ladybird/Userland/Libraries/LibWeb/DOM/EventDispatcher.cpp
sin-ack 29583104d2 LibWeb: Refactor all LabelableNode subclasses + input event handling :^)
This commit is messy due to the Paintable and Layout classes being
tangled together.

The RadioButton, CheckBox and ButtonBox classes are now subclasses of
FormAssociatedLabelableNode. This subclass separates these layout nodes
from LabelableNode, which is also the superclass of non-form associated
labelable nodes (Progress).

ButtonPaintable, CheckBoxPaintable and RadioButtonPaintable no longer
call events on DOM nodes directly from their mouse event handlers;
instead, all the functionality is now directly in EventHandler, which
dispatches the related events. handle_mousedown and related methods
return a bool indicating whether the event handling should proceed.

Paintable classes can now return an alternative DOM::Node which should
be the target of the mouse event. Labels use this to indicate that the
labeled control should be the target of the mouse events.

HTMLInputElement put its activation behavior on run_activation_behavior,
which wasn't actually called anywhere and had to be manually called by
other places. We now use activation_behavior which is used by
EventDispatcher.

This commit also brings HTMLInputElement closer to spec by removing the
did_foo functions that did ad-hoc event dispatching and unifies the
behavior under run_input_activation_behavior.
2022-03-16 00:38:31 +01:00

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/*
* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Assertions.h>
#include <AK/TypeCasts.h>
#include <LibJS/Runtime/AbstractOperations.h>
#include <LibJS/Runtime/FunctionObject.h>
#include <LibWeb/Bindings/EventTargetWrapper.h>
#include <LibWeb/Bindings/EventTargetWrapperFactory.h>
#include <LibWeb/Bindings/EventWrapper.h>
#include <LibWeb/Bindings/EventWrapperFactory.h>
#include <LibWeb/Bindings/IDLAbstractOperations.h>
#include <LibWeb/Bindings/WindowObject.h>
#include <LibWeb/DOM/AbortSignal.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/EventDispatcher.h>
#include <LibWeb/DOM/EventTarget.h>
#include <LibWeb/DOM/IDLEventListener.h>
#include <LibWeb/DOM/Node.h>
#include <LibWeb/DOM/ShadowRoot.h>
#include <LibWeb/HTML/EventNames.h>
#include <LibWeb/HTML/Scripting/ExceptionReporter.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/UIEvents/MouseEvent.h>
namespace Web::DOM {
// FIXME: This shouldn't be here, as retargeting is not only used by the event dispatcher.
// When moving this function, it needs to be generalized. https://dom.spec.whatwg.org/#retarget
static EventTarget* retarget(EventTarget* left, EventTarget* right)
{
for (;;) {
if (!is<Node>(left))
return left;
auto* left_node = verify_cast<Node>(left);
auto& left_root = left_node->root();
if (!is<ShadowRoot>(left_root))
return left;
if (is<Node>(right) && left_root.is_shadow_including_inclusive_ancestor_of(verify_cast<Node>(*right)))
return left;
auto& left_shadow_root = verify_cast<ShadowRoot>(left_root);
left = left_shadow_root.host();
}
}
// https://dom.spec.whatwg.org/#concept-event-listener-inner-invoke
bool EventDispatcher::inner_invoke(Event& event, Vector<NonnullRefPtr<DOM::DOMEventListener>>& listeners, Event::Phase phase, bool invocation_target_in_shadow_tree)
{
// 1. Let found be false.
bool found = false;
// 2. For each listener in listeners, whose removed is false:
for (auto& listener : listeners) {
if (listener->removed)
continue;
// 1. If events type attribute value is not listeners type, then continue.
if (event.type() != listener->type)
continue;
// 2. Set found to true.
found = true;
// 3. If phase is "capturing" and listeners capture is false, then continue.
if (phase == Event::Phase::CapturingPhase && !listener->capture)
continue;
// 4. If phase is "bubbling" and listeners capture is true, then continue.
if (phase == Event::Phase::BubblingPhase && listener->capture)
continue;
// 5. If listeners once is true, then remove listener from events currentTarget attribute values event listener list.
if (listener->once)
event.current_target()->remove_from_event_listener_list(listener);
// 6. Let global be listener callbacks associated Realms global object.
auto& callback = listener->callback->callback();
auto& global = callback.callback.cell()->global_object();
// 7. Let currentEvent be undefined.
RefPtr<Event> current_event;
// 8. If global is a Window object, then:
if (is<Bindings::WindowObject>(global)) {
auto& bindings_window_global = verify_cast<Bindings::WindowObject>(global);
auto& window_impl = bindings_window_global.impl();
// 1. Set currentEvent to globals current event.
current_event = window_impl.current_event();
// 2. If invocationTargetInShadowTree is false, then set globals current event to event.
if (!invocation_target_in_shadow_tree)
window_impl.set_current_event(&event);
}
// 9. If listeners passive is true, then set events in passive listener flag.
if (listener->passive)
event.set_in_passive_listener(true);
// 10. Call a user objects operation with listeners callback, "handleEvent", « event », and events currentTarget attribute value. If this throws an exception, then:
// FIXME: These should be wrapped for us in call_user_object_operation, but it currently doesn't do that.
auto* this_value = Bindings::wrap(global, *event.current_target());
auto* wrapped_event = Bindings::wrap(global, event);
auto result = Bindings::IDL::call_user_object_operation(callback, "handleEvent", this_value, wrapped_event);
// If this throws an exception, then:
if (result.is_error()) {
// 1. Report the exception.
HTML::report_exception(result);
// FIXME: 2. Set legacyOutputDidListenersThrowFlag if given. (Only used by IndexedDB currently)
}
// 11. Unset events in passive listener flag.
event.set_in_passive_listener(false);
// 12. If global is a Window object, then set globals current event to currentEvent.
if (is<Bindings::WindowObject>(global)) {
auto& bindings_window_global = verify_cast<Bindings::WindowObject>(global);
auto& window_impl = bindings_window_global.impl();
window_impl.set_current_event(current_event);
}
// 13. If events stop immediate propagation flag is set, then return found.
if (event.should_stop_immediate_propagation())
return found;
}
// 3. Return found.
return found;
}
// https://dom.spec.whatwg.org/#concept-event-listener-invoke
void EventDispatcher::invoke(Event::PathEntry& struct_, Event& event, Event::Phase phase)
{
auto last_valid_shadow_adjusted_target = event.path().last_matching([&struct_](auto& entry) {
return entry.index <= struct_.index && !entry.shadow_adjusted_target.is_null();
});
VERIFY(last_valid_shadow_adjusted_target.has_value());
event.set_target(last_valid_shadow_adjusted_target.value().shadow_adjusted_target);
event.set_related_target(struct_.related_target);
event.set_touch_target_list(struct_.touch_target_list);
if (event.should_stop_propagation())
return;
event.set_current_target(struct_.invocation_target);
// NOTE: This is an intentional copy. Any event listeners added after this point will not be invoked.
auto listeners = event.current_target()->event_listener_list();
bool invocation_target_in_shadow_tree = struct_.invocation_target_in_shadow_tree;
bool found = inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree);
if (!found && event.is_trusted()) {
auto original_event_type = event.type();
if (event.type() == "animationend")
event.set_type("webkitAnimationEnd");
else if (event.type() == "animationiteration")
event.set_type("webkitAnimationIteration");
else if (event.type() == "animationstart")
event.set_type("webkitAnimationStart");
else if (event.type() == "transitionend")
event.set_type("webkitTransitionEnd");
else
return;
inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree);
event.set_type(original_event_type);
}
}
// https://dom.spec.whatwg.org/#concept-event-dispatch
bool EventDispatcher::dispatch(NonnullRefPtr<EventTarget> target, NonnullRefPtr<Event> event, bool legacy_target_override)
{
event->set_dispatched(true);
RefPtr<EventTarget> target_override;
if (!legacy_target_override) {
target_override = target;
} else {
// NOTE: This can be done because legacy_target_override is only set for events targeted at Window.
target_override = verify_cast<HTML::Window>(*target).associated_document();
}
RefPtr<EventTarget> activation_target;
RefPtr<EventTarget> related_target = retarget(event->related_target(), target);
bool clear_targets = false;
if (related_target != target || event->related_target() == target) {
Event::TouchTargetList touch_targets;
for (auto& touch_target : event->touch_target_list()) {
touch_targets.append(retarget(touch_target, target));
}
event->append_to_path(*target, target_override, related_target, touch_targets, false);
bool is_activation_event = is<UIEvents::MouseEvent>(*event) && event->type() == HTML::EventNames::click;
if (is_activation_event && target->activation_behavior)
activation_target = target;
// FIXME: Let slottable be target, if target is a slottable and is assigned, and null otherwise.
bool slot_in_closed_tree = false;
auto* parent = target->get_parent(event);
while (parent) {
// FIXME: If slottable is non-null:
// FIXME: If parent is a slottable and is assigned, then set slottable to parent.
related_target = retarget(event->related_target(), parent);
touch_targets.clear();
for (auto& touch_target : event->touch_target_list()) {
touch_targets.append(retarget(touch_target, parent));
}
if (is<HTML::Window>(parent)
|| (is<Node>(parent) && verify_cast<Node>(*target).root().is_shadow_including_inclusive_ancestor_of(verify_cast<Node>(*parent)))) {
if (is_activation_event && event->bubbles() && !activation_target && parent->activation_behavior)
activation_target = parent;
event->append_to_path(*parent, nullptr, related_target, touch_targets, slot_in_closed_tree);
} else if (related_target == parent) {
parent = nullptr;
} else {
target = *parent;
if (is_activation_event && !activation_target && target->activation_behavior)
activation_target = target;
event->append_to_path(*parent, target, related_target, touch_targets, slot_in_closed_tree);
}
if (parent) {
parent = parent->get_parent(event);
}
slot_in_closed_tree = false;
}
auto clear_targets_struct = event->path().last_matching([](auto& entry) {
return !entry.shadow_adjusted_target.is_null();
});
VERIFY(clear_targets_struct.has_value());
if (is<Node>(clear_targets_struct.value().shadow_adjusted_target.ptr())) {
auto& shadow_adjusted_target_node = verify_cast<Node>(*clear_targets_struct.value().shadow_adjusted_target);
if (is<ShadowRoot>(shadow_adjusted_target_node.root()))
clear_targets = true;
}
if (!clear_targets && is<Node>(clear_targets_struct.value().related_target.ptr())) {
auto& related_target_node = verify_cast<Node>(*clear_targets_struct.value().related_target);
if (is<ShadowRoot>(related_target_node.root()))
clear_targets = true;
}
if (!clear_targets) {
for (auto touch_target : clear_targets_struct.value().touch_target_list) {
if (is<Node>(*touch_target.ptr())) {
auto& touch_target_node = verify_cast<Node>(*touch_target.ptr());
if (is<ShadowRoot>(touch_target_node.root())) {
clear_targets = true;
break;
}
}
}
}
if (activation_target)
activation_target->legacy_pre_activation_behavior();
for (ssize_t i = event->path().size() - 1; i >= 0; --i) {
auto& entry = event->path().at(i);
if (entry.shadow_adjusted_target)
event->set_phase(Event::Phase::AtTarget);
else
event->set_phase(Event::Phase::CapturingPhase);
invoke(entry, event, Event::Phase::CapturingPhase);
}
for (auto& entry : event->path()) {
if (entry.shadow_adjusted_target) {
event->set_phase(Event::Phase::AtTarget);
} else {
if (!event->bubbles())
continue;
event->set_phase(Event::Phase::BubblingPhase);
}
invoke(entry, event, Event::Phase::BubblingPhase);
}
}
event->set_phase(Event::Phase::None);
event->set_current_target(nullptr);
event->clear_path();
event->set_dispatched(false);
event->set_stop_propagation(false);
event->set_stop_immediate_propagation(false);
if (clear_targets) {
event->set_target(nullptr);
event->set_related_target(nullptr);
event->clear_touch_target_list();
}
if (activation_target) {
if (!event->cancelled()) {
// NOTE: Since activation_target is set, it will have activation behavior.
activation_target->activation_behavior(event);
activation_target->legacy_cancelled_activation_behavior_was_not_called();
} else {
activation_target->legacy_cancelled_activation_behavior();
}
}
return !event->cancelled();
}
}