237 lines
7.9 KiB
C++
237 lines
7.9 KiB
C++
#pragma once
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#include <AK/InlineLinkedList.h>
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#include <AK/String.h>
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#include <LibCore/CObject.h>
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#include <LibDraw/DisjointRectSet.h>
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#include <LibDraw/GraphicsBitmap.h>
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#include <LibDraw/Rect.h>
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#include <WindowServer/WSWindowFrame.h>
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#include <WindowServer/WSWindowType.h>
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class WSClientConnection;
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class WSCursor;
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class WSMenu;
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class WSMouseEvent;
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enum WSWMEventMask {
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WindowRectChanges = 1 << 0,
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WindowStateChanges = 1 << 1,
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WindowIconChanges = 1 << 2,
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WindowRemovals = 1 << 3,
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};
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enum class WindowTileType {
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None = 0,
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Left,
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Right,
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};
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enum class PopupMenuItem {
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Minimize = 0,
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Maximize,
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};
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class WSWindow final : public CObject
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, public InlineLinkedListNode<WSWindow> {
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C_OBJECT(WSWindow)
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public:
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WSWindow(WSClientConnection&, WSWindowType, int window_id, bool modal, bool minimizable, bool resizable, bool fullscreen);
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WSWindow(CObject&, WSWindowType);
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virtual ~WSWindow() override;
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void popup_window_menu(const Point&);
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void request_close();
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unsigned wm_event_mask() const { return m_wm_event_mask; }
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void set_wm_event_mask(unsigned mask) { m_wm_event_mask = mask; }
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bool is_minimized() const { return m_minimized; }
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void set_minimized(bool);
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bool is_minimizable() const { return m_minimizable; }
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void set_minimizable(bool);
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bool is_resizable() const { return m_resizable && !m_fullscreen; }
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void set_resizable(bool);
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bool is_maximized() const { return m_maximized; }
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void set_maximized(bool);
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bool is_fullscreen() const { return m_fullscreen; }
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void set_fullscreen(bool);
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WindowTileType tiled() const { return m_tiled; }
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void set_tiled(WindowTileType);
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bool is_occluded() const { return m_occluded; }
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void set_occluded(bool);
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bool show_titlebar() const { return m_show_titlebar; }
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void set_show_titlebar(bool show) { m_show_titlebar = show; }
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bool is_movable() const
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{
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return m_type == WSWindowType::Normal;
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}
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WSWindowFrame& frame() { return m_frame; }
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const WSWindowFrame& frame() const { return m_frame; }
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bool is_blocked_by_modal_window() const;
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bool listens_to_wm_events() const { return m_listens_to_wm_events; }
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WSClientConnection* client() { return m_client; }
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const WSClientConnection* client() const { return m_client; }
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WSWindowType type() const { return m_type; }
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int window_id() const { return m_window_id; }
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String title() const { return m_title; }
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void set_title(const String&);
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float opacity() const { return m_opacity; }
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void set_opacity(float);
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int x() const { return m_rect.x(); }
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int y() const { return m_rect.y(); }
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int width() const { return m_rect.width(); }
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int height() const { return m_rect.height(); }
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bool is_active() const;
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bool is_visible() const { return m_visible; }
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void set_visible(bool);
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bool is_modal() const { return m_modal; }
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Rect rect() const { return m_rect; }
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void set_rect(const Rect&);
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void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
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void set_rect_without_repaint(const Rect& rect)
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{
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if (m_rect == rect)
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return;
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auto old_rect = m_rect;
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m_rect = rect;
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m_frame.notify_window_rect_changed(old_rect, rect);
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}
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void set_rect_from_window_manager_resize(const Rect&);
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void set_taskbar_rect(const Rect& rect) { m_taskbar_rect = rect; }
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const Rect& taskbar_rect() const { return m_taskbar_rect; }
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void move_to(const Point& position) { set_rect({ position, size() }); }
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void move_to(int x, int y) { move_to({ x, y }); }
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Point position() const { return m_rect.location(); }
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void set_position(const Point& position) { set_rect({ position.x(), position.y(), width(), height() }); }
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void set_position_without_repaint(const Point& position) { set_rect_without_repaint({ position.x(), position.y(), width(), height() }); }
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Size size() const { return m_rect.size(); }
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void invalidate();
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void invalidate(const Rect&);
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virtual void event(CEvent&) override;
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// Only used by WSWindowType::MenuApplet. Perhaps it could be a WSWindow subclass? I don't know.
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void set_rect_in_menubar(const Rect& rect) { m_rect_in_menubar = rect; }
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const Rect& rect_in_menubar() const { return m_rect_in_menubar; }
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const GraphicsBitmap* backing_store() const { return m_backing_store.ptr(); }
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GraphicsBitmap* backing_store() { return m_backing_store.ptr(); }
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void set_backing_store(RefPtr<GraphicsBitmap>&& backing_store)
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{
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m_last_backing_store = move(m_backing_store);
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m_backing_store = move(backing_store);
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}
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void swap_backing_stores()
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{
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swap(m_backing_store, m_last_backing_store);
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}
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GraphicsBitmap* last_backing_store() { return m_last_backing_store.ptr(); }
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void set_global_cursor_tracking_enabled(bool);
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void set_automatic_cursor_tracking_enabled(bool enabled) { m_automatic_cursor_tracking_enabled = enabled; }
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bool global_cursor_tracking() const { return m_global_cursor_tracking_enabled || m_automatic_cursor_tracking_enabled; }
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bool has_alpha_channel() const { return m_has_alpha_channel; }
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void set_has_alpha_channel(bool value) { m_has_alpha_channel = value; }
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Size size_increment() const { return m_size_increment; }
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void set_size_increment(const Size& increment) { m_size_increment = increment; }
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Size base_size() const { return m_base_size; }
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void set_base_size(const Size& size) { m_base_size = size; }
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const GraphicsBitmap& icon() const { return *m_icon; }
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void set_icon(NonnullRefPtr<GraphicsBitmap>&& icon) { m_icon = move(icon); }
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void set_default_icon();
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const WSCursor* override_cursor() const { return m_override_cursor.ptr(); }
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void set_override_cursor(RefPtr<WSCursor>&& cursor) { m_override_cursor = move(cursor); }
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void request_update(const Rect&);
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DisjointRectSet take_pending_paint_rects() { return move(m_pending_paint_rects); }
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bool in_minimize_animation() const { return m_minimize_animation_step != -1; }
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int minimize_animation_index() const { return m_minimize_animation_step; }
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void step_minimize_animation() { m_minimize_animation_step += 1; }
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void start_minimize_animation() { m_minimize_animation_step = 0; }
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void end_minimize_animation() { m_minimize_animation_step = -1; }
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// For InlineLinkedList.
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// FIXME: Maybe make a ListHashSet and then WSWindowManager can just use that.
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WSWindow* m_next { nullptr };
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WSWindow* m_prev { nullptr };
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private:
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void handle_mouse_event(const WSMouseEvent&);
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void update_menu_item_text(PopupMenuItem item);
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void update_menu_item_enabled(PopupMenuItem item);
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WSClientConnection* m_client { nullptr };
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String m_title;
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Rect m_rect;
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Rect m_saved_nonfullscreen_rect;
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Rect m_taskbar_rect;
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WSWindowType m_type { WSWindowType::Normal };
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bool m_global_cursor_tracking_enabled { false };
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bool m_automatic_cursor_tracking_enabled { false };
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bool m_visible { true };
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bool m_has_alpha_channel { false };
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bool m_modal { false };
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bool m_minimizable { false };
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bool m_resizable { false };
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bool m_listens_to_wm_events { false };
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bool m_minimized { false };
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bool m_maximized { false };
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bool m_fullscreen { false };
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WindowTileType m_tiled { WindowTileType::None };
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Rect m_untiled_rect;
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bool m_occluded { false };
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bool m_show_titlebar { true };
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RefPtr<GraphicsBitmap> m_backing_store;
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RefPtr<GraphicsBitmap> m_last_backing_store;
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int m_window_id { -1 };
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float m_opacity { 1 };
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Size m_size_increment;
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Size m_base_size;
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NonnullRefPtr<GraphicsBitmap> m_icon;
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RefPtr<WSCursor> m_override_cursor;
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WSWindowFrame m_frame;
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unsigned m_wm_event_mask { 0 };
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DisjointRectSet m_pending_paint_rects;
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Rect m_unmaximized_rect;
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Rect m_rect_in_menubar;
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RefPtr<WSMenu> m_window_menu;
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int m_minimize_animation_step { -1 };
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};
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