
Everyone used this hook in the same way: immediately accept() on the socket and then do something with the newly accepted fd. This patch simplifies the hook by having LocalServer do the accepting automatically.
38 lines
804 B
C++
38 lines
804 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/Notifier.h>
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#include <LibCore/Object.h>
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namespace Core {
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class LocalServer : public Object {
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C_OBJECT(LocalServer)
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public:
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virtual ~LocalServer() override;
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bool take_over_from_system_server(String const& path = String());
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bool is_listening() const { return m_listening; }
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bool listen(const String& address);
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RefPtr<LocalSocket> accept();
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Function<void(NonnullRefPtr<Core::LocalSocket>)> on_accept;
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Function<void()> on_ready_to_accept;
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private:
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explicit LocalServer(Object* parent = nullptr);
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void setup_notifier();
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int m_fd { -1 };
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bool m_listening { false };
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RefPtr<Notifier> m_notifier;
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};
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}
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