
You can now get to the WSMenuManager via WSMenuManager::the(). Also note that it's initialized after WSWindowManager.
113 lines
2.8 KiB
C++
113 lines
2.8 KiB
C++
#pragma once
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#include "WSMenu.h"
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#include "WSMenuBar.h"
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#include <AK/HashMap.h>
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#include <LibCore/CObject.h>
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#include <WindowServer/WSWindow.h>
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class AClientConnection;
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class WSMenuManager final : public CObject {
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C_OBJECT(WSMenuManager)
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public:
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static WSMenuManager& the();
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WSMenuManager();
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virtual ~WSMenuManager() override;
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void refresh();
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virtual void event(CEvent&) override;
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bool is_open(const WSMenu&) const;
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Vector<WeakPtr<WSMenu>>& open_menu_stack() { return m_open_menu_stack; }
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Rect menubar_rect() const;
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static int menubar_menu_margin() { return 16; }
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void set_needs_window_resize();
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WSMenu* current_menu() { return m_current_menu.ptr(); }
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void set_current_menu(WSMenu*, bool is_submenu = false);
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void open_menu(WSMenu&);
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WSMenuBar* current_menubar() { return m_current_menubar.ptr(); }
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void set_current_menubar(WSMenuBar*);
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void close_menubar(WSMenuBar&);
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void close_bar();
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void close_everyone();
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void close_everyone_not_in_lineage(WSMenu&);
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void close_menu_and_descendants(WSMenu&);
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void close_all_menus_from_client(Badge<WSClientConnection>, WSClientConnection&);
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void add_applet(WSWindow&);
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void remove_applet(WSWindow&);
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void invalidate_applet(const WSWindow&, const Rect&);
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Color menu_selection_color() const { return m_menu_selection_color; }
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WSMenu& system_menu() { return *m_system_menu; }
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WSMenu* find_internal_menu_by_id(int);
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int theme_index() const { return m_theme_index; }
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template<typename Callback>
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void for_each_active_menubar_menu(Callback callback)
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{
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if (callback(system_menu()) == IterationDecision::Break)
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return;
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if (m_current_menubar)
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m_current_menubar->for_each_menu(callback);
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}
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private:
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void close_menus(const Vector<WSMenu*>&);
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WSWindow& window() { return *m_window; }
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const WSWindow& window() const { return *m_window; }
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void handle_menu_mouse_event(WSMenu&, const WSMouseEvent&);
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void draw();
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void draw_applet(const WSWindow&);
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void tick_clock();
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RefPtr<WSWindow> m_window;
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String m_username;
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WeakPtr<WSMenu> m_current_menu;
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Vector<WeakPtr<WSMenu>> m_open_menu_stack;
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Vector<WeakPtr<WSWindow>> m_applets;
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Rect m_username_rect;
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bool m_needs_window_resize { false };
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bool m_bar_open { false };
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struct AppMetadata {
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String executable;
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String name;
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String icon_path;
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String category;
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};
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Vector<AppMetadata> m_apps;
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HashMap<String, NonnullRefPtr<WSMenu>> m_app_category_menus;
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struct ThemeMetadata {
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String name;
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String path;
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};
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RefPtr<WSMenu> m_system_menu;
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Color m_menu_selection_color;
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int m_theme_index { 0 };
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Vector<ThemeMetadata> m_themes;
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RefPtr<WSMenu> m_themes_menu;
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WeakPtr<WSMenuBar> m_current_menubar;
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};
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