
Actions that are checkable and members of a GActionGroup will now be painted with a radio button appearance in menus.
69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
#pragma once
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#include <AK/String.h>
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#include <AK/Function.h>
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#include <LibDraw/Rect.h>
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class GraphicsBitmap;
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class WSMenu;
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class WSMenuItem {
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public:
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enum Type {
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None,
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Text,
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Separator,
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};
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WSMenuItem(WSMenu&, unsigned identifier, const String& text, const String& shortcut_text = {}, bool enabled = true, bool checkable = false, bool checked = false, const GraphicsBitmap* icon = nullptr);
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WSMenuItem(WSMenu&, Type);
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~WSMenuItem();
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Type type() const { return m_type; }
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bool is_enabled() const { return m_enabled; }
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void set_enabled(bool);
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bool is_checkable() const { return m_checkable; }
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void set_checkable(bool checkable) { m_checkable = checkable; }
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bool is_checked() const { return m_checked; }
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void set_checked(bool);
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String text() const { return m_text; }
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void set_text(const String& text) { m_text = text; }
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String shortcut_text() const { return m_shortcut_text; }
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void set_shortcut_text(const String& text) { m_shortcut_text = text; }
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void set_rect(const Rect& rect) { m_rect = rect; }
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Rect rect() const { return m_rect; }
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unsigned identifier() const { return m_identifier; }
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const GraphicsBitmap* icon() const { return m_icon; }
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void set_icon(const GraphicsBitmap* icon) { m_icon = icon; }
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bool is_submenu() const { return m_submenu_id != -1; }
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int submenu_id() const { return m_submenu_id; }
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void set_submenu_id(int submenu_id) { m_submenu_id = submenu_id; }
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WSMenu* submenu();
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bool is_exclusive() const { return m_exclusive; }
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void set_exclusive(bool exclusive) { m_exclusive = exclusive; }
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private:
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WSMenu& m_menu;
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Type m_type { None };
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bool m_enabled { true };
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bool m_checkable { false };
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bool m_checked { false };
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unsigned m_identifier { 0 };
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String m_text;
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String m_shortcut_text;
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Rect m_rect;
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RefPtr<GraphicsBitmap> m_icon;
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int m_submenu_id { -1 };
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bool m_exclusive { false };
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};
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