![]() Most of the time there won't be any animation frame callbacks, and we can keep our behavior of dispatching events in the animation timer. |
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.. | ||
EventLoop.cpp | ||
EventLoop.h | ||
Task.cpp | ||
Task.h | ||
TaskQueue.cpp | ||
TaskQueue.h |
![]() Most of the time there won't be any animation frame callbacks, and we can keep our behavior of dispatching events in the animation timer. |
||
---|---|---|
.. | ||
EventLoop.cpp | ||
EventLoop.h | ||
Task.cpp | ||
Task.h | ||
TaskQueue.cpp | ||
TaskQueue.h |