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- #include <Kernel/LocalSocket.h>
- #include <Kernel/UnixTypes.h>
- #include <Kernel/Process.h>
- #include <Kernel/VirtualFileSystem.h>
- #include <LibC/errno_numbers.h>
- RetainPtr<LocalSocket> LocalSocket::create(int type)
- {
- return adopt(*new LocalSocket(type));
- }
- LocalSocket::LocalSocket(int type)
- : Socket(AF_LOCAL, type, 0)
- {
- kprintf("%s(%u) LocalSocket{%p} created with type=%u\n", current->name().characters(), current->pid(), this, type);
- }
- LocalSocket::~LocalSocket()
- {
- }
- bool LocalSocket::get_address(sockaddr* address, socklen_t* address_size)
- {
- // FIXME: Look into what fallback behavior we should have here.
- if (*address_size != sizeof(sockaddr_un))
- return false;
- memcpy(address, &m_address, sizeof(sockaddr_un));
- *address_size = sizeof(sockaddr_un);
- return true;
- }
- bool LocalSocket::bind(const sockaddr* address, socklen_t address_size, int& error)
- {
- ASSERT(!is_connected());
- if (address_size != sizeof(sockaddr_un)) {
- error = -EINVAL;
- return false;
- }
- if (address->sa_family != AF_LOCAL) {
- error = -EINVAL;
- return false;
- }
- const sockaddr_un& local_address = *reinterpret_cast<const sockaddr_un*>(address);
- char safe_address[sizeof(local_address.sun_path) + 1];
- memcpy(safe_address, local_address.sun_path, sizeof(local_address.sun_path));
- kprintf("%s(%u) LocalSocket{%p} bind(%s)\n", current->name().characters(), current->pid(), this, safe_address);
- m_file = VFS::the().open(safe_address, error, O_CREAT | O_EXCL, S_IFSOCK | 0666, *current->cwd_inode());
- if (!m_file) {
- if (error == -EEXIST)
- error = -EADDRINUSE;
- return false;
- }
- ASSERT(m_file->inode());
- m_file->inode()->bind_socket(*this);
- m_address = local_address;
- m_bound = true;
- return true;
- }
- bool LocalSocket::connect(const sockaddr* address, socklen_t address_size, int& error)
- {
- ASSERT(!m_bound);
- if (address_size != sizeof(sockaddr_un)) {
- error = -EINVAL;
- return false;
- }
- if (address->sa_family != AF_LOCAL) {
- error = -EINVAL;
- return false;
- }
- const sockaddr_un& local_address = *reinterpret_cast<const sockaddr_un*>(address);
- char safe_address[sizeof(local_address.sun_path) + 1];
- memcpy(safe_address, local_address.sun_path, sizeof(local_address.sun_path));
- kprintf("%s(%u) LocalSocket{%p} connect(%s)\n", current->name().characters(), current->pid(), this, safe_address);
- m_file = VFS::the().open(safe_address, error, 0, 0, *current->cwd_inode());
- if (!m_file) {
- error = -ECONNREFUSED;
- return false;
- }
- ASSERT(m_file->inode());
- if (!m_file->inode()->socket()) {
- error = -ECONNREFUSED;
- return false;
- }
- m_address = local_address;
- auto peer = m_file->inode()->socket();
- kprintf("Queueing up connection\n");
- if (!peer->queue_connection_from(*this, error))
- return false;
- kprintf("Waiting for connect...\n");
- if (!current->wait_for_connect(*this, error))
- return false;
- kprintf("CONNECTED!\n");
- return true;
- }
- void LocalSocket::attach_fd(SocketRole role)
- {
- if (role == SocketRole::Accepted) {
- ++m_accepted_fds_open;
- } else if (role == SocketRole::Connected) {
- ++m_connected_fds_open;
- }
- }
- void LocalSocket::detach_fd(SocketRole role)
- {
- if (role == SocketRole::Accepted) {
- ASSERT(m_accepted_fds_open);
- --m_accepted_fds_open;
- } else if (role == SocketRole::Connected) {
- ASSERT(m_connected_fds_open);
- --m_connected_fds_open;
- }
- }
- bool LocalSocket::can_read(SocketRole role) const
- {
- if (role == SocketRole::Listener)
- return can_accept();
- if (role == SocketRole::Accepted)
- return !m_connected_fds_open || !m_for_server.is_empty();
- if (role == SocketRole::Connected)
- return !m_accepted_fds_open || !m_for_client.is_empty();
- ASSERT_NOT_REACHED();
- }
- ssize_t LocalSocket::read(SocketRole role, byte* buffer, size_t size)
- {
- if (role == SocketRole::Accepted)
- return m_for_server.read(buffer, size);
- if (role == SocketRole::Connected)
- return m_for_client.read(buffer, size);
- ASSERT_NOT_REACHED();
- }
- ssize_t LocalSocket::write(SocketRole role, const byte* data, size_t size)
- {
- if (role == SocketRole::Accepted) {
- if (!m_accepted_fds_open)
- return -EPIPE;
- return m_for_client.write(data, size);
- }
- if (role == SocketRole::Connected) {
- if (!m_connected_fds_open)
- return -EPIPE;
- return m_for_server.write(data, size);
- }
- ASSERT_NOT_REACHED();
- }
- bool LocalSocket::can_write(SocketRole role) const
- {
- if (role == SocketRole::Accepted)
- return !m_connected_fds_open || m_for_client.bytes_in_write_buffer() < 4096;
- if (role == SocketRole::Connected)
- return !m_accepted_fds_open || m_for_server.bytes_in_write_buffer() < 4096;
- ASSERT_NOT_REACHED();
- }
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