
This feature had bitrotted somewhat and would trigger errors because PrimitiveStrings were "destroyed" but because of this mode they were not removed from the string cache. Even fixing that case running test-js with the options still failed in more places.
38 lines
878 B
C++
38 lines
878 B
C++
/*
|
|
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/HashMap.h>
|
|
#include <LibJS/Runtime/GlobalObject.h>
|
|
#include <LibJS/Runtime/Object.h>
|
|
#include <LibJS/Runtime/WeakContainer.h>
|
|
|
|
namespace JS {
|
|
|
|
class WeakMap final
|
|
: public Object
|
|
, public WeakContainer {
|
|
JS_OBJECT(WeakMap, Object);
|
|
|
|
public:
|
|
static WeakMap* create(GlobalObject&);
|
|
|
|
explicit WeakMap(Object& prototype);
|
|
virtual ~WeakMap() override;
|
|
|
|
HashMap<Cell*, Value> const& values() const { return m_values; };
|
|
HashMap<Cell*, Value>& values() { return m_values; };
|
|
|
|
virtual void remove_dead_cells(Badge<Heap>) override;
|
|
|
|
private:
|
|
void visit_edges(Visitor&) override;
|
|
|
|
HashMap<Cell*, Value> m_values; // This stores Cell pointers instead of Object pointers to aide with sweeping
|
|
};
|
|
|
|
}
|