ladybird/Userland/Libraries/LibWeb/LayoutTreeModel.cpp
sin-ack ca2c81251a Everywhere: Replace Model::update() with Model::invalidate()
Most of the models were just calling did_update anyway, which is
pointless since it can be unified to the base Model class. Instead, code
calling update() will now call invalidate(), which functions identically
and is more obvious in what it does.

Additionally, a default implementation is provided, which removes the
need to add empty implementations of update() for each model subclass.

Co-Authored-By: Ali Mohammad Pur <ali.mpfard@gmail.com>
2021-08-06 19:14:31 +02:00

137 lines
4.5 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "LayoutTreeModel.h"
#include <AK/StringBuilder.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/Element.h>
#include <LibWeb/Layout/InitialContainingBlockBox.h>
#include <LibWeb/Layout/TextNode.h>
#include <ctype.h>
#include <stdio.h>
namespace Web {
LayoutTreeModel::LayoutTreeModel(DOM::Document& document)
: m_document(document)
{
m_document_icon.set_bitmap_for_size(16, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/filetype-html.png"));
m_element_icon.set_bitmap_for_size(16, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/inspector-object.png"));
m_text_icon.set_bitmap_for_size(16, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/filetype-unknown.png"));
}
LayoutTreeModel::~LayoutTreeModel()
{
}
GUI::ModelIndex LayoutTreeModel::index(int row, int column, const GUI::ModelIndex& parent) const
{
if (!parent.is_valid())
return create_index(row, column, m_document->layout_node());
auto& parent_node = *static_cast<Layout::Node*>(parent.internal_data());
return create_index(row, column, parent_node.child_at_index(row));
}
GUI::ModelIndex LayoutTreeModel::parent_index(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return {};
auto& node = *static_cast<Layout::Node*>(index.internal_data());
if (!node.parent())
return {};
// No grandparent? Parent is the document!
if (!node.parent()->parent()) {
return create_index(0, 0, m_document->layout_node());
}
// Walk the grandparent's children to find the index of node's parent in its parent.
// (This is needed to produce the row number of the GUI::ModelIndex corresponding to node's parent.)
int grandparent_child_index = 0;
for (auto* grandparent_child = node.parent()->parent()->first_child(); grandparent_child; grandparent_child = grandparent_child->next_sibling()) {
if (grandparent_child == node.parent())
return create_index(grandparent_child_index, 0, node.parent());
++grandparent_child_index;
}
VERIFY_NOT_REACHED();
return {};
}
int LayoutTreeModel::row_count(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return 1;
auto& node = *static_cast<Layout::Node*>(index.internal_data());
return node.child_count();
}
int LayoutTreeModel::column_count(const GUI::ModelIndex&) const
{
return 1;
}
static String with_whitespace_collapsed(const StringView& string)
{
StringBuilder builder;
for (size_t i = 0; i < string.length(); ++i) {
if (isspace(string[i])) {
builder.append(' ');
while (i < string.length()) {
if (isspace(string[i])) {
++i;
continue;
}
builder.append(string[i]);
break;
}
continue;
}
builder.append(string[i]);
}
return builder.to_string();
}
GUI::Variant LayoutTreeModel::data(const GUI::ModelIndex& index, GUI::ModelRole role) const
{
auto& node = *static_cast<Layout::Node*>(index.internal_data());
if (role == GUI::ModelRole::Icon) {
if (is<Layout::InitialContainingBlockBox>(node))
return m_document_icon;
if (is<Layout::TextNode>(node))
return m_text_icon;
return m_element_icon;
}
if (role == GUI::ModelRole::Display) {
if (is<Layout::TextNode>(node))
return String::formatted("TextNode: {}", with_whitespace_collapsed(verify_cast<Layout::TextNode>(node).text_for_rendering()));
StringBuilder builder;
builder.append(node.class_name());
builder.append(' ');
if (node.is_anonymous()) {
builder.append("[anonymous]");
} else if (!node.dom_node()->is_element()) {
builder.append(node.dom_node()->node_name());
} else {
auto& element = verify_cast<DOM::Element>(*node.dom_node());
builder.append('<');
builder.append(element.local_name());
element.for_each_attribute([&](auto& name, auto& value) {
builder.append(' ');
builder.append(name);
builder.append('=');
builder.append('"');
builder.append(value);
builder.append('"');
});
builder.append('>');
}
return builder.to_string();
}
return {};
}
}