ladybird/Userland/Applications/PixelPaint/Image.cpp
Andreas Kling f7053059c9 PixelPaint: Allow partial invalidation of Layer and Image
Let's give ourselves the tools needed to update less than the entire
image every time we paint.

This patch adds plumbing so that Layer invalidations have a modified
rect that gets passed on to Image, and then on to ImageEditor.
2021-07-07 13:01:20 +02:00

441 lines
13 KiB
C++

/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Image.h"
#include "Layer.h"
#include <AK/Base64.h>
#include <AK/JsonObject.h>
#include <AK/JsonObjectSerializer.h>
#include <AK/JsonValue.h>
#include <AK/LexicalPath.h>
#include <AK/MappedFile.h>
#include <AK/StringBuilder.h>
#include <LibCore/File.h>
#include <LibGUI/Painter.h>
#include <LibGfx/BMPWriter.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/PNGWriter.h>
#include <LibImageDecoderClient/Client.h>
#include <stdio.h>
namespace PixelPaint {
static RefPtr<Gfx::Bitmap> try_decode_bitmap(ByteBuffer const& bitmap_data)
{
// Spawn a new ImageDecoder service process and connect to it.
auto client = ImageDecoderClient::Client::construct();
// FIXME: Find a way to avoid the memory copying here.
auto decoded_image_or_error = client->decode_image(bitmap_data);
if (!decoded_image_or_error.has_value())
return nullptr;
// FIXME: Support multi-frame images?
auto decoded_image = decoded_image_or_error.release_value();
if (decoded_image.frames.is_empty())
return nullptr;
return move(decoded_image.frames[0].bitmap);
}
RefPtr<Image> Image::try_create_with_size(Gfx::IntSize const& size)
{
if (size.is_empty())
return nullptr;
if (size.width() > 16384 || size.height() > 16384)
return nullptr;
return adopt_ref(*new Image(size));
}
Image::Image(Gfx::IntSize const& size)
: m_title("Untitled")
, m_size(size)
{
}
void Image::paint_into(GUI::Painter& painter, Gfx::IntRect const& dest_rect) const
{
float scale = (float)dest_rect.width() / (float)rect().width();
Gfx::PainterStateSaver saver(painter);
painter.add_clip_rect(dest_rect);
for (auto& layer : m_layers) {
if (!layer.is_visible())
continue;
auto target = dest_rect.translated(layer.location().x() * scale, layer.location().y() * scale);
target.set_size(layer.size().width() * scale, layer.size().height() * scale);
painter.draw_scaled_bitmap(target, layer.bitmap(), layer.rect(), (float)layer.opacity_percent() / 100.0f);
}
}
RefPtr<Image> Image::try_create_from_bitmap(NonnullRefPtr<Gfx::Bitmap> bitmap)
{
auto image = try_create_with_size({ bitmap->width(), bitmap->height() });
if (!image)
return nullptr;
auto layer = Layer::try_create_with_bitmap(*image, *bitmap, "Background");
if (!layer)
return nullptr;
image->add_layer(layer.release_nonnull());
return image;
}
Result<NonnullRefPtr<Image>, String> Image::try_create_from_pixel_paint_file(String const& file_path)
{
auto file_or_error = Core::File::open(file_path, Core::OpenMode::ReadOnly);
if (file_or_error.is_error())
return file_or_error.error();
auto& file = *file_or_error.value();
auto contents = file.read_all();
auto json_or_error = JsonValue::from_string(contents);
if (!json_or_error.has_value())
return String { "Not a valid PP file"sv };
auto& json = json_or_error.value().as_object();
auto image = try_create_with_size({ json.get("width").to_i32(), json.get("height").to_i32() });
if (!image)
return String { "Image memory allocation failed" };
auto layers_value = json.get("layers");
for (auto& layer_value : layers_value.as_array().values()) {
auto& layer_object = layer_value.as_object();
auto name = layer_object.get("name").as_string();
auto bitmap_base64_encoded = layer_object.get("bitmap").as_string();
auto bitmap_data = decode_base64(bitmap_base64_encoded);
auto bitmap = try_decode_bitmap(bitmap_data);
if (!bitmap)
return String { "Layer bitmap decode failed"sv };
auto layer = Layer::try_create_with_bitmap(*image, bitmap.release_nonnull(), name);
if (!layer)
return String { "Layer allocation failed"sv };
auto width = layer_object.get("width").to_i32();
auto height = layer_object.get("height").to_i32();
if (width != layer->size().width() || height != layer->size().height())
return String { "Decoded layer bitmap has wrong size"sv };
image->add_layer(*layer);
layer->set_location({ layer_object.get("locationx").to_i32(), layer_object.get("locationy").to_i32() });
layer->set_opacity_percent(layer_object.get("opacity_percent").to_i32());
layer->set_visible(layer_object.get("visible").as_bool());
layer->set_selected(layer_object.get("selected").as_bool());
}
image->set_path(file_path);
return image.release_nonnull();
}
Result<NonnullRefPtr<Image>, String> Image::try_create_from_file(String const& file_path)
{
auto image_or_error = try_create_from_pixel_paint_file(file_path);
if (!image_or_error.is_error())
return image_or_error.release_value();
auto file_or_error = MappedFile::map(file_path);
if (file_or_error.is_error())
return String { "Unable to mmap file"sv };
auto& mapped_file = *file_or_error.value();
// FIXME: Find a way to avoid the memory copy here.
auto bitmap = try_decode_bitmap(ByteBuffer::copy(mapped_file.bytes()));
if (!bitmap)
return String { "Unable to decode image"sv };
auto image = Image::try_create_from_bitmap(bitmap.release_nonnull());
if (!image)
return String { "Unable to allocate Image"sv };
image->set_path(file_path);
return image.release_nonnull();
}
Result<void, String> Image::write_to_file(const String& file_path) const
{
StringBuilder builder;
JsonObjectSerializer json(builder);
json.add("width", m_size.width());
json.add("height", m_size.height());
{
auto json_layers = json.add_array("layers");
for (const auto& layer : m_layers) {
Gfx::BMPWriter bmp_dumber;
auto json_layer = json_layers.add_object();
json_layer.add("width", layer.size().width());
json_layer.add("height", layer.size().height());
json_layer.add("name", layer.name());
json_layer.add("locationx", layer.location().x());
json_layer.add("locationy", layer.location().y());
json_layer.add("opacity_percent", layer.opacity_percent());
json_layer.add("visible", layer.is_visible());
json_layer.add("selected", layer.is_selected());
json_layer.add("bitmap", encode_base64(bmp_dumber.dump(layer.bitmap())));
}
}
json.finish();
auto file_or_error = Core::File::open(file_path, (Core::OpenMode)(Core::OpenMode::WriteOnly | Core::OpenMode::Truncate));
if (file_or_error.is_error())
return file_or_error.error();
if (!file_or_error.value()->write(builder.string_view()))
return String { file_or_error.value()->error_string() };
return {};
}
RefPtr<Gfx::Bitmap> Image::try_compose_bitmap(Gfx::BitmapFormat format) const
{
auto bitmap = Gfx::Bitmap::create(format, m_size);
if (!bitmap)
return nullptr;
GUI::Painter painter(*bitmap);
paint_into(painter, { 0, 0, m_size.width(), m_size.height() });
return bitmap;
}
Result<void, String> Image::export_bmp_to_file(String const& file_path, bool preserve_alpha_channel)
{
auto file_or_error = Core::File::open(file_path, (Core::OpenMode)(Core::OpenMode::WriteOnly | Core::OpenMode::Truncate));
if (file_or_error.is_error())
return file_or_error.error();
auto bitmap_format = preserve_alpha_channel ? Gfx::BitmapFormat::BGRA8888 : Gfx::BitmapFormat::BGRx8888;
auto bitmap = try_compose_bitmap(bitmap_format);
if (!bitmap)
return String { "Failed to allocate bitmap for encoding"sv };
Gfx::BMPWriter dumper;
auto encoded_data = dumper.dump(bitmap);
auto& file = *file_or_error.value();
if (!file.write(encoded_data.data(), encoded_data.size()))
return String { "Failed to write encoded BMP data to file"sv };
return {};
}
Result<void, String> Image::export_png_to_file(String const& file_path, bool preserve_alpha_channel)
{
auto file_or_error = Core::File::open(file_path, (Core::OpenMode)(Core::OpenMode::WriteOnly | Core::OpenMode::Truncate));
if (file_or_error.is_error())
return file_or_error.error();
auto bitmap_format = preserve_alpha_channel ? Gfx::BitmapFormat::BGRA8888 : Gfx::BitmapFormat::BGRx8888;
auto bitmap = try_compose_bitmap(bitmap_format);
if (!bitmap)
return String { "Failed to allocate bitmap for encoding"sv };
auto encoded_data = Gfx::PNGWriter::encode(*bitmap);
auto& file = *file_or_error.value();
if (!file.write(encoded_data.data(), encoded_data.size()))
return String { "Failed to write encoded PNG data to file"sv };
return {};
}
void Image::add_layer(NonnullRefPtr<Layer> layer)
{
for (auto& existing_layer : m_layers) {
VERIFY(&existing_layer != layer.ptr());
}
m_layers.append(move(layer));
for (auto* client : m_clients)
client->image_did_add_layer(m_layers.size() - 1);
did_modify_layer_stack();
}
RefPtr<Image> Image::take_snapshot() const
{
auto snapshot = try_create_with_size(m_size);
if (!snapshot)
return nullptr;
for (const auto& layer : m_layers) {
auto layer_snapshot = Layer::try_create_snapshot(*snapshot, layer);
if (!layer_snapshot)
return nullptr;
snapshot->add_layer(layer_snapshot.release_nonnull());
}
return snapshot;
}
void Image::restore_snapshot(Image const& snapshot)
{
m_layers.clear();
select_layer(nullptr);
for (const auto& snapshot_layer : snapshot.m_layers) {
auto layer = Layer::try_create_snapshot(*this, snapshot_layer);
VERIFY(layer);
if (layer->is_selected())
select_layer(layer.ptr());
add_layer(*layer);
}
did_modify_layer_stack();
}
size_t Image::index_of(Layer const& layer) const
{
for (size_t i = 0; i < m_layers.size(); ++i) {
if (&m_layers.at(i) == &layer)
return i;
}
VERIFY_NOT_REACHED();
}
void Image::move_layer_to_back(Layer& layer)
{
NonnullRefPtr<Layer> protector(layer);
auto index = index_of(layer);
m_layers.remove(index);
m_layers.prepend(layer);
did_modify_layer_stack();
}
void Image::move_layer_to_front(Layer& layer)
{
NonnullRefPtr<Layer> protector(layer);
auto index = index_of(layer);
m_layers.remove(index);
m_layers.append(layer);
did_modify_layer_stack();
}
void Image::move_layer_down(Layer& layer)
{
NonnullRefPtr<Layer> protector(layer);
auto index = index_of(layer);
if (!index)
return;
m_layers.remove(index);
m_layers.insert(index - 1, layer);
did_modify_layer_stack();
}
void Image::move_layer_up(Layer& layer)
{
NonnullRefPtr<Layer> protector(layer);
auto index = index_of(layer);
if (index == m_layers.size() - 1)
return;
m_layers.remove(index);
m_layers.insert(index + 1, layer);
did_modify_layer_stack();
}
void Image::change_layer_index(size_t old_index, size_t new_index)
{
VERIFY(old_index < m_layers.size());
VERIFY(new_index < m_layers.size());
auto layer = m_layers.take(old_index);
m_layers.insert(new_index, move(layer));
did_modify_layer_stack();
}
void Image::did_modify_layer_stack()
{
for (auto* client : m_clients)
client->image_did_modify_layer_stack();
did_change();
}
void Image::remove_layer(Layer& layer)
{
NonnullRefPtr<Layer> protector(layer);
auto index = index_of(layer);
m_layers.remove(index);
for (auto* client : m_clients)
client->image_did_remove_layer(index);
did_modify_layer_stack();
}
void Image::select_layer(Layer* layer)
{
for (auto* client : m_clients)
client->image_select_layer(layer);
}
void Image::add_client(ImageClient& client)
{
VERIFY(!m_clients.contains(&client));
m_clients.set(&client);
}
void Image::remove_client(ImageClient& client)
{
VERIFY(m_clients.contains(&client));
m_clients.remove(&client);
}
void Image::layer_did_modify_bitmap(Badge<Layer>, Layer const& layer, Gfx::IntRect const& modified_layer_rect)
{
auto layer_index = index_of(layer);
for (auto* client : m_clients)
client->image_did_modify_layer(layer_index);
did_change(modified_layer_rect.translated(layer.location()));
}
void Image::layer_did_modify_properties(Badge<Layer>, Layer const& layer)
{
auto layer_index = index_of(layer);
for (auto* client : m_clients)
client->image_did_modify_layer(layer_index);
did_change();
}
void Image::did_change(Gfx::IntRect const& a_modified_rect)
{
auto modified_rect = a_modified_rect.is_empty() ? this->rect() : a_modified_rect;
for (auto* client : m_clients)
client->image_did_change(modified_rect);
}
ImageUndoCommand::ImageUndoCommand(Image& image)
: m_snapshot(image.take_snapshot())
, m_image(image)
{
}
void ImageUndoCommand::undo()
{
m_image.restore_snapshot(*m_snapshot);
}
void ImageUndoCommand::redo()
{
undo();
}
void Image::set_title(String title)
{
m_title = move(title);
for (auto* client : m_clients)
client->image_did_change_title(m_title);
}
void Image::set_path(String path)
{
m_path = move(path);
set_title(LexicalPath::basename(m_path));
}
}