192 lines
8.7 KiB
C++
192 lines
8.7 KiB
C++
/*
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* Copyright (c) 2022, Martin Falisse <mfalisse@outlook.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/DOM/Node.h>
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#include <LibWeb/Layout/Box.h>
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#include <LibWeb/Layout/GridFormattingContext.h>
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namespace Web::Layout {
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GridFormattingContext::GridFormattingContext(LayoutState& state, BlockContainer const& block_container, FormattingContext* parent)
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: BlockFormattingContext(state, block_container, parent)
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{
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}
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GridFormattingContext::~GridFormattingContext() = default;
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void GridFormattingContext::run(Box const& box, LayoutMode)
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{
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auto should_skip_is_anonymous_text_run = [&](Box& child_box) -> bool {
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if (child_box.is_anonymous() && !child_box.first_child_of_type<BlockContainer>()) {
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bool contains_only_white_space = true;
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child_box.for_each_in_subtree([&](auto const& node) {
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if (!is<TextNode>(node) || !static_cast<TextNode const&>(node).dom_node().data().is_whitespace()) {
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contains_only_white_space = false;
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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});
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if (contains_only_white_space)
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return true;
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}
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return false;
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};
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auto maybe_add_column_to_occupation_grid = [](int needed_number_of_columns, Vector<Vector<bool>>& occupation_grid) -> void {
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int current_column_count = (int)occupation_grid[0].size();
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if (needed_number_of_columns <= current_column_count)
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return;
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for (auto& occupation_grid_row : occupation_grid)
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for (int idx = 0; idx < (needed_number_of_columns + 1) - current_column_count; idx++)
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occupation_grid_row.append(false);
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};
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auto maybe_add_row_to_occupation_grid = [](int needed_number_of_rows, Vector<Vector<bool>>& occupation_grid) -> void {
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if (needed_number_of_rows <= (int)occupation_grid.size())
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return;
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Vector<bool> new_occupation_grid_row;
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for (int idx = 0; idx < (int)occupation_grid[0].size(); idx++)
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new_occupation_grid_row.append(false);
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for (int idx = 0; idx < needed_number_of_rows - (int)occupation_grid.size(); idx++)
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occupation_grid.append(new_occupation_grid_row);
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};
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auto set_occupied_cells = [](int row_start, int row_end, int column_start, int column_end, Vector<Vector<bool>>& occupation_grid) -> void {
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for (int row_index = 0; row_index < (int)occupation_grid.size(); row_index++) {
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if (row_index >= row_start && row_index < row_end) {
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for (int column_index = 0; column_index < (int)occupation_grid[0].size(); column_index++) {
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if (column_index >= column_start && column_index < column_end) {
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occupation_grid[row_index][column_index] = true;
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}
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}
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}
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}
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};
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// https://drafts.csswg.org/css-grid/#overview-placement
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// 2.2. Placing Items
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// The contents of the grid container are organized into individual grid items (analogous to
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// flex items), which are then assigned to predefined areas in the grid. They can be explicitly
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// placed using coordinates through the grid-placement properties or implicitly placed into
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// empty areas using auto-placement.
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struct PositionedBox {
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Box const& box;
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int row { 0 };
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int row_span { 1 };
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int column { 0 };
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int column_span { 1 };
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float computed_height { 0 };
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};
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Vector<PositionedBox> positioned_boxes;
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Vector<Vector<bool>> occupation_grid;
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Vector<bool> occupation_grid_row;
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for (int column_index = 0; column_index < max((int)box.computed_values().grid_template_columns().size(), 1); column_index++)
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occupation_grid_row.append(false);
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for (int row_index = 0; row_index < max((int)box.computed_values().grid_template_rows().size(), 1); row_index++)
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occupation_grid.append(occupation_grid_row);
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Vector<Box const&> boxes_to_place;
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box.for_each_child_of_type<Box>([&](Box& child_box) {
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if (should_skip_is_anonymous_text_run(child_box))
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return IterationDecision::Continue;
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boxes_to_place.append(child_box);
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return IterationDecision::Continue;
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});
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// https://drafts.csswg.org/css-grid/#auto-placement-algo
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// 8.5. Grid Item Placement Algorithm
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// FIXME: 0. Generate anonymous grid items
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// 1. Position anything that's not auto-positioned.
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for (size_t i = 0; i < boxes_to_place.size(); i++) {
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auto const& child_box = boxes_to_place[i];
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if (child_box.computed_values().grid_row_start().is_auto()
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|| child_box.computed_values().grid_row_end().is_auto()
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|| child_box.computed_values().grid_column_start().is_auto()
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|| child_box.computed_values().grid_column_end().is_auto())
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continue;
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int row_start = child_box.computed_values().grid_row_start().position();
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int row_end = child_box.computed_values().grid_row_end().position();
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int column_start = child_box.computed_values().grid_column_start().position();
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int column_end = child_box.computed_values().grid_column_end().position();
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int row_span = 1;
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int column_span = 1;
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// https://drafts.csswg.org/css-grid/#grid-placement-int
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// [ <integer [−∞,−1]> | <integer [1,∞]> ] && <custom-ident>?
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// Contributes the Nth grid line to the grid item’s placement. If a negative integer is given, it
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// instead counts in reverse, starting from the end edge of the explicit grid.
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if (row_end < 0)
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row_end = static_cast<int>(occupation_grid.size()) + row_end + 2;
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if (column_end < 0)
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column_end = static_cast<int>(occupation_grid[0].size()) + column_end + 2;
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// FIXME: If a name is given as a <custom-ident>, only lines with that name are counted. If not enough
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// lines with that name exist, all implicit grid lines are assumed to have that name for the purpose
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// of finding this position.
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// FIXME: An <integer> value of zero makes the declaration invalid.
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// https://drafts.csswg.org/css-grid/#grid-placement-errors
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// 8.3.1. Grid Placement Conflict Handling
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// If the placement for a grid item contains two lines, and the start line is further end-ward than
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// the end line, swap the two lines. If the start line is equal to the end line, remove the end
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// line.
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if (row_start > row_end) {
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auto temp = row_end;
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row_end = row_start;
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row_start = temp;
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}
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if (column_start > column_end) {
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auto temp = column_end;
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column_end = column_start;
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column_start = temp;
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}
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if (row_start != row_end)
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row_span = row_end - row_start;
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if (column_start != column_end)
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column_span = column_end - column_start;
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// FIXME: If the placement contains two spans, remove the one contributed by the end grid-placement
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// property.
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// FIXME: If the placement contains only a span for a named line, replace it with a span of 1.
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row_start -= 1;
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column_start -= 1;
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positioned_boxes.append({ child_box, row_start, row_span, column_start, column_span });
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maybe_add_row_to_occupation_grid(row_start + row_span, occupation_grid);
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maybe_add_column_to_occupation_grid(column_start + column_span, occupation_grid);
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set_occupied_cells(row_start, row_start + row_span, column_start, column_start + column_span, occupation_grid);
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boxes_to_place.remove(i);
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i--;
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}
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// 2. Process the items locked to a given row.
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// 3. Determine the columns in the implicit grid.
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// 3.1. Start with the columns from the explicit grid.
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// 3.2. Among all the items with a definite column position (explicitly positioned items, items
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// positioned in the previous step, and items not yet positioned but with a definite column) add
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// columns to the beginning and end of the implicit grid as necessary to accommodate those items.
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// NOTE: "Explicitly positioned items" and "items positioned in the previous step" done in step 1
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// and 2, respectively. Adding columns for "items not yet positioned but with a definite column"
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// will be done in step 4.
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// 3.3. If the largest column span among all the items without a definite column position is larger
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// than the width of the implicit grid, add columns to the end of the implicit grid to accommodate
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// that column span.
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// 4. Position the remaining grid items.
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// For each grid item that hasn't been positioned by the previous steps, in order-modified document
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// order:
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}
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