ladybird/Userland/Libraries/LibJS/Runtime/ShadowRealmConstructor.h
Linus Groh 5832de62fe LibJS: Convert NativeFunction::{call,construct}() to ThrowCompletionOr
Both at the same time because many of them call construct() in call()
and I'm not keen on adding a bunch of temporary plumbing to turn
exceptions into throw completions.
Also changes the return value of construct() to Object* instead of Value
as it always needs to return an object; allowing an arbitrary Value is a
massive foot gun.
2021-10-21 09:02:23 +01:00

28 lines
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/*
* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/NativeFunction.h>
namespace JS {
class ShadowRealmConstructor final : public NativeFunction {
JS_OBJECT(ShadowRealmConstructor, NativeFunction);
public:
explicit ShadowRealmConstructor(GlobalObject&);
virtual void initialize(GlobalObject&) override;
virtual ~ShadowRealmConstructor() override = default;
virtual ThrowCompletionOr<Value> call() override;
virtual ThrowCompletionOr<Object*> construct(FunctionObject& new_target) override;
private:
virtual bool has_constructor() const override { return true; }
};
}