Object.h 7.2 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #pragma once
  27. #include <AK/HashMap.h>
  28. #include <AK/String.h>
  29. #include <LibJS/Forward.h>
  30. #include <LibJS/Runtime/Cell.h>
  31. #include <LibJS/Runtime/IndexedProperties.h>
  32. #include <LibJS/Runtime/MarkedValueList.h>
  33. #include <LibJS/Runtime/PrimitiveString.h>
  34. #include <LibJS/Runtime/PropertyName.h>
  35. #include <LibJS/Runtime/Shape.h>
  36. #include <LibJS/Runtime/Value.h>
  37. namespace JS {
  38. #define JS_OBJECT(class_, base_class) \
  39. public: \
  40. using Base = base_class; \
  41. virtual const char* class_name() const override { return #class_; }
  42. struct PropertyDescriptor {
  43. PropertyAttributes attributes;
  44. Value value;
  45. Function* getter { nullptr };
  46. Function* setter { nullptr };
  47. static PropertyDescriptor from_dictionary(VM&, const Object&);
  48. bool is_accessor_descriptor() const { return getter || setter; }
  49. bool is_data_descriptor() const { return !(value.is_empty() && !attributes.has_writable()); }
  50. bool is_generic_descriptor() const { return !is_accessor_descriptor() && !is_data_descriptor(); }
  51. };
  52. class Object : public Cell {
  53. public:
  54. static Object* create_empty(GlobalObject&);
  55. explicit Object(Object& prototype);
  56. explicit Object(Shape&);
  57. virtual void initialize(GlobalObject&) override;
  58. virtual ~Object();
  59. enum class PropertyKind {
  60. Key,
  61. Value,
  62. KeyAndValue,
  63. };
  64. enum class GetOwnPropertyReturnType {
  65. StringOnly,
  66. SymbolOnly,
  67. };
  68. enum class PutOwnPropertyMode {
  69. Put,
  70. DefineProperty,
  71. };
  72. Shape& shape() { return *m_shape; }
  73. const Shape& shape() const { return *m_shape; }
  74. GlobalObject& global_object() const { return *shape().global_object(); }
  75. virtual Value get(const PropertyName&, Value receiver = {}) const;
  76. virtual bool has_property(const PropertyName&) const;
  77. bool has_own_property(const PropertyName&) const;
  78. virtual bool put(const PropertyName&, Value, Value receiver = {});
  79. Value get_own_property(const PropertyName&, Value receiver) const;
  80. Value get_own_properties(const Object& this_object, PropertyKind, bool only_enumerable_properties = false, GetOwnPropertyReturnType = GetOwnPropertyReturnType::StringOnly) const;
  81. virtual Optional<PropertyDescriptor> get_own_property_descriptor(const PropertyName&) const;
  82. Value get_own_property_descriptor_object(const PropertyName&) const;
  83. virtual bool define_property(const StringOrSymbol& property_name, const Object& descriptor, bool throw_exceptions = true);
  84. bool define_property(const PropertyName&, Value value, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
  85. bool define_property_without_transition(const PropertyName&, Value value, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
  86. bool define_accessor(const PropertyName&, Function& getter_or_setter, bool is_getter, PropertyAttributes attributes = default_attributes, bool throw_exceptions = true);
  87. bool define_native_function(const StringOrSymbol& property_name, AK::Function<Value(VM&, GlobalObject&)>, i32 length = 0, PropertyAttributes attributes = default_attributes);
  88. bool define_native_property(const StringOrSymbol& property_name, AK::Function<Value(VM&, GlobalObject&)> getter, AK::Function<void(VM&, GlobalObject&, Value)> setter, PropertyAttributes attributes = default_attributes);
  89. virtual Value delete_property(const PropertyName&);
  90. virtual bool is_array() const { return false; }
  91. virtual bool is_function() const { return false; }
  92. virtual bool is_typed_array() const { return false; }
  93. virtual const char* class_name() const override { return "Object"; }
  94. virtual void visit_edges(Cell::Visitor&) override;
  95. virtual Object* prototype();
  96. virtual const Object* prototype() const;
  97. virtual bool set_prototype(Object* prototype);
  98. bool has_prototype(const Object* prototype) const;
  99. virtual bool is_extensible() const { return m_is_extensible; }
  100. virtual bool prevent_extensions();
  101. virtual Value value_of() const { return Value(const_cast<Object*>(this)); }
  102. virtual Value ordinary_to_primitive(Value::PreferredType preferred_type) const;
  103. Value get_direct(size_t index) const { return m_storage[index]; }
  104. const IndexedProperties& indexed_properties() const { return m_indexed_properties; }
  105. IndexedProperties& indexed_properties() { return m_indexed_properties; }
  106. void set_indexed_property_elements(Vector<Value>&& values) { m_indexed_properties = IndexedProperties(move(values)); }
  107. Value invoke(const StringOrSymbol& property_name, Optional<MarkedValueList> arguments = {});
  108. void ensure_shape_is_unique();
  109. void enable_transitions() { m_transitions_enabled = true; }
  110. void disable_transitions() { m_transitions_enabled = false; }
  111. protected:
  112. enum class GlobalObjectTag { Tag };
  113. enum class ConstructWithoutPrototypeTag { Tag };
  114. explicit Object(GlobalObjectTag);
  115. Object(ConstructWithoutPrototypeTag, GlobalObject&);
  116. virtual Value get_by_index(u32 property_index) const;
  117. virtual bool put_by_index(u32 property_index, Value);
  118. private:
  119. bool put_own_property(Object& this_object, const StringOrSymbol& property_name, Value, PropertyAttributes attributes, PutOwnPropertyMode = PutOwnPropertyMode::Put, bool throw_exceptions = true);
  120. bool put_own_property_by_index(Object& this_object, u32 property_index, Value, PropertyAttributes attributes, PutOwnPropertyMode = PutOwnPropertyMode::Put, bool throw_exceptions = true);
  121. Value call_native_property_getter(NativeProperty& property, Value this_value) const;
  122. void call_native_property_setter(NativeProperty& property, Value this_value, Value) const;
  123. void set_shape(Shape&);
  124. bool m_is_extensible { true };
  125. bool m_transitions_enabled { true };
  126. Shape* m_shape { nullptr };
  127. Vector<Value> m_storage;
  128. IndexedProperties m_indexed_properties;
  129. };
  130. }