ladybird/Userland/Libraries/LibWeb/Layout/FormattingState.cpp
Andreas Kling f6497b64ac LibWeb: Rename Painting::Box => Paintable
Calling this "Box" made it very confusing to look at code that used both
Layout::Box and Painting::Box. Let's try calling it Paintable instead.
2022-03-11 00:21:49 +01:00

94 lines
4.1 KiB
C++

/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Layout/BlockContainer.h>
#include <LibWeb/Layout/FormattingState.h>
namespace Web::Layout {
FormattingState::NodeState& FormattingState::get_mutable(NodeWithStyleAndBoxModelMetrics const& box)
{
auto state = nodes.ensure(&box, [] { return adopt_ref(*new NodeState); });
// CoW if ref_count > 2 (1 for the entry in `this->nodes`, 1 for the `state` local in this function)
if (state->ref_count > 2) {
state = adopt_ref(*new NodeState { *state });
state->ref_count = 1;
nodes.set(&box, state);
}
return state;
}
FormattingState::NodeState const& FormattingState::get(NodeWithStyleAndBoxModelMetrics const& box) const
{
return *const_cast<FormattingState&>(*this).nodes.ensure(&box, [] { return adopt_ref(*new NodeState); });
}
void FormattingState::commit()
{
for (auto& it : nodes) {
auto& node = const_cast<Layout::NodeWithStyleAndBoxModelMetrics&>(*it.key);
auto& node_state = *it.value;
// Transfer box model metrics.
node.box_model().offset = { node_state.offset_top, node_state.offset_right, node_state.offset_bottom, node_state.offset_left };
node.box_model().padding = { node_state.padding_top, node_state.padding_right, node_state.padding_bottom, node_state.padding_left };
node.box_model().border = { node_state.border_top, node_state.border_right, node_state.border_bottom, node_state.border_left };
node.box_model().margin = { node_state.margin_top, node_state.margin_right, node_state.margin_bottom, node_state.margin_left };
// For boxes, transfer all the state needed for painting.
if (is<Layout::Box>(node)) {
auto& box = static_cast<Layout::Box&>(node);
box.set_paint_box([](Layout::Box const& layout_box) -> OwnPtr<Painting::Paintable> {
if (is<Layout::BlockContainer>(layout_box))
return Painting::PaintableWithLines::create(static_cast<Layout::BlockContainer const&>(layout_box));
return Painting::Paintable::create(static_cast<Layout::Box const&>(layout_box));
}(box));
box.m_paint_box->set_offset(node_state.offset);
box.m_paint_box->set_content_size(node_state.content_width, node_state.content_height);
box.m_paint_box->set_overflow_data(move(node_state.overflow_data));
box.m_paint_box->set_containing_line_box_fragment(node_state.containing_line_box_fragment);
if (is<Layout::BlockContainer>(box))
static_cast<Painting::PaintableWithLines&>(*box.m_paint_box).set_line_boxes(move(node_state.line_boxes));
}
}
}
Gfx::FloatRect margin_box_rect(Box const& box, FormattingState const& state)
{
auto const& box_state = state.get(box);
auto rect = Gfx::FloatRect { box_state.offset, { box_state.content_width, box_state.content_height } };
rect.set_x(rect.x() - box_state.margin_box_left());
rect.set_width(rect.width() + box_state.margin_box_left() + box_state.margin_box_right());
rect.set_y(rect.y() - box_state.margin_box_top());
rect.set_height(rect.height() + box_state.margin_box_top() + box_state.margin_box_bottom());
return rect;
}
Gfx::FloatRect margin_box_rect_in_ancestor_coordinate_space(Box const& box, Box const& ancestor_box, FormattingState const& state)
{
auto rect = margin_box_rect(box, state);
for (auto const* current = box.parent(); current; current = current->parent()) {
if (current == &ancestor_box)
break;
if (is<Box>(*current)) {
auto const& current_state = state.get(static_cast<Box const&>(*current));
rect.translate_by(current_state.offset);
}
}
return rect;
}
Gfx::FloatRect absolute_content_rect(Box const& box, FormattingState const& state)
{
auto const& box_state = state.get(box);
Gfx::FloatRect rect { box_state.offset, { box_state.content_width, box_state.content_height } };
for (auto* block = box.containing_block(); block; block = block->containing_block())
rect.translate_by(state.get(*block).offset);
return rect;
}
}