast is clear.
  356. dbgln("Not enough memory to make backing store non-volatile. Falling back to single-buffered mode.");
  357. m_double_buffering_enabled = false;
  358. m_back_store = move(m_front_store);
  359. created_new_backing_store = true;
  360. } else if (was_purged) {
  361. // The backing store bitmap was cleared, but it does have memory.
  362. // Act as if it's a new backing store so the entire window gets repainted.
  363. created_new_backing_store = true;
  364. }
  365. }
  366. auto rect = rects.first();
  367. if (rect.is_empty() || created_new_backing_store) {
  368. rects.clear();
  369. rects.append({ {}, event.window_size() });
  370. }
  371. for (auto& rect : rects) {
  372. PaintEvent paint_event(rect);
  373. m_main_widget->dispatch_event(paint_event, this);
  374. }
  375. if (m_double_buffering_enabled)
  376. flip(rects);
  377. else if (created_new_backing_store)
  378. set_current_backing_store(*m_back_store, true);
  379. if (is_visible())
  380. WindowServerConnection::the().async_did_finish_painting(m_window_id, rects);
  381. }
  382. void Window::handle_key_event(KeyEvent& event)
  383. {
  384. if (!m_focused_widget && event.type() == Event::KeyDown && event.key() == Key_Tab && !event.ctrl() && !event.alt() && !event.super()) {
  385. focus_a_widget_if_possible(FocusSource::Keyboard);
  386. }
  387. if (m_focused_widget)
  388. return m_focused_widget->dispatch_event(event, this);
  389. if (m_main_widget)
  390. return m_main_widget->dispatch_event(event, this);
  391. }
  392. void Window::handle_resize_event(ResizeEvent& event)
  393. {
  394. auto new_size = event.size();
  395. if (m_back_store && m_back_store->size() != new_size)
  396. m_back_store = nullptr;
  397. if (!m_pending_paint_event_rects.is_empty()) {
  398. m_pending_paint_event_rects.clear_with_capacity();
  399. m_pending_paint_event_rects.append({ {}, new_size });
  400. }
  401. m_rect_when_windowless = { {}, new_size };
  402. if (m_main_widget)
  403. m_main_widget->set_relative_rect({ {}, new_size });
  404. }
  405. void Window::handle_input_entered_or_left_event(Core::Event& event)
  406. {
  407. m_is_active_input = event.type() == Event::WindowInputEntered;
  408. if (on_active_input_change)
  409. on_active_input_change(m_is_active_input);
  410. if (m_main_widget)
  411. m_main_widget->dispatch_event(event, this);
  412. if (m_focused_widget)
  413. m_focused_widget->update();
  414. }
  415. void Window::handle_became_active_or_inactive_event(Core::Event& event)
  416. {
  417. if (event.type() == Event::WindowBecameActive)
  418. Application::the()->window_did_become_active({}, *this);
  419. else
  420. Application::the()->window_did_become_inactive({}, *this);
  421. if (on_active_window_change)
  422. on_active_window_change(event.type() == Event::WindowBecameActive);
  423. if (m_main_widget)
  424. m_main_widget->dispatch_event(event, this);
  425. if (m_focused_widget)
  426. m_focused_widget->update();
  427. }
  428. void Window::handle_close_request()
  429. {
  430. if (on_close_request) {
  431. if (on_close_request() == Window::CloseRequestDecision::StayOpen)
  432. return;
  433. }
  434. close();
  435. }
  436. void Window::handle_theme_change_event(ThemeChangeEvent& event)
  437. {
  438. if (!m_main_widget)
  439. return;
  440. auto dispatch_theme_change = [&](auto& widget, auto recursive) {
  441. widget.dispatch_event(event, this);
  442. widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
  443. widget.dispatch_event(event, this);
  444. recursive(widget, recursive);
  445. return IterationDecision::Continue;
  446. });
  447. };
  448. dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
  449. }
  450. void Window::handle_fonts_change_event(FontsChangeEvent& event)
  451. {
  452. if (!m_main_widget)
  453. return;
  454. auto dispatch_fonts_change = [&](auto& widget, auto recursive) {
  455. widget.dispatch_event(event, this);
  456. widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
  457. widget.dispatch_event(event, this);
  458. recursive(widget, recursive);
  459. return IterationDecision::Continue;
  460. });
  461. };
  462. dispatch_fonts_change(*m_main_widget.ptr(), dispatch_fonts_change);
  463. }
  464. void Window::handle_screen_rects_change_event(ScreenRectsChangeEvent& event)
  465. {
  466. if (!m_main_widget)
  467. return;
  468. auto dispatch_screen_rects_change = [&](auto& widget, auto recursive) {
  469. widget.dispatch_event(event, this);
  470. widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
  471. widget.dispatch_event(event, this);
  472. recursive(widget, recursive);
  473. return IterationDecision::Continue;
  474. });
  475. };
  476. dispatch_screen_rects_change(*m_main_widget.ptr(), dispatch_screen_rects_change);
  477. screen_rects_change_event(event);
  478. }
  479. void Window::handle_applet_area_rect_change_event(AppletAreaRectChangeEvent& event)
  480. {
  481. if (!m_main_widget)
  482. return;
  483. auto dispatch_applet_area_rect_change = [&](auto& widget, auto recursive) {
  484. widget.dispatch_event(event, this);
  485. widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
  486. widget.dispatch_event(event, this);
  487. recursive(widget, recursive);
  488. return IterationDecision::Continue;
  489. });
  490. };
  491. dispatch_applet_area_rect_change(*m_main_widget.ptr(), dispatch_applet_area_rect_change);
  492. applet_area_rect_change_event(event);
  493. }
  494. void Window::handle_drag_move_event(DragEvent& event)
  495. {
  496. if (!m_main_widget)
  497. return;
  498. auto result = m_main_widget->hit_test(event.position());
  499. VERIFY(result.widget);
  500. Application::the()->set_drag_hovered_widget({}, result.widget, result.local_position, event.mime_types());
  501. // NOTE: Setting the drag hovered widget may have executed arbitrary code, so re-check that the widget is still there.
  502. if (!result.widget)
  503. return;
  504. if (result.widget->has_pending_drop()) {
  505. DragEvent drag_move_event(static_cast<Event::Type>(event.type()), result.local_position, event.mime_types());
  506. result.widget->dispatch_event(drag_move_event, this);
  507. }
  508. }
  509. void Window::enter_event(Core::Event&)
  510. {
  511. }
  512. void Window::leave_event(Core::Event&)
  513. {
  514. }
  515. void Window::handle_entered_event(Core::Event& event)
  516. {
  517. enter_event(event);
  518. }
  519. void Window::handle_left_event(Core::Event& event)
  520. {
  521. set_hovered_widget(nullptr);
  522. Application::the()->set_drag_hovered_widget({}, nullptr);
  523. leave_event(event);
  524. }
  525. void Window::event(Core::Event& event)
  526. {
  527. ScopeGuard guard([&] {
  528. // Accept the event so it doesn't bubble up to parent windows!
  529. event.accept();
  530. });
  531. if (event.type() == Event::Drop)
  532. return handle_drop_event(static_cast<DropEvent&>(event));
  533. if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
  534. return handle_mouse_event(static_cast<MouseEvent&>(event));
  535. if (event.type() == Event::MultiPaint)
  536. return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
  537. if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
  538. return handle_key_event(static_cast<KeyEvent&>(event));
  539. if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
  540. return handle_became_active_or_inactive_event(event);
  541. if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
  542. return handle_input_entered_or_left_event(event);
  543. if (event.type() == Event::WindowCloseRequest)
  544. return handle_close_request();
  545. if (event.type() == Event::WindowEntered)
  546. return handle_entered_event(event);
  547. if (event.type() == Event::WindowLeft)
  548. return handle_left_event(event);
  549. if (event.type() == Event::Resize)
  550. return handle_resize_event(static_cast<ResizeEvent&>(event));
  551. if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
  552. return wm_event(static_cast<WMEvent&>(event));
  553. if (event.type() == Event::DragMove)
  554. return handle_drag_move_event(static_cast<DragEvent&>(event));
  555. if (event.type() == Event::ThemeChange)
  556. return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
  557. if (event.type() == Event::FontsChange)
  558. return handle_fonts_change_event(static_cast<FontsChangeEvent&>(event));
  559. if (event.type() == Event::ScreenRectsChange)
  560. return handle_screen_rects_change_event(static_cast<ScreenRectsChangeEvent&>(event));
  561. if (event.type() == Event::AppletAreaRectChange)
  562. return handle_applet_area_rect_change_event(static_cast<AppletAreaRectChangeEvent&>(event));
  563. Core::Object::event(event);
  564. }
  565. bool Window::is_visible() const
  566. {
  567. return m_visible;
  568. }
  569. void Window::update()
  570. {
  571. auto rect = this->rect();
  572. update({ 0, 0, rect.width(), rect.height() });
  573. }
  574. void Window::force_update()
  575. {
  576. if (!is_visible())
  577. return;
  578. auto rect = this->rect();
  579. WindowServerConnection::the().async_invalidate_rect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true);
  580. }
  581. void Window::update(const Gfx::IntRect& a_rect)
  582. {
  583. if (!is_visible())
  584. return;
  585. for (auto& pending_rect : m_pending_paint_event_rects) {
  586. if (pending_rect.contains(a_rect)) {
  587. dbgln_if(UPDATE_COALESCING_DEBUG, "Ignoring {} since it's contained by pending rect {}", a_rect, pending_rect);
  588. return;
  589. }
  590. }
  591. if (m_pending_paint_event_rects.is_empty()) {
  592. deferred_invoke([this] {
  593. auto rects = move(m_pending_paint_event_rects);
  594. if (rects.is_empty())
  595. return;
  596. WindowServerConnection::the().async_invalidate_rect(m_window_id, rects, false);
  597. });
  598. }
  599. m_pending_paint_event_rects.append(a_rect);
  600. }
  601. void Window::set_main_widget(Widget* widget)
  602. {
  603. if (m_main_widget == widget)
  604. return;
  605. if (m_main_widget) {
  606. m_main_widget->set_window(nullptr);
  607. remove_child(*m_main_widget);
  608. }
  609. m_main_widget = widget;
  610. if (m_main_widget) {
  611. add_child(*widget);
  612. auto new_window_rect = rect();
  613. if (m_main_widget->min_width() >= 0)
  614. new_window_rect.set_width(max(new_window_rect.width(), m_main_widget->min_width()));
  615. if (m_main_widget->min_height() >= 0)
  616. new_window_rect.set_height(max(new_window_rect.height(), m_main_widget->min_height()));
  617. set_rect(new_window_rect);
  618. m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
  619. m_main_widget->set_window(this);
  620. if (m_main_widget->focus_policy() != FocusPolicy::NoFocus)
  621. m_main_widget->set_focus(true);
  622. }
  623. update();
  624. }
  625. void Window::set_focused_widget(Widget* widget, FocusSource source)
  626. {
  627. if (m_focused_widget == widget)
  628. return;
  629. WeakPtr<Widget> previously_focused_widget = m_focused_widget;
  630. m_focused_widget = widget;
  631. if (!m_focused_widget && m_previously_focused_widget)
  632. m_focused_widget = m_previously_focused_widget;
  633. if (previously_focused_widget) {
  634. Core::EventLoop::current().post_event(*previously_focused_widget, make<FocusEvent>(Event::FocusOut, source));
  635. previously_focused_widget->update();
  636. if (previously_focused_widget && previously_focused_widget->on_focus_change)
  637. previously_focused_widget->on_focus_change(previously_focused_widget->is_focused(), source);
  638. m_previously_focused_widget = previously_focused_widget;
  639. }
  640. if (m_focused_widget) {
  641. Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
  642. m_focused_widget->update();
  643. if (m_focused_widget && m_focused_widget->on_focus_change)
  644. m_focused_widget->on_focus_change(m_focused_widget->is_focused(), source);
  645. }
  646. }
  647. void Window::set_automatic_cursor_tracking_widget(Widget* widget)
  648. {
  649. if (widget == m_automatic_cursor_tracking_widget)
  650. return;
  651. m_automatic_cursor_tracking_widget = widget;
  652. }
  653. void Window::set_has_alpha_channel(bool value)
  654. {
  655. if (m_has_alpha_channel == value)
  656. return;
  657. m_has_alpha_channel = value;
  658. if (!is_visible())
  659. return;
  660. m_pending_paint_event_rects.clear();
  661. m_back_store = nullptr;
  662. m_front_store = nullptr;
  663. WindowServerConnection::the().async_set_window_has_alpha_channel(m_window_id, value);
  664. update();
  665. }
  666. void Window::set_double_buffering_enabled(bool value)
  667. {
  668. VERIFY(!is_visible());
  669. m_double_buffering_enabled = value;
  670. }
  671. void Window::set_opacity(float opacity)
  672. {
  673. m_opacity_when_windowless = opacity;
  674. if (!is_visible())
  675. return;
  676. WindowServerConnection::the().async_set_window_opacity(m_window_id, opacity);
  677. }
  678. void Window::set_alpha_hit_threshold(float threshold)
  679. {
  680. if (threshold < 0.0f)
  681. threshold = 0.0f;
  682. else if (threshold > 1.0f)
  683. threshold = 1.0f;
  684. if (m_alpha_hit_threshold == threshold)
  685. return;
  686. m_alpha_hit_threshold = threshold;
  687. if (!is_visible())
  688. return;
  689. WindowServerConnection::the().async_set_window_alpha_hit_threshold(m_window_id, threshold);
  690. }
  691. void Window::set_hovered_widget(Widget* widget)
  692. {
  693. if (widget == m_hovered_widget)
  694. return;
  695. if (m_hovered_widget)
  696. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
  697. m_hovered_widget = widget;
  698. if (m_hovered_widget)
  699. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
  700. auto* app = Application::the();
  701. if (app && app->hover_debugging_enabled())
  702. update();
  703. }
  704. void Window::set_current_backing_store(WindowBackingStore& backing_store, bool flush_immediately)
  705. {
  706. auto& bitmap = backing_store.bitmap();
  707. WindowServerConnection::the().set_window_backing_store(m_window_id, 32, bitmap.pitch(), bitmap.anonymous_buffer().fd(), backing_store.serial(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
  708. }
  709. void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
  710. {
  711. swap(m_front_store, m_back_store);
  712. set_current_backing_store(*m_front_store);
  713. if (!m_back_store || m_back_store->size() != m_front_store->size()) {
  714. m_back_store = create_backing_store(m_front_store->size());
  715. VERIFY(m_back_store);
  716. memcpy(m_back_store->bitmap().scanline(0), m_front_store->bitmap().scanline(0), m_front_store->bitmap().size_in_bytes());
  717. m_back_store->bitmap().set_volatile();
  718. return;
  719. }
  720. // Copy whatever was painted from the front to the back.
  721. Painter painter(m_back_store->bitmap());
  722. for (auto& dirty_rect : dirty_rects)
  723. painter.blit(dirty_rect.location(), m_front_store->bitmap(), dirty_rect, 1.0f, false);
  724. m_back_store->bitmap().set_volatile();
  725. }
  726. OwnPtr<WindowBackingStore> Window::create_backing_store(const Gfx::IntSize& size)
  727. {
  728. auto format = m_has_alpha_channel ? Gfx::BitmapFormat::BGRA8888 : Gfx::BitmapFormat::BGRx8888;
  729. VERIFY(!size.is_empty());
  730. size_t pitch = Gfx::Bitmap::minimum_pitch(size.width(), format);
  731. size_t size_in_bytes = size.height() * pitch;
  732. auto buffer = Core::AnonymousBuffer::create_with_size(round_up_to_power_of_two(size_in_bytes, PAGE_SIZE));
  733. if (!buffer.is_valid()) {
  734. perror("anon_create");
  735. return {};
  736. }
  737. // FIXME: Plumb scale factor here eventually.
  738. auto bitmap = Gfx::Bitmap::try_create_with_anonymous_buffer(format, move(buffer), size, 1, {});
  739. if (!bitmap) {
  740. VERIFY(size.width() <= INT16_MAX);
  741. VERIFY(size.height() <= INT16_MAX);
  742. return {};
  743. }
  744. return make<WindowBackingStore>(bitmap.release_nonnull());
  745. }
  746. void Window::set_modal(bool modal)
  747. {
  748. VERIFY(!is_visible());
  749. m_modal = modal;
  750. }
  751. void Window::wm_event(WMEvent&)
  752. {
  753. }
  754. void Window::screen_rects_change_event(ScreenRectsChangeEvent&)
  755. {
  756. }
  757. void Window::applet_area_rect_change_event(AppletAreaRectChangeEvent&)
  758. {
  759. }
  760. void Window::set_icon(const Gfx::Bitmap* icon)
  761. {
  762. if (m_icon == icon)
  763. return;
  764. Gfx::IntSize icon_size = icon ? icon->size() : Gfx::IntSize(16, 16);
  765. m_icon = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, icon_size);
  766. VERIFY(m_icon);
  767. if (icon) {
  768. Painter painter(*m_icon);
  769. painter.blit({ 0, 0 }, *icon, icon->rect());
  770. }
  771. apply_icon();
  772. }
  773. void Window::apply_icon()
  774. {
  775. if (!m_icon)
  776. return;
  777. if (!is_visible())
  778. return;
  779. WindowServerConnection::the().async_set_window_icon_bitmap(m_window_id, m_icon->to_shareable_bitmap());
  780. }
  781. void Window::start_interactive_resize()
  782. {
  783. WindowServerConnection::the().async_start_window_resize(m_window_id);
  784. }
  785. Vector<Widget&> Window::focusable_widgets(FocusSource source) const
  786. {
  787. if (!m_main_widget)
  788. return {};
  789. HashTable<Widget*> seen_widgets;
  790. Vector<Widget&> collected_widgets;
  791. Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
  792. bool widget_accepts_focus = false;
  793. switch (source) {
  794. case FocusSource::Keyboard:
  795. widget_accepts_focus = has_flag(widget.focus_policy(), FocusPolicy::TabFocus);
  796. break;
  797. case FocusSource::Mouse:
  798. widget_accepts_focus = has_flag(widget.focus_policy(), FocusPolicy::ClickFocus);
  799. break;
  800. case FocusSource::Programmatic:
  801. widget_accepts_focus = widget.focus_policy() != FocusPolicy::NoFocus;
  802. break;
  803. }
  804. if (widget_accepts_focus) {
  805. auto& effective_focus_widget = widget.focus_proxy() ? *widget.focus_proxy() : widget;
  806. if (seen_widgets.set(&effective_focus_widget) == AK::HashSetResult::InsertedNewEntry)
  807. collected_widgets.append(effective_focus_widget);
  808. }
  809. widget.for_each_child_widget([&](auto& child) {
  810. if (!child.is_visible())
  811. return IterationDecision::Continue;
  812. if (!child.is_enabled())
  813. return IterationDecision::Continue;
  814. if (!child.is_auto_focusable())
  815. return IterationDecision::Continue;
  816. collect_focusable_widgets(child);
  817. return IterationDecision::Continue;
  818. });
  819. };
  820. collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
  821. return collected_widgets;
  822. }
  823. void Window::set_fullscreen(bool fullscreen)
  824. {
  825. if (m_fullscreen == fullscreen)
  826. return;
  827. m_fullscreen = fullscreen;
  828. if (!is_visible())
  829. return;
  830. WindowServerConnection::the().async_set_fullscreen(m_window_id, fullscreen);
  831. }
  832. void Window::set_frameless(bool frameless)
  833. {
  834. if (m_frameless == frameless)
  835. return;
  836. m_frameless = frameless;
  837. if (!is_visible())
  838. return;
  839. WindowServerConnection::the().async_set_frameless(m_window_id, frameless);
  840. if (!frameless)
  841. apply_icon();
  842. }
  843. void Window::set_forced_shadow(bool shadow)
  844. {
  845. if (m_forced_shadow == shadow)
  846. return;
  847. m_forced_shadow = shadow;
  848. if (!is_visible())
  849. return;
  850. WindowServerConnection::the().async_set_forced_shadow(m_window_id, shadow);
  851. }
  852. bool Window::is_maximized() const
  853. {
  854. if (!is_visible())
  855. return m_maximized_when_windowless;
  856. return WindowServerConnection::the().is_maximized(m_window_id);
  857. }
  858. void Window::set_maximized(bool maximized)
  859. {
  860. m_maximized_when_windowless = maximized;
  861. if (!is_visible())
  862. return;
  863. WindowServerConnection::the().async_set_maximized(m_window_id, maximized);
  864. }
  865. void Window::schedule_relayout()
  866. {
  867. if (m_layout_pending)
  868. return;
  869. m_layout_pending = true;
  870. deferred_invoke([this] {
  871. if (main_widget())
  872. main_widget()->do_layout();
  873. update();
  874. m_layout_pending = false;
  875. });
  876. }
  877. void Window::refresh_system_theme()
  878. {
  879. WindowServerConnection::the().async_refresh_system_theme();
  880. }
  881. void Window::for_each_window(Badge<WindowServerConnection>, Function<void(Window&)> callback)
  882. {
  883. for (auto& e : *reified_windows) {
  884. VERIFY(e.value);
  885. callback(*e.value);
  886. }
  887. }
  888. void Window::update_all_windows(Badge<WindowServerConnection>)
  889. {
  890. for (auto& e : *reified_windows) {
  891. e.value->force_update();
  892. }
  893. }
  894. void Window::notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded)
  895. {
  896. m_visible_for_timer_purposes = !minimized && !occluded;
  897. // When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
  898. // When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
  899. auto& store = m_double_buffering_enabled ? m_front_store : m_back_store;
  900. if (!store)
  901. return;
  902. if (minimized || occluded) {
  903. store->bitmap().set_volatile();
  904. } else {
  905. bool was_purged = false;
  906. bool bitmap_has_memory = store->bitmap().set_nonvolatile(was_purged);
  907. if (!bitmap_has_memory) {
  908. // Not enough memory to make the bitmap non-volatile. Lose the bitmap and schedule an update.
  909. // Let the paint system figure out what to do.
  910. store = nullptr;
  911. update();
  912. } else if (was_purged) {
  913. // The bitmap memory was purged by the kernel, but we have all-new zero-filled pages.
  914. // Schedule an update to regenerate the bitmap.
  915. update();
  916. }
  917. }
  918. }
  919. Action* Window::action_for_key_event(const KeyEvent& event)
  920. {
  921. Shortcut shortcut(event.modifiers(), (KeyCode)event.key());
  922. Action* found_action = nullptr;
  923. for_each_child_of_type<Action>([&](auto& action) {
  924. if (action.shortcut() == shortcut || action.alternate_shortcut() == shortcut) {
  925. found_action = &action;
  926. return IterationDecision::Break;
  927. }
  928. return IterationDecision::Continue;
  929. });
  930. return found_action;
  931. }
  932. void Window::set_base_size(const Gfx::IntSize& base_size)
  933. {
  934. if (m_base_size == base_size)
  935. return;
  936. m_base_size = base_size;
  937. if (is_visible())
  938. WindowServerConnection::the().async_set_window_base_size_and_size_increment(m_window_id, m_base_size, m_size_increment);
  939. }
  940. void Window::set_size_increment(const Gfx::IntSize& size_increment)
  941. {
  942. if (m_size_increment == size_increment)
  943. return;
  944. m_size_increment = size_increment;
  945. if (is_visible())
  946. WindowServerConnection::the().async_set_window_base_size_and_size_increment(m_window_id, m_base_size, m_size_increment);
  947. }
  948. void Window::set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio)
  949. {
  950. if (m_resize_aspect_ratio == ratio)
  951. return;
  952. m_resize_aspect_ratio = ratio;
  953. if (is_visible())
  954. WindowServerConnection::the().async_set_window_resize_aspect_ratio(m_window_id, m_resize_aspect_ratio);
  955. }
  956. void Window::did_add_widget(Badge<Widget>, Widget&)
  957. {
  958. if (!m_focused_widget)
  959. focus_a_widget_if_possible(FocusSource::Mouse);
  960. }
  961. void Window::did_remove_widget(Badge<Widget>, Widget& widget)
  962. {
  963. if (m_focused_widget == &widget)
  964. m_focused_widget = nullptr;
  965. if (m_hovered_widget == &widget)
  966. m_hovered_widget = nullptr;
  967. if (m_automatic_cursor_tracking_widget == &widget)
  968. m_automatic_cursor_tracking_widget = nullptr;
  969. }
  970. void Window::set_progress(Optional<int> progress)
  971. {
  972. VERIFY(m_window_id);
  973. WindowServerConnection::the().async_set_window_progress(m_window_id, progress);
  974. }
  975. void Window::update_cursor()
  976. {
  977. Gfx::StandardCursor new_cursor;
  978. if (m_hovered_widget && m_hovered_widget->override_cursor() != Gfx::StandardCursor::None)
  979. new_cursor = m_hovered_widget->override_cursor();
  980. else
  981. new_cursor = m_cursor;
  982. if (!m_custom_cursor && m_effective_cursor == new_cursor)
  983. return;
  984. m_effective_cursor = new_cursor;
  985. if (m_custom_cursor)
  986. WindowServerConnection::the().async_set_window_custom_cursor(m_window_id, m_custom_cursor->to_shareable_bitmap());
  987. else
  988. WindowServerConnection::the().async_set_window_cursor(m_window_id, (u32)m_effective_cursor);
  989. }
  990. void Window::focus_a_widget_if_possible(FocusSource source)
  991. {
  992. auto focusable_widgets = this->focusable_widgets(source);
  993. if (!focusable_widgets.is_empty())
  994. set_focused_widget(&focusable_widgets[0], source);
  995. }
  996. void Window::did_disable_focused_widget(Badge<Widget>)
  997. {
  998. focus_a_widget_if_possible(FocusSource::Mouse);
  999. }
  1000. bool Window::is_active() const
  1001. {
  1002. VERIFY(Application::the());
  1003. return this == Application::the()->active_window();
  1004. }
  1005. Gfx::Bitmap* Window::back_bitmap()
  1006. {
  1007. return m_back_store ? &m_back_store->bitmap() : nullptr;
  1008. }
  1009. Menu& Window::add_menu(String name)
  1010. {
  1011. Menu& menu = m_menubar->add_menu({}, move(name));
  1012. if (m_window_id) {
  1013. menu.realize_menu_if_needed();
  1014. WindowServerConnection::the().async_add_menu(m_window_id, menu.menu_id());
  1015. }
  1016. return menu;
  1017. }
  1018. bool Window::is_modified() const
  1019. {
  1020. if (!m_window_id)
  1021. return false;
  1022. return WindowServerConnection::the().is_window_modified(m_window_id);
  1023. }
  1024. void Window::set_modified(bool modified)
  1025. {
  1026. if (!m_window_id)
  1027. return;
  1028. WindowServerConnection::the().async_set_window_modified(m_window_id, modified);
  1029. }
  1030. }