
We used to have two different models for displaying file system contents: the FileManager-grade table-like directory model, which exposed rich data (such as file icons with integrated image previews) about contents of a single directory, and the tree-like GFileSystemModel, which only exposed a tree of file names with very basic info about them. This commit unifies the two. The new GFileSystemModel can be used both as a tree-like and as a table-like model, or in fact in both ways simultaneously. It exposes rich data about a file system subtree rooted at the given root. The users of the two previous models are all ported to use this new model.
55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
#include <AK/FileSystemPath.h>
|
|
#include <AK/Optional.h>
|
|
#include <LibCore/CUserInfo.h>
|
|
#include <LibGUI/GDialog.h>
|
|
#include <LibGUI/GTableView.h>
|
|
|
|
class GFileSystemModel;
|
|
class GLabel;
|
|
class GTextBox;
|
|
|
|
class GFilePicker final : public GDialog {
|
|
C_OBJECT(GFilePicker)
|
|
public:
|
|
enum class Mode {
|
|
Open,
|
|
Save
|
|
};
|
|
|
|
static Optional<String> get_open_filepath(const String& window_title = {});
|
|
static Optional<String> get_save_filepath(const String& title, const String& extension);
|
|
static bool file_exists(const StringView& path);
|
|
|
|
virtual ~GFilePicker() override;
|
|
|
|
FileSystemPath selected_file() const { return m_selected_file; }
|
|
|
|
private:
|
|
void set_preview(const FileSystemPath&);
|
|
void clear_preview();
|
|
void on_file_return();
|
|
|
|
GFilePicker(Mode type = Mode::Open, const StringView& file_name = "Untitled", const StringView& path = String(get_current_user_home_path()), CObject* parent = nullptr);
|
|
|
|
static String ok_button_name(Mode mode)
|
|
{
|
|
switch (mode) {
|
|
case Mode::Open:
|
|
return "Open";
|
|
case Mode::Save:
|
|
return "Save";
|
|
default:
|
|
return "OK";
|
|
}
|
|
}
|
|
|
|
RefPtr<GTableView> m_view;
|
|
NonnullRefPtr<GFileSystemModel> m_model;
|
|
FileSystemPath m_selected_file;
|
|
|
|
RefPtr<GTextBox> m_filename_textbox;
|
|
RefPtr<GLabel> m_preview_image_label;
|
|
RefPtr<GLabel> m_preview_name_label;
|
|
RefPtr<GLabel> m_preview_geometry_label;
|
|
Mode m_mode { Mode::Open };
|
|
};
|