100 lines
5.6 KiB
C++
100 lines
5.6 KiB
C++
#pragma once
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#include <AK/Function.h>
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#include <AK/HashMap.h>
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#include <AK/OwnPtr.h>
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#include <AK/WeakPtr.h>
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#include <LibCore/CObject.h>
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#include <LibDraw/GraphicsBitmap.h>
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#include <LibIPC/IClientConnection.h>
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#include <WindowServer/WSEvent.h>
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#include <WindowServer/WindowServerEndpoint.h>
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class WSWindow;
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class WSMenu;
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class WSMenuBar;
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class WSClientConnection final
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: public IClientConnection<WindowServerEndpoint>
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, public WindowServerEndpoint {
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C_OBJECT(WSClientConnection)
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public:
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~WSClientConnection() override;
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virtual void die() override;
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void boost();
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void deboost();
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static WSClientConnection* from_client_id(int client_id);
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static void for_each_client(Function<void(WSClientConnection&)>);
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WSMenuBar* app_menubar() { return m_app_menubar.ptr(); }
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bool is_showing_modal_window() const;
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void notify_about_new_screen_rect(const Rect&);
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void notify_about_clipboard_contents_changed();
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void post_paint_message(WSWindow&);
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WSMenu* find_menu_by_id(int menu_id)
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{
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auto menu = m_menus.get(menu_id);
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if (!menu.has_value())
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return nullptr;
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return const_cast<WSMenu*>(menu.value().ptr());
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}
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private:
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explicit WSClientConnection(CLocalSocket&, int client_id);
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virtual OwnPtr<WindowServer::GreetResponse> handle(const WindowServer::Greet&) override;
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virtual OwnPtr<WindowServer::CreateMenubarResponse> handle(const WindowServer::CreateMenubar&) override;
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virtual OwnPtr<WindowServer::DestroyMenubarResponse> handle(const WindowServer::DestroyMenubar&) override;
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virtual OwnPtr<WindowServer::CreateMenuResponse> handle(const WindowServer::CreateMenu&) override;
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virtual OwnPtr<WindowServer::DestroyMenuResponse> handle(const WindowServer::DestroyMenu&) override;
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virtual OwnPtr<WindowServer::AddMenuToMenubarResponse> handle(const WindowServer::AddMenuToMenubar&) override;
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virtual OwnPtr<WindowServer::SetApplicationMenubarResponse> handle(const WindowServer::SetApplicationMenubar&) override;
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virtual OwnPtr<WindowServer::AddMenuItemResponse> handle(const WindowServer::AddMenuItem&) override;
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virtual OwnPtr<WindowServer::AddMenuSeparatorResponse> handle(const WindowServer::AddMenuSeparator&) override;
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virtual OwnPtr<WindowServer::UpdateMenuItemResponse> handle(const WindowServer::UpdateMenuItem&) override;
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virtual OwnPtr<WindowServer::CreateWindowResponse> handle(const WindowServer::CreateWindow&) override;
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virtual OwnPtr<WindowServer::DestroyWindowResponse> handle(const WindowServer::DestroyWindow&) override;
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virtual OwnPtr<WindowServer::SetWindowTitleResponse> handle(const WindowServer::SetWindowTitle&) override;
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virtual OwnPtr<WindowServer::GetWindowTitleResponse> handle(const WindowServer::GetWindowTitle&) override;
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virtual OwnPtr<WindowServer::SetWindowRectResponse> handle(const WindowServer::SetWindowRect&) override;
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virtual OwnPtr<WindowServer::GetWindowRectResponse> handle(const WindowServer::GetWindowRect&) override;
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virtual void handle(const WindowServer::InvalidateRect&) override;
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virtual void handle(const WindowServer::DidFinishPainting&) override;
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virtual OwnPtr<WindowServer::SetGlobalCursorTrackingResponse> handle(const WindowServer::SetGlobalCursorTracking&) override;
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virtual OwnPtr<WindowServer::SetWindowOpacityResponse> handle(const WindowServer::SetWindowOpacity&) override;
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virtual OwnPtr<WindowServer::SetWindowBackingStoreResponse> handle(const WindowServer::SetWindowBackingStore&) override;
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virtual OwnPtr<WindowServer::GetClipboardContentsResponse> handle(const WindowServer::GetClipboardContents&) override;
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virtual OwnPtr<WindowServer::SetClipboardContentsResponse> handle(const WindowServer::SetClipboardContents&) override;
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virtual void handle(const WindowServer::WM_SetActiveWindow&) override;
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virtual void handle(const WindowServer::WM_SetWindowMinimized&) override;
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virtual void handle(const WindowServer::WM_StartWindowResize&) override;
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virtual void handle(const WindowServer::WM_PopupWindowMenu&) override;
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virtual OwnPtr<WindowServer::SetWindowHasAlphaChannelResponse> handle(const WindowServer::SetWindowHasAlphaChannel&) override;
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virtual OwnPtr<WindowServer::MoveWindowToFrontResponse> handle(const WindowServer::MoveWindowToFront&) override;
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virtual OwnPtr<WindowServer::SetFullscreenResponse> handle(const WindowServer::SetFullscreen&) override;
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virtual void handle(const WindowServer::AsyncSetWallpaper&) override;
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virtual OwnPtr<WindowServer::GetWallpaperResponse> handle(const WindowServer::GetWallpaper&) override;
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virtual OwnPtr<WindowServer::SetResolutionResponse> handle(const WindowServer::SetResolution&) override;
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virtual OwnPtr<WindowServer::SetWindowOverrideCursorResponse> handle(const WindowServer::SetWindowOverrideCursor&) override;
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virtual OwnPtr<WindowServer::PopupMenuResponse> handle(const WindowServer::PopupMenu&) override;
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virtual OwnPtr<WindowServer::DismissMenuResponse> handle(const WindowServer::DismissMenu&) override;
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virtual OwnPtr<WindowServer::SetWindowIconBitmapResponse> handle(const WindowServer::SetWindowIconBitmap&) override;
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virtual void handle(const WindowServer::WM_SetWindowTaskbarRect&) override;
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virtual OwnPtr<WindowServer::StartDragResponse> handle(const WindowServer::StartDrag&) override;
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HashMap<int, NonnullRefPtr<WSWindow>> m_windows;
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HashMap<int, NonnullOwnPtr<WSMenuBar>> m_menubars;
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HashMap<int, NonnullRefPtr<WSMenu>> m_menus;
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WeakPtr<WSMenuBar> m_app_menubar;
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int m_next_menubar_id { 10000 };
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int m_next_menu_id { 20000 };
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int m_next_window_id { 1982 };
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RefPtr<SharedBuffer> m_last_sent_clipboard_content;
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};
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