ImageLoader.cpp 4.5 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/Debug.h>
  27. #include <LibCore/Timer.h>
  28. #include <LibGfx/Bitmap.h>
  29. #include <LibWeb/Loader/ImageLoader.h>
  30. #include <LibWeb/Loader/ResourceLoader.h>
  31. namespace Web {
  32. ImageLoader::ImageLoader()
  33. : m_timer(Core::Timer::construct())
  34. {
  35. }
  36. void ImageLoader::load(const URL& url)
  37. {
  38. m_loading_state = LoadingState::Loading;
  39. LoadRequest request;
  40. request.set_url(url);
  41. set_resource(ResourceLoader::the().load_resource(Resource::Type::Image, request));
  42. }
  43. void ImageLoader::set_visible_in_viewport(bool visible_in_viewport) const
  44. {
  45. if (m_visible_in_viewport == visible_in_viewport)
  46. return;
  47. m_visible_in_viewport = visible_in_viewport;
  48. // FIXME: Don't update volatility every time. If we're here, we're probably scanning through
  49. // the whole document, updating "is visible in viewport" flags, and this could lead
  50. // to the same bitmap being marked volatile back and forth unnecessarily.
  51. if (resource())
  52. const_cast<ImageResource*>(resource())->update_volatility();
  53. }
  54. void ImageLoader::resource_did_load()
  55. {
  56. VERIFY(resource());
  57. if (!resource()->mime_type().starts_with("image/")) {
  58. m_loading_state = LoadingState::Failed;
  59. if (on_fail)
  60. on_fail();
  61. return;
  62. }
  63. m_loading_state = LoadingState::Loaded;
  64. if constexpr (IMAGE_LOADER_DEBUG) {
  65. if (!resource()->has_encoded_data()) {
  66. dbgln("ImageLoader: Resource did load, no encoded data. URL: {}", resource()->url());
  67. } else {
  68. dbgln("ImageLoader: Resource did load, has encoded data. URL: {}", resource()->url());
  69. }
  70. }
  71. if (resource()->is_animated() && resource()->frame_count() > 1) {
  72. m_timer->set_interval(resource()->frame_duration(0));
  73. m_timer->on_timeout = [this] { animate(); };
  74. m_timer->start();
  75. }
  76. if (on_load)
  77. on_load();
  78. }
  79. void ImageLoader::animate()
  80. {
  81. if (!m_visible_in_viewport)
  82. return;
  83. m_current_frame_index = (m_current_frame_index + 1) % resource()->frame_count();
  84. auto current_frame_duration = resource()->frame_duration(m_current_frame_index);
  85. if (current_frame_duration != m_timer->interval()) {
  86. m_timer->restart(current_frame_duration);
  87. }
  88. if (m_current_frame_index == resource()->frame_count() - 1) {
  89. ++m_loops_completed;
  90. if (m_loops_completed > 0 && m_loops_completed == resource()->loop_count()) {
  91. m_timer->stop();
  92. }
  93. }
  94. if (on_animate)
  95. on_animate();
  96. }
  97. void ImageLoader::resource_did_fail()
  98. {
  99. dbgln("ImageLoader: Resource did fail. URL: {}", resource()->url());
  100. m_loading_state = LoadingState::Failed;
  101. if (on_fail)
  102. on_fail();
  103. }
  104. bool ImageLoader::has_image() const
  105. {
  106. if (!resource())
  107. return false;
  108. return bitmap(0);
  109. }
  110. unsigned ImageLoader::width() const
  111. {
  112. if (!resource())
  113. return 0;
  114. return bitmap(0) ? bitmap(0)->width() : 0;
  115. }
  116. unsigned ImageLoader::height() const
  117. {
  118. if (!resource())
  119. return 0;
  120. return bitmap(0) ? bitmap(0)->height() : 0;
  121. }
  122. const Gfx::Bitmap* ImageLoader::bitmap(size_t frame_index) const
  123. {
  124. if (!resource())
  125. return nullptr;
  126. return resource()->bitmap(frame_index);
  127. }
  128. }