
This change unfortunately cannot be atomically made without a single commit changing everything. Most of the important changes are in LibIPC/Connection.cpp, LibIPC/ServerConnection.cpp and LibCore/LocalServer.cpp. The notable changes are: - IPCCompiler now generates the decode and decode_message functions such that they take a Core::Stream::LocalSocket instead of the socket fd. - IPC::Decoder now uses the receive_fd method of LocalSocket instead of doing system calls directly on the fd. - IPC::ConnectionBase and related classes now use the Stream API functions. - IPC::ServerConnection no longer constructs the socket itself; instead, a convenience macro, IPC_CLIENT_CONNECTION, is used in place of C_OBJECT and will generate a static try_create factory function for the ServerConnection subclass. The subclass is now responsible for passing the socket constructed in this function to its ServerConnection base; the socket is passed as the first argument to the constructor (as a NonnullOwnPtr<Core::Stream::LocalServer>) before any other arguments. - The functionality regarding taking over sockets from SystemServer has been moved to LibIPC/SystemServerTakeover.cpp. The Core::LocalSocket implementation of this functionality hasn't been deleted due to my intention of removing this class in the near future and to reduce noise on this (already quite noisy) PR.
241 lines
9.7 KiB
C++
241 lines
9.7 KiB
C++
/*
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* Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Interpreter.h>
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#include <LibJS/Parser.h>
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#include <LibJS/Runtime/FunctionObject.h>
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#include <LibProtocol/WebSocket.h>
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#include <LibProtocol/WebSocketClient.h>
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#include <LibWeb/Bindings/EventWrapper.h>
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#include <LibWeb/Bindings/WebSocketWrapper.h>
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#include <LibWeb/DOM/DOMException.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/Event.h>
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#include <LibWeb/DOM/EventDispatcher.h>
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#include <LibWeb/DOM/EventListener.h>
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#include <LibWeb/DOM/ExceptionOr.h>
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#include <LibWeb/DOM/Window.h>
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#include <LibWeb/HTML/CloseEvent.h>
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#include <LibWeb/HTML/EventHandler.h>
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#include <LibWeb/HTML/EventNames.h>
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#include <LibWeb/HTML/MessageEvent.h>
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#include <LibWeb/HTML/WebSocket.h>
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#include <LibWeb/Origin.h>
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namespace Web::HTML {
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WebSocketClientManager& WebSocketClientManager::the()
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{
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static RefPtr<WebSocketClientManager> s_the;
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if (!s_the)
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s_the = WebSocketClientManager::try_create().release_value_but_fixme_should_propagate_errors();
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return *s_the;
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}
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ErrorOr<NonnullRefPtr<WebSocketClientManager>> WebSocketClientManager::try_create()
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{
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auto websocket_client = TRY(Protocol::WebSocketClient::try_create());
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return adopt_nonnull_ref_or_enomem(new (nothrow) WebSocketClientManager(move(websocket_client)));
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}
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WebSocketClientManager::WebSocketClientManager(NonnullRefPtr<Protocol::WebSocketClient> websocket_client)
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: m_websocket_client(move(websocket_client))
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{
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}
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RefPtr<Protocol::WebSocket> WebSocketClientManager::connect(const AK::URL& url)
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{
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return m_websocket_client->connect(url);
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}
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// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
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DOM::ExceptionOr<NonnullRefPtr<WebSocket>> WebSocket::create_with_global_object(Bindings::WindowObject& window, const String& url)
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{
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AK::URL url_record(url);
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if (!url_record.is_valid())
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return DOM::SyntaxError::create("Invalid URL");
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if (!url_record.protocol().is_one_of("ws", "wss"))
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return DOM::SyntaxError::create("Invalid protocol");
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if (!url_record.fragment().is_empty())
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return DOM::SyntaxError::create("Presence of URL fragment is invalid");
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// 5. If `protocols` is a string, set `protocols` to a sequence consisting of just that string
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// 6. If any of the values in `protocols` occur more than once or otherwise fail to match the requirements, throw SyntaxError
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return WebSocket::create(window.impl(), url_record);
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}
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WebSocket::WebSocket(DOM::Window& window, AK::URL& url)
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: EventTarget(static_cast<Bindings::ScriptExecutionContext&>(window.associated_document()))
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, m_window(window)
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{
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// FIXME: Integrate properly with FETCH as per https://fetch.spec.whatwg.org/#websocket-opening-handshake
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m_websocket = WebSocketClientManager::the().connect(url);
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m_websocket->on_open = [weak_this = make_weak_ptr()] {
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if (!weak_this)
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return;
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auto& websocket = const_cast<WebSocket&>(*weak_this);
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websocket.on_open();
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};
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m_websocket->on_message = [weak_this = make_weak_ptr()](auto message) {
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if (!weak_this)
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return;
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auto& websocket = const_cast<WebSocket&>(*weak_this);
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websocket.on_message(move(message.data), message.is_text);
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};
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m_websocket->on_close = [weak_this = make_weak_ptr()](auto code, auto reason, bool was_clean) {
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if (!weak_this)
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return;
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auto& websocket = const_cast<WebSocket&>(*weak_this);
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websocket.on_close(code, reason, was_clean);
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};
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m_websocket->on_error = [weak_this = make_weak_ptr()](auto) {
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if (!weak_this)
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return;
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auto& websocket = const_cast<WebSocket&>(*weak_this);
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websocket.on_error();
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};
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}
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WebSocket::~WebSocket()
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{
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}
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// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
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WebSocket::ReadyState WebSocket::ready_state() const
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{
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if (!m_websocket)
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return WebSocket::ReadyState::Closed;
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auto ready_state = const_cast<Protocol::WebSocket&>(*m_websocket).ready_state();
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switch (ready_state) {
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case Protocol::WebSocket::ReadyState::Connecting:
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return WebSocket::ReadyState::Connecting;
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case Protocol::WebSocket::ReadyState::Open:
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return WebSocket::ReadyState::Open;
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case Protocol::WebSocket::ReadyState::Closing:
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return WebSocket::ReadyState::Closing;
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case Protocol::WebSocket::ReadyState::Closed:
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return WebSocket::ReadyState::Closed;
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}
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return WebSocket::ReadyState::Closed;
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}
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// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
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String WebSocket::extensions() const
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{
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if (!m_websocket)
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return String::empty();
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// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
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// FIXME: Change the extensions attribute's value to the extensions in use, if it is not the null value.
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return String::empty();
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}
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// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
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String WebSocket::protocol() const
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{
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if (!m_websocket)
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return String::empty();
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// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
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// FIXME: Change the protocol attribute's value to the subprotocol in use, if it is not the null value.
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return String::empty();
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}
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// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
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DOM::ExceptionOr<void> WebSocket::close(u16 code, const String& reason)
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{
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// HACK : we should have an Optional<u16>
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if (code == 0)
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code = 1000;
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if (code != 1000 && (code < 3000 || code > 4099))
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return DOM::InvalidAccessError::create("The close error code is invalid");
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if (!reason.is_empty() && reason.bytes().size() > 123)
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return DOM::SyntaxError::create("The close reason is longer than 123 bytes");
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auto state = ready_state();
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if (state == WebSocket::ReadyState::Closing || state == WebSocket::ReadyState::Closed)
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return {};
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// Note : Both of these are handled by the WebSocket Protocol when calling close()
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// 3b. If the WebSocket connection is not yet established [WSP]
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// 3c. If the WebSocket closing handshake has not yet been started [WSP]
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m_websocket->close(code, reason);
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return {};
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}
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// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
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DOM::ExceptionOr<void> WebSocket::send(const String& data)
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{
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auto state = ready_state();
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if (state == WebSocket::ReadyState::Connecting)
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return DOM::InvalidStateError::create("Websocket is still CONNECTING");
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if (state == WebSocket::ReadyState::Open) {
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m_websocket->send(data);
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// TODO : If the data cannot be sent, e.g. because it would need to be buffered but the buffer is full, the user agent must flag the WebSocket as full and then close the WebSocket connection.
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// TODO : Any invocation of this method with a string argument that does not throw an exception must increase the bufferedAmount attribute by the number of bytes needed to express the argument as UTF-8.
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}
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return {};
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}
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// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
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void WebSocket::on_open()
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{
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// 1. Change the readyState attribute's value to OPEN (1).
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// 2. Change the extensions attribute's value to the extensions in use, if it is not the null value. [WSP]
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// 3. Change the protocol attribute's value to the subprotocol in use, if it is not the null value. [WSP]
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dispatch_event(DOM::Event::create(EventNames::open));
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}
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// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
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void WebSocket::on_error()
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{
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dispatch_event(DOM::Event::create(EventNames::error));
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}
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// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
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void WebSocket::on_close(u16 code, String reason, bool was_clean)
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{
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// 1. Change the readyState attribute's value to CLOSED. This is handled by the Protocol's WebSocket
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// 2. If [needed], fire an event named error at the WebSocket object. This is handled by the Protocol's WebSocket
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CloseEventInit event_init {};
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event_init.was_clean = was_clean;
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event_init.code = code;
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event_init.reason = move(reason);
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dispatch_event(CloseEvent::create(EventNames::close, event_init));
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}
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// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
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void WebSocket::on_message(ByteBuffer message, bool is_text)
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{
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if (m_websocket->ready_state() != Protocol::WebSocket::ReadyState::Open)
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return;
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if (is_text) {
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auto text_message = String(ReadonlyBytes(message));
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MessageEventInit event_init {};
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event_init.data = JS::js_string(wrapper()->vm(), text_message);
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event_init.origin = url();
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dispatch_event(MessageEvent::create(EventNames::message, event_init));
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return;
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}
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// type indicates that the data is Binary and binaryType is "blob"
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// type indicates that the data is Binary and binaryType is "arraybuffer"
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TODO();
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}
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JS::Object* WebSocket::create_wrapper(JS::GlobalObject& global_object)
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{
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return wrap(global_object, *this);
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}
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#undef __ENUMERATE
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#define __ENUMERATE(attribute_name, event_name) \
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void WebSocket::set_##attribute_name(HTML::EventHandler value) \
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{ \
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set_event_handler_attribute(event_name, move(value)); \
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} \
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HTML::EventHandler WebSocket::attribute_name() \
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{ \
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return event_handler_attribute(event_name); \
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}
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ENUMERATE_WEBSOCKET_EVENT_HANDLERS(__ENUMERATE)
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#undef __ENUMERATE
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}
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