ladybird/Userland/Libraries/LibJS/Runtime/ExecutionContext.cpp
Andreas Kling f6aee2b9e8 LibJS/Bytecode: Flatten bytecode to a contiguous representation
Instead of keeping bytecode as a set of disjoint basic blocks on the
malloc heap, bytecode is now a contiguous sequence of bytes(!)

The transformation happens at the end of Bytecode::Generator::generate()
and the only really hairy part is rerouting jump labels.

This required solving a few problems:

- The interpreter execution loop had to change quite a bit, since we
  were storing BasicBlock pointers all over the place, and control
  transfer was done by redirecting the interpreter's current block.

- Exception handlers & finalizers are now stored per-bytecode-range
  in a side table in Executable.

- The interpreter now has a plain program counter instead of a stream
  iterator. This actually makes error stack generation a bit nicer
  since we just have to deal with a number instead of reaching into
  the iterator.

This yields a 25% performance improvement on this microbenchmark:

    for (let i = 0; i < 1_000_000; ++i) { }

But basically everything gets faster. :^)
2024-05-07 09:15:40 +02:00

78 lines
2.2 KiB
C++

/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2022, Luke Wilde <lukew@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Bytecode/Executable.h>
#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/ExecutionContext.h>
#include <LibJS/Runtime/FunctionObject.h>
namespace JS {
NonnullOwnPtr<ExecutionContext> ExecutionContext::create(Heap& heap)
{
return adopt_own(*new ExecutionContext(heap));
}
ExecutionContext::ExecutionContext(Heap& heap)
: m_heap(heap)
{
}
ExecutionContext::~ExecutionContext()
{
}
NonnullOwnPtr<ExecutionContext> ExecutionContext::copy() const
{
auto copy = create(m_heap);
copy->function = function;
copy->realm = realm;
copy->script_or_module = script_or_module;
copy->lexical_environment = lexical_environment;
copy->variable_environment = variable_environment;
copy->private_environment = private_environment;
copy->program_counter = program_counter;
copy->function_name = function_name;
copy->this_value = this_value;
copy->is_strict_mode = is_strict_mode;
copy->executable = executable;
copy->arguments = arguments;
copy->locals = locals;
copy->registers = registers;
copy->unwind_contexts = unwind_contexts;
copy->saved_lexical_environments = saved_lexical_environments;
copy->previously_scheduled_jumps = previously_scheduled_jumps;
return copy;
}
void ExecutionContext::visit_edges(Cell::Visitor& visitor)
{
visitor.visit(function);
visitor.visit(realm);
visitor.visit(variable_environment);
visitor.visit(lexical_environment);
visitor.visit(private_environment);
visitor.visit(context_owner);
visitor.visit(this_value);
visitor.visit(executable);
visitor.visit(function_name);
visitor.visit(arguments);
visitor.visit(locals);
visitor.visit(registers);
for (auto& context : unwind_contexts) {
visitor.visit(context.lexical_environment);
}
visitor.visit(saved_lexical_environments);
script_or_module.visit(
[](Empty) {},
[&](auto& script_or_module) {
visitor.visit(script_or_module);
});
}
}