
This is a continuation of the previous five commits. A first big step into the direction of no longer having to pass a realm (or currently, a global object) trough layers upon layers of AOs! Unlike the create() APIs we can safely assume that this is only ever called when a running execution context and therefore current realm exists. If not, you can always manually allocate the Error and put it in a Completion :^) In the spec, throw exceptions implicitly use the current realm's intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
67 lines
2.4 KiB
C++
67 lines
2.4 KiB
C++
/*
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* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/WebAssembly/WebAssemblyMemoryConstructor.h>
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#include <LibWeb/WebAssembly/WebAssemblyMemoryPrototype.h>
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#include <LibWeb/WebAssembly/WebAssemblyObject.h>
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namespace Web::Bindings {
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WebAssemblyMemoryConstructor::WebAssemblyMemoryConstructor(JS::Realm& realm)
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: NativeFunction(*realm.global_object().function_prototype())
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{
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}
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WebAssemblyMemoryConstructor::~WebAssemblyMemoryConstructor() = default;
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JS::ThrowCompletionOr<JS::Value> WebAssemblyMemoryConstructor::call()
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{
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return vm().throw_completion<JS::TypeError>(JS::ErrorType::ConstructorWithoutNew, "WebAssembly.Memory");
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}
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JS::ThrowCompletionOr<JS::Object*> WebAssemblyMemoryConstructor::construct(FunctionObject&)
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{
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auto& vm = this->vm();
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auto& global_object = this->global_object();
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auto& realm = *global_object.associated_realm();
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auto descriptor = TRY(vm.argument(0).to_object(global_object));
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auto initial_value = TRY(descriptor->get("initial"));
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auto maximum_value = TRY(descriptor->get("maximum"));
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if (!initial_value.is_number())
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return vm.throw_completion<JS::TypeError>(JS::ErrorType::NotAnObjectOfType, "Number");
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u32 initial = TRY(initial_value.to_u32(global_object));
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Optional<u32> maximum;
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if (!maximum_value.is_undefined())
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maximum = TRY(maximum_value.to_u32(global_object));
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auto address = WebAssemblyObject::s_abstract_machine.store().allocate(Wasm::MemoryType { Wasm::Limits { initial, maximum } });
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if (!address.has_value())
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return vm.throw_completion<JS::TypeError>("Wasm Memory allocation failed");
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if (!WebAssemblyObject::s_abstract_machine.store().get(*address)->grow(initial))
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return vm.throw_completion<JS::TypeError>(String::formatted("Wasm Memory grow failed: {}", initial));
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return vm.heap().allocate<WebAssemblyMemoryObject>(realm, realm, *address);
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}
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void WebAssemblyMemoryConstructor::initialize(JS::Realm& realm)
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{
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auto& vm = this->vm();
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auto& window = static_cast<WindowObject&>(realm.global_object());
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NativeFunction::initialize(realm);
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define_direct_property(vm.names.prototype, &window.ensure_web_prototype<WebAssemblyMemoryPrototype>("WebAssemblyMemoryPrototype"), 0);
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define_direct_property(vm.names.length, JS::Value(1), JS::Attribute::Configurable);
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}
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}
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