ladybird/Userland/Services/WindowServer/WindowFrame.cpp
Andreas Kling f052a66c5d WindowServer+Base: Show alternate close button for "modified" windows
Windows that are marked as modified will now have another (themable)
close button. This gives an additional visual clue that some action
will be required by the user before the window gets closed.

The default window-close-modified icon is an "X" with "..." underneath,
building on the established use of "..." in menus to signify that
additional user input will be required before an action is completed.
2021-05-02 14:17:49 +02:00

882 lines
38 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "ClientConnection.h"
#include <AK/Badge.h>
#include <LibGfx/Font.h>
#include <LibGfx/Painter.h>
#include <LibGfx/StylePainter.h>
#include <LibGfx/WindowTheme.h>
#include <WindowServer/Button.h>
#include <WindowServer/Compositor.h>
#include <WindowServer/Event.h>
#include <WindowServer/Screen.h>
#include <WindowServer/Window.h>
#include <WindowServer/WindowFrame.h>
#include <WindowServer/WindowManager.h>
namespace WindowServer {
static Gfx::WindowTheme::WindowType to_theme_window_type(WindowType type)
{
switch (type) {
case WindowType::Normal:
return Gfx::WindowTheme::WindowType::Normal;
case WindowType::ToolWindow:
return Gfx::WindowTheme::WindowType::ToolWindow;
case WindowType::Notification:
return Gfx::WindowTheme::WindowType::Notification;
default:
return Gfx::WindowTheme::WindowType::Other;
}
}
static Gfx::Bitmap* s_minimize_icon;
static Gfx::Bitmap* s_maximize_icon;
static Gfx::Bitmap* s_restore_icon;
static Gfx::Bitmap* s_close_icon;
static Gfx::Bitmap* s_close_modified_icon;
static String s_last_title_button_icons_path;
static int s_last_title_button_icons_scale;
static Gfx::Bitmap* s_active_window_shadow;
static Gfx::Bitmap* s_inactive_window_shadow;
static Gfx::Bitmap* s_menu_shadow;
static Gfx::Bitmap* s_taskbar_shadow;
static Gfx::Bitmap* s_tooltip_shadow;
static String s_last_active_window_shadow_path;
static String s_last_inactive_window_shadow_path;
static String s_last_menu_shadow_path;
static String s_last_taskbar_shadow_path;
static String s_last_tooltip_shadow_path;
static Gfx::IntRect frame_rect_for_window(Window& window, const Gfx::IntRect& rect)
{
if (window.is_frameless())
return rect;
int menu_row_count = (window.menubar() && window.should_show_menubar()) ? 1 : 0;
return Gfx::WindowTheme::current().frame_rect_for_window(to_theme_window_type(window.type()), rect, WindowManager::the().palette(), menu_row_count);
}
WindowFrame::WindowFrame(Window& window)
: m_window(window)
{
auto button = make<Button>(*this, [this](auto&) {
m_window.handle_window_menu_action(WindowMenuAction::Close);
});
m_close_button = button.ptr();
m_buttons.append(move(button));
if (window.is_resizable()) {
auto button = make<Button>(*this, [this](auto&) {
m_window.handle_window_menu_action(WindowMenuAction::MaximizeOrRestore);
});
button->on_middle_click = [&](auto&) {
m_window.set_vertically_maximized();
};
m_maximize_button = button.ptr();
m_buttons.append(move(button));
}
if (window.is_minimizable()) {
auto button = make<Button>(*this, [this](auto&) {
m_window.handle_window_menu_action(WindowMenuAction::MinimizeOrUnminimize);
});
m_minimize_button = button.ptr();
m_buttons.append(move(button));
}
set_button_icons();
}
WindowFrame::~WindowFrame()
{
}
void WindowFrame::set_button_icons()
{
m_dirty = true;
if (m_window.is_frameless())
return;
m_close_button->set_icon(m_window.is_modified() ? *s_close_modified_icon : *s_close_icon);
if (m_window.is_minimizable())
m_minimize_button->set_icon(*s_minimize_icon);
if (m_window.is_resizable())
m_maximize_button->set_icon(m_window.is_maximized() ? *s_restore_icon : *s_maximize_icon);
}
void WindowFrame::reload_config()
{
String icons_path = WindowManager::the().palette().title_button_icons_path();
int icons_scale = WindowManager::the().compositor_icon_scale();
StringBuilder full_path;
if (!s_minimize_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
full_path.append(icons_path);
full_path.append("window-minimize.png");
if (s_minimize_icon)
s_minimize_icon->unref();
if (!(s_minimize_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
s_minimize_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/downward-triangle.png", icons_scale).leak_ref();
full_path.clear();
}
if (!s_maximize_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
full_path.append(icons_path);
full_path.append("window-maximize.png");
if (s_maximize_icon)
s_maximize_icon->unref();
if (!(s_maximize_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
s_maximize_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/upward-triangle.png", icons_scale).leak_ref();
full_path.clear();
}
if (!s_restore_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
full_path.append(icons_path);
full_path.append("window-restore.png");
if (s_restore_icon)
s_restore_icon->unref();
if (!(s_restore_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
s_restore_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-restore.png", icons_scale).leak_ref();
full_path.clear();
}
if (!s_close_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
full_path.append(icons_path);
full_path.append("window-close.png");
if (s_close_icon)
s_close_icon->unref();
if (!(s_close_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
s_close_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-close.png", icons_scale).leak_ref();
full_path.clear();
}
if (!s_close_modified_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
full_path.append(icons_path);
full_path.append("window-close-modified.png");
if (s_close_modified_icon)
s_close_modified_icon->unref();
if (!(s_close_modified_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
s_close_modified_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-close-modified.png", icons_scale).leak_ref();
full_path.clear();
}
s_last_title_button_icons_path = icons_path;
s_last_title_button_icons_scale = icons_scale;
auto load_shadow = [](const String& path, String& last_path, Gfx::Bitmap*& shadow_bitmap) {
if (path.is_empty()) {
last_path = String::empty();
if (shadow_bitmap) {
shadow_bitmap->unref();
shadow_bitmap = nullptr;
}
} else if (!shadow_bitmap || shadow_bitmap->scale() != s_last_title_button_icons_scale || last_path != path) {
if (shadow_bitmap)
shadow_bitmap->unref();
shadow_bitmap = Gfx::Bitmap::load_from_file(path, s_last_title_button_icons_scale).leak_ref();
if (shadow_bitmap)
last_path = path;
else
last_path = String::empty();
}
};
load_shadow(WindowManager::the().palette().active_window_shadow_path(), s_last_active_window_shadow_path, s_active_window_shadow);
load_shadow(WindowManager::the().palette().inactive_window_shadow_path(), s_last_inactive_window_shadow_path, s_inactive_window_shadow);
load_shadow(WindowManager::the().palette().menu_shadow_path(), s_last_menu_shadow_path, s_menu_shadow);
load_shadow(WindowManager::the().palette().taskbar_shadow_path(), s_last_taskbar_shadow_path, s_taskbar_shadow);
load_shadow(WindowManager::the().palette().tooltip_shadow_path(), s_last_tooltip_shadow_path, s_tooltip_shadow);
}
Gfx::Bitmap* WindowFrame::window_shadow() const
{
if (m_window.is_frameless())
return nullptr;
switch (m_window.type()) {
case WindowType::Desktop:
return nullptr;
case WindowType::Menu:
return s_menu_shadow;
case WindowType::Tooltip:
return s_tooltip_shadow;
case WindowType::Taskbar:
return s_taskbar_shadow;
case WindowType::AppletArea:
return nullptr;
default:
if (auto* highlight_window = WindowManager::the().highlight_window())
return highlight_window == &m_window ? s_active_window_shadow : s_inactive_window_shadow;
return m_window.is_active() ? s_active_window_shadow : s_inactive_window_shadow;
}
}
bool WindowFrame::frame_has_alpha() const
{
if (m_has_alpha_channel)
return true;
if (auto* shadow_bitmap = window_shadow(); shadow_bitmap && shadow_bitmap->format() == Gfx::BitmapFormat::BGRA8888)
return true;
return false;
}
void WindowFrame::did_set_maximized(Badge<Window>, bool maximized)
{
VERIFY(m_maximize_button);
m_maximize_button->set_icon(maximized ? *s_restore_icon : *s_maximize_icon);
}
Gfx::IntRect WindowFrame::menubar_rect() const
{
if (!m_window.menubar() || !m_window.should_show_menubar())
return {};
return Gfx::WindowTheme::current().menubar_rect(to_theme_window_type(m_window.type()), m_window.rect(), WindowManager::the().palette(), menu_row_count());
}
Gfx::IntRect WindowFrame::titlebar_rect() const
{
return Gfx::WindowTheme::current().titlebar_rect(to_theme_window_type(m_window.type()), m_window.rect(), WindowManager::the().palette());
}
Gfx::IntRect WindowFrame::titlebar_icon_rect() const
{
return Gfx::WindowTheme::current().titlebar_icon_rect(to_theme_window_type(m_window.type()), m_window.rect(), WindowManager::the().palette());
}
Gfx::IntRect WindowFrame::titlebar_text_rect() const
{
return Gfx::WindowTheme::current().titlebar_text_rect(to_theme_window_type(m_window.type()), m_window.rect(), WindowManager::the().palette());
}
Gfx::WindowTheme::WindowState WindowFrame::window_state_for_theme() const
{
auto& wm = WindowManager::the();
if (m_flash_timer && m_flash_timer->is_active())
return m_flash_counter & 1 ? Gfx::WindowTheme::WindowState::Active : Gfx::WindowTheme::WindowState::Inactive;
if (&m_window == wm.m_highlight_window)
return Gfx::WindowTheme::WindowState::Highlighted;
if (&m_window == wm.m_move_window)
return Gfx::WindowTheme::WindowState::Moving;
if (wm.is_active_window_or_accessory(m_window))
return Gfx::WindowTheme::WindowState::Active;
return Gfx::WindowTheme::WindowState::Inactive;
}
void WindowFrame::paint_notification_frame(Gfx::Painter& painter)
{
auto palette = WindowManager::the().palette();
Gfx::WindowTheme::current().paint_notification_frame(painter, m_window.rect(), palette, m_buttons.last().relative_rect());
}
String WindowFrame::compute_title_text() const
{
if (m_window.client() && m_window.client()->is_unresponsive())
return String::formatted("{} (Not responding)", m_window.title());
return m_window.title();
}
void WindowFrame::paint_tool_window_frame(Gfx::Painter& painter)
{
auto palette = WindowManager::the().palette();
auto leftmost_button_rect = m_buttons.is_empty() ? Gfx::IntRect() : m_buttons.last().relative_rect();
Gfx::WindowTheme::current().paint_tool_window_frame(painter, window_state_for_theme(), m_window.rect(), compute_title_text(), palette, leftmost_button_rect);
}
void WindowFrame::paint_menubar(Gfx::Painter& painter)
{
auto& wm = WindowManager::the();
auto& font = wm.font();
auto palette = wm.palette();
auto menubar_rect = this->menubar_rect();
painter.fill_rect(menubar_rect, palette.window());
Gfx::PainterStateSaver saver(painter);
painter.add_clip_rect(menubar_rect);
painter.translate(menubar_rect.location());
m_window.menubar()->for_each_menu([&](Menu& menu) {
auto text_rect = menu.rect_in_window_menubar();
Color text_color = palette.window_text();
if (MenuManager::the().is_open(menu))
text_rect.move_by(1, 1);
bool paint_as_pressed = MenuManager::the().is_open(menu);
bool paint_as_hovered = !paint_as_pressed && &menu == MenuManager::the().hovered_menu();
if (paint_as_pressed || paint_as_hovered) {
Gfx::StylePainter::paint_button(painter, menu.rect_in_window_menubar(), palette, Gfx::ButtonStyle::Coolbar, paint_as_pressed, paint_as_hovered);
}
painter.draw_ui_text(text_rect, menu.name(), font, Gfx::TextAlignment::Center, text_color);
return IterationDecision::Continue;
});
}
void WindowFrame::paint_normal_frame(Gfx::Painter& painter)
{
auto palette = WindowManager::the().palette();
auto leftmost_button_rect = m_buttons.is_empty() ? Gfx::IntRect() : m_buttons.last().relative_rect();
Gfx::WindowTheme::current().paint_normal_frame(painter, window_state_for_theme(), m_window.rect(), compute_title_text(), m_window.icon(), palette, leftmost_button_rect, menu_row_count(), m_window.is_modified());
if (m_window.menubar() && m_window.should_show_menubar())
paint_menubar(painter);
}
void WindowFrame::paint(Gfx::Painter& painter, const Gfx::IntRect& rect)
{
render_to_cache();
auto frame_rect = render_rect();
auto window_rect = m_window.rect();
if (m_top_bottom) {
auto top_bottom_height = frame_rect.height() - window_rect.height();
if (m_bottom_y > 0) {
// We have a top piece
auto src_rect = rect.intersected({ frame_rect.location(), { frame_rect.width(), m_bottom_y } });
if (!src_rect.is_empty())
painter.blit(src_rect.location(), *m_top_bottom, src_rect.translated(-frame_rect.location()), m_opacity);
}
if (m_bottom_y < top_bottom_height) {
// We have a bottom piece
Gfx::IntRect rect_in_frame { frame_rect.x(), window_rect.bottom() + 1, frame_rect.width(), top_bottom_height - m_bottom_y };
auto src_rect = rect.intersected(rect_in_frame);
if (!src_rect.is_empty())
painter.blit(src_rect.location(), *m_top_bottom, src_rect.translated(-rect_in_frame.x(), -rect_in_frame.y() + m_bottom_y), m_opacity);
}
}
if (m_left_right) {
auto left_right_width = frame_rect.width() - window_rect.width();
if (m_right_x > 0) {
// We have a left piece
Gfx::IntRect rect_in_frame { frame_rect.x(), window_rect.y(), m_right_x, window_rect.height() };
auto src_rect = rect.intersected(rect_in_frame);
if (!src_rect.is_empty())
painter.blit(src_rect.location(), *m_left_right, src_rect.translated(-rect_in_frame.location()), m_opacity);
}
if (m_right_x < left_right_width) {
// We have a right piece
Gfx::IntRect rect_in_frame { window_rect.right() + 1, window_rect.y(), left_right_width - m_right_x, window_rect.height() };
auto src_rect = rect.intersected(rect_in_frame);
if (!src_rect.is_empty())
painter.blit(src_rect.location(), *m_left_right, src_rect.translated(-rect_in_frame.x() + m_right_x, -rect_in_frame.y()), m_opacity);
}
}
}
void WindowFrame::render(Gfx::Painter& painter)
{
if (m_window.is_frameless())
return;
if (m_window.type() == WindowType::Notification)
paint_notification_frame(painter);
else if (m_window.type() == WindowType::Normal)
paint_normal_frame(painter);
else if (m_window.type() == WindowType::ToolWindow)
paint_tool_window_frame(painter);
else
return;
for (auto& button : m_buttons) {
button.paint(painter);
}
}
void WindowFrame::theme_changed()
{
m_dirty = m_shadow_dirty = true;
m_top_bottom = nullptr;
m_left_right = nullptr;
m_bottom_y = m_right_x = 0;
layout_buttons();
set_button_icons();
m_has_alpha_channel = Gfx::WindowTheme::current().frame_uses_alpha(window_state_for_theme(), WindowManager::the().palette());
}
void WindowFrame::render_to_cache()
{
if (!m_dirty)
return;
m_dirty = false;
m_has_alpha_channel = Gfx::WindowTheme::current().frame_uses_alpha(window_state_for_theme(), WindowManager::the().palette());
static Gfx::Bitmap* s_tmp_bitmap;
auto frame_rect = rect();
auto total_frame_rect = frame_rect;
Gfx::Bitmap* shadow_bitmap = inflate_for_shadow(total_frame_rect, m_shadow_offset);
auto window_rect = m_window.rect();
auto scale = Screen::the().scale_factor();
if (!s_tmp_bitmap || !s_tmp_bitmap->size().contains(total_frame_rect.size()) || s_tmp_bitmap->scale() != scale) {
if (s_tmp_bitmap)
s_tmp_bitmap->unref();
s_tmp_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, total_frame_rect.size(), scale).leak_ref();
}
auto top_bottom_height = total_frame_rect.height() - window_rect.height();
auto left_right_width = total_frame_rect.width() - window_rect.width();
if (!m_top_bottom || m_top_bottom->width() != total_frame_rect.width() || m_top_bottom->height() != top_bottom_height || m_top_bottom->scale() != scale) {
if (top_bottom_height > 0)
m_top_bottom = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, { total_frame_rect.width(), top_bottom_height }, scale);
else
m_top_bottom = nullptr;
m_shadow_dirty = true;
}
if (!m_left_right || m_left_right->height() != total_frame_rect.height() || m_left_right->width() != left_right_width || m_left_right->scale() != scale) {
if (left_right_width > 0)
m_left_right = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, { left_right_width, total_frame_rect.height() }, scale);
else
m_left_right = nullptr;
m_shadow_dirty = true;
}
auto& frame_rect_to_update = m_shadow_dirty ? total_frame_rect : frame_rect;
Gfx::IntPoint update_location(m_shadow_dirty ? Gfx::IntPoint { 0, 0 } : m_shadow_offset);
Gfx::Painter painter(*s_tmp_bitmap);
// Clear the frame area, not including the window content area, which we don't care about
for (auto& rect : frame_rect_to_update.shatter(window_rect))
painter.clear_rect({ rect.location() - frame_rect_to_update.location(), rect.size() }, { 255, 255, 255, 0 });
if (m_shadow_dirty && shadow_bitmap)
paint_simple_rect_shadow(painter, { { 0, 0 }, total_frame_rect.size() }, *shadow_bitmap);
{
Gfx::PainterStateSaver save(painter);
painter.translate(m_shadow_offset);
render(painter);
}
if (m_top_bottom && top_bottom_height > 0) {
m_bottom_y = window_rect.y() - total_frame_rect.y();
VERIFY(m_bottom_y >= 0);
Gfx::Painter top_bottom_painter(*m_top_bottom);
top_bottom_painter.add_clip_rect({ update_location, { frame_rect_to_update.width(), top_bottom_height - update_location.y() - (total_frame_rect.bottom() - frame_rect_to_update.bottom()) } });
if (m_bottom_y > 0)
top_bottom_painter.blit({ 0, 0 }, *s_tmp_bitmap, { 0, 0, total_frame_rect.width(), m_bottom_y }, 1.0, false);
if (m_bottom_y < top_bottom_height)
top_bottom_painter.blit({ 0, m_bottom_y }, *s_tmp_bitmap, { 0, total_frame_rect.height() - (total_frame_rect.bottom() - window_rect.bottom()), total_frame_rect.width(), top_bottom_height - m_bottom_y }, 1.0, false);
} else {
m_bottom_y = 0;
}
if (left_right_width > 0) {
m_right_x = window_rect.x() - total_frame_rect.x();
VERIFY(m_right_x >= 0);
Gfx::Painter left_right_painter(*m_left_right);
left_right_painter.add_clip_rect({ update_location, { left_right_width - update_location.x() - (total_frame_rect.right() - frame_rect_to_update.right()), window_rect.height() } });
if (m_right_x > 0)
left_right_painter.blit({ 0, 0 }, *s_tmp_bitmap, { 0, m_bottom_y, m_right_x, window_rect.height() }, 1.0, false);
if (m_right_x < left_right_width)
left_right_painter.blit({ m_right_x, 0 }, *s_tmp_bitmap, { (window_rect.right() - total_frame_rect.x()) + 1, m_bottom_y, total_frame_rect.width() - (total_frame_rect.right() - window_rect.right()), window_rect.height() }, 1.0, false);
} else {
m_right_x = 0;
}
m_shadow_dirty = false;
}
void WindowFrame::set_opacity(float opacity)
{
if (m_opacity == opacity)
return;
bool was_opaque = is_opaque();
m_opacity = opacity;
if (was_opaque != is_opaque())
Compositor::the().invalidate_occlusions();
Compositor::the().invalidate_screen(render_rect());
WindowManager::the().notify_opacity_changed(m_window);
}
Gfx::IntRect WindowFrame::inflated_for_shadow(const Gfx::IntRect& frame_rect) const
{
if (auto* shadow = window_shadow()) {
auto total_shadow_size = shadow->height();
return frame_rect.inflated(total_shadow_size, total_shadow_size);
}
return frame_rect;
}
Gfx::Bitmap* WindowFrame::inflate_for_shadow(Gfx::IntRect& frame_rect, Gfx::IntPoint& shadow_offset) const
{
auto* shadow = window_shadow();
if (shadow) {
auto total_shadow_size = shadow->height();
frame_rect.inflate(total_shadow_size, total_shadow_size);
auto offset = total_shadow_size / 2;
shadow_offset = { offset, offset };
} else {
shadow_offset = {};
}
return shadow;
}
Gfx::IntRect WindowFrame::rect() const
{
return frame_rect_for_window(m_window, m_window.rect());
}
Gfx::IntRect WindowFrame::render_rect() const
{
return inflated_for_shadow(rect());
}
void WindowFrame::invalidate_titlebar()
{
m_dirty = true;
invalidate(titlebar_rect());
}
void WindowFrame::invalidate()
{
auto frame_rect = render_rect();
invalidate(Gfx::IntRect { frame_rect.location() - m_window.position(), frame_rect.size() });
m_window.invalidate(true, true);
}
void WindowFrame::invalidate(Gfx::IntRect relative_rect)
{
auto frame_rect = rect();
auto window_rect = m_window.rect();
relative_rect.move_by(frame_rect.x() - window_rect.x(), frame_rect.y() - window_rect.y());
m_dirty = true;
m_window.invalidate(relative_rect, true);
}
void WindowFrame::notify_window_rect_changed(const Gfx::IntRect& old_rect, const Gfx::IntRect& new_rect)
{
layout_buttons();
auto old_frame_rect = inflated_for_shadow(frame_rect_for_window(m_window, old_rect));
auto new_frame_rect = inflated_for_shadow(frame_rect_for_window(m_window, new_rect));
if (old_frame_rect.size() != new_frame_rect.size())
m_dirty = m_shadow_dirty = true;
auto& compositor = Compositor::the();
for (auto& dirty : old_frame_rect.shatter(new_frame_rect))
compositor.invalidate_screen(dirty);
if (!m_window.is_opaque())
compositor.invalidate_screen(new_frame_rect);
compositor.invalidate_occlusions();
WindowManager::the().notify_rect_changed(m_window, old_rect, new_rect);
}
void WindowFrame::layout_buttons()
{
auto button_rects = Gfx::WindowTheme::current().layout_buttons(to_theme_window_type(m_window.type()), m_window.rect(), WindowManager::the().palette(), m_buttons.size());
for (size_t i = 0; i < m_buttons.size(); i++)
m_buttons[i].set_relative_rect(button_rects[i]);
}
bool WindowFrame::hit_test(const Gfx::IntPoint& point) const
{
if (m_window.is_frameless())
return false;
auto frame_rect = rect();
if (!frame_rect.contains(point))
return false;
auto window_rect = m_window.rect();
if (window_rect.contains(point))
return false;
u8 alpha_threshold = Gfx::WindowTheme::current().frame_alpha_hit_threshold(window_state_for_theme()) * 255;
if (alpha_threshold == 0)
return true;
u8 alpha = 0xff;
auto relative_point = point.translated(-render_rect().location());
if (point.y() < window_rect.y()) {
if (m_top_bottom) {
auto scaled_relative_point = relative_point * m_top_bottom->scale();
if (m_top_bottom->rect().contains(scaled_relative_point))
alpha = m_top_bottom->get_pixel(scaled_relative_point).alpha();
}
} else if (point.y() > window_rect.bottom()) {
if (m_top_bottom) {
Gfx::IntPoint scaled_relative_point { relative_point.x() * m_top_bottom->scale(), m_bottom_y * m_top_bottom->scale() + point.y() - window_rect.bottom() - 1 };
if (m_top_bottom->rect().contains(scaled_relative_point))
alpha = m_top_bottom->get_pixel(scaled_relative_point).alpha();
}
} else if (point.x() < window_rect.x()) {
if (m_left_right) {
Gfx::IntPoint scaled_relative_point { relative_point.x() * m_left_right->scale(), (relative_point.y() - m_bottom_y) * m_left_right->scale() };
if (m_left_right->rect().contains(scaled_relative_point))
alpha = m_left_right->get_pixel(scaled_relative_point).alpha();
}
} else if (point.x() > window_rect.right()) {
if (m_left_right) {
Gfx::IntPoint scaled_relative_point { m_right_x * m_left_right->scale() + point.x() - window_rect.right() - 1, (relative_point.y() - m_bottom_y) * m_left_right->scale() };
if (m_left_right->rect().contains(scaled_relative_point))
alpha = m_left_right->get_pixel(scaled_relative_point).alpha();
}
} else {
return false;
}
return alpha >= alpha_threshold;
}
void WindowFrame::on_mouse_event(const MouseEvent& event)
{
VERIFY(!m_window.is_fullscreen());
auto& wm = WindowManager::the();
if (m_window.type() != WindowType::Normal && m_window.type() != WindowType::ToolWindow && m_window.type() != WindowType::Notification)
return;
if (m_window.type() == WindowType::Normal || m_window.type() == WindowType::ToolWindow) {
if (event.type() == Event::MouseDown)
wm.move_to_front_and_make_active(m_window);
if (m_window.blocking_modal_window())
return;
if (titlebar_icon_rect().contains(event.position())) {
if (event.type() == Event::MouseDown && (event.button() == MouseButton::Left || event.button() == MouseButton::Right)) {
// Manually start a potential double click. Since we're opening
// a menu, we will only receive the MouseDown event, so we
// need to record that fact. If the user subsequently clicks
// on the same area, the menu will get closed, and we will
// receive a MouseUp event, but because windows have changed
// we don't get a MouseDoubleClick event. We can however record
// this click, and when we receive the MouseUp event check if
// it would have been considered a double click, if it weren't
// for the fact that we opened and closed a window in the meanwhile
auto& wm = WindowManager::the();
wm.start_menu_doubleclick(m_window, event);
m_window.popup_window_menu(titlebar_rect().bottom_left().translated(rect().location()), WindowMenuDefaultAction::Close);
return;
} else if (event.type() == Event::MouseUp && event.button() == MouseButton::Left) {
// Since the MouseDown event opened a menu, another MouseUp
// from the second click outside the menu wouldn't be considered
// a double click, so let's manually check if it would otherwise
// have been be considered to be one
auto& wm = WindowManager::the();
if (wm.is_menu_doubleclick(m_window, event)) {
// It is a double click, so perform activate the default item
m_window.window_menu_activate_default();
}
return;
}
}
}
// This is slightly hackish, but expand the title bar rect by two pixels downwards,
// so that mouse events between the title bar and window contents don't act like
// mouse events on the border.
auto adjusted_titlebar_rect = titlebar_rect();
adjusted_titlebar_rect.set_height(adjusted_titlebar_rect.height() + 2);
if (adjusted_titlebar_rect.contains(event.position())) {
wm.clear_resize_candidate();
if (event.type() == Event::MouseDown)
wm.move_to_front_and_make_active(m_window);
for (auto& button : m_buttons) {
if (button.relative_rect().contains(event.position()))
return button.on_mouse_event(event.translated(-button.relative_rect().location()));
}
if (event.type() == Event::MouseDown) {
if ((m_window.type() == WindowType::Normal || m_window.type() == WindowType::ToolWindow) && event.button() == MouseButton::Right) {
auto default_action = m_window.is_maximized() ? WindowMenuDefaultAction::Restore : WindowMenuDefaultAction::Maximize;
m_window.popup_window_menu(event.position().translated(rect().location()), default_action);
return;
}
if (m_window.is_movable() && event.button() == MouseButton::Left)
wm.start_window_move(m_window, event.translated(rect().location()));
}
return;
}
auto menubar_rect = this->menubar_rect();
if (menubar_rect.contains(event.position())) {
wm.clear_resize_candidate();
handle_menubar_mouse_event(event);
return;
}
if (m_window.is_resizable() && event.type() == Event::MouseMove && event.buttons() == 0) {
constexpr ResizeDirection direction_for_hot_area[3][3] = {
{ ResizeDirection::UpLeft, ResizeDirection::Up, ResizeDirection::UpRight },
{ ResizeDirection::Left, ResizeDirection::None, ResizeDirection::Right },
{ ResizeDirection::DownLeft, ResizeDirection::Down, ResizeDirection::DownRight },
};
Gfx::IntRect outer_rect = { {}, rect().size() };
VERIFY(outer_rect.contains(event.position()));
int window_relative_x = event.x() - outer_rect.x();
int window_relative_y = event.y() - outer_rect.y();
int hot_area_row = min(2, window_relative_y / (outer_rect.height() / 3));
int hot_area_column = min(2, window_relative_x / (outer_rect.width() / 3));
wm.set_resize_candidate(m_window, direction_for_hot_area[hot_area_row][hot_area_column]);
Compositor::the().invalidate_cursor();
return;
}
if (m_window.is_resizable() && event.type() == Event::MouseDown && event.button() == MouseButton::Left)
wm.start_window_resize(m_window, event.translated(rect().location()));
}
void WindowFrame::handle_menubar_mouse_event(const MouseEvent& event)
{
Menu* hovered_menu = nullptr;
auto menubar_rect = this->menubar_rect();
auto adjusted_position = event.position().translated(-menubar_rect.location());
m_window.menubar()->for_each_menu([&](Menu& menu) {
if (menu.rect_in_window_menubar().contains(adjusted_position)) {
hovered_menu = &menu;
handle_menu_mouse_event(menu, event);
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
if (!hovered_menu && event.type() == Event::Type::MouseDown)
MenuManager::the().close_everyone();
if (hovered_menu != MenuManager::the().hovered_menu()) {
MenuManager::the().set_hovered_menu(hovered_menu);
invalidate(menubar_rect);
}
}
void WindowFrame::open_menubar_menu(Menu& menu)
{
auto menubar_rect = this->menubar_rect();
MenuManager::the().close_everyone();
menu.ensure_menu_window().move_to(menu.rect_in_window_menubar().bottom_left().translated(rect().location()).translated(menubar_rect.location()));
MenuManager::the().open_menu(menu);
WindowManager::the().set_window_with_active_menu(&m_window);
invalidate(menubar_rect);
}
void WindowFrame::handle_menu_mouse_event(Menu& menu, const MouseEvent& event)
{
auto menubar_rect = this->menubar_rect();
bool is_hover_with_any_menu_open = event.type() == MouseEvent::MouseMove && &m_window == WindowManager::the().window_with_active_menu();
bool is_mousedown_with_left_button = event.type() == MouseEvent::MouseDown && event.button() == MouseButton::Left;
bool should_open_menu = &menu != MenuManager::the().current_menu() && (is_hover_with_any_menu_open || is_mousedown_with_left_button);
bool should_close_menu = &menu == MenuManager::the().current_menu() && is_mousedown_with_left_button;
if (should_open_menu) {
open_menubar_menu(menu);
return;
}
if (should_close_menu) {
invalidate(menubar_rect);
MenuManager::the().close_everyone();
}
}
void WindowFrame::start_flash_animation()
{
if (!m_flash_timer) {
m_flash_timer = Core::Timer::construct(100, [this] {
VERIFY(m_flash_counter);
invalidate_titlebar();
if (!--m_flash_counter)
m_flash_timer->stop();
});
}
m_flash_counter = 8;
m_flash_timer->start();
}
void WindowFrame::paint_simple_rect_shadow(Gfx::Painter& painter, const Gfx::IntRect& containing_rect, const Gfx::Bitmap& shadow_bitmap) const
{
// The layout of the shadow_bitmap is defined like this:
// +---------+----+---------+----+----+----+
// | TL | T | TR | LT | L | LB |
// +---------+----+---------+----+----+----+
// | BL | B | BR | RT | R | RB |
// +---------+----+---------+----+----+----+
// Located strictly on the top or bottom of the rectangle, above or below of the content:
// TL = top-left T = top TR = top-right
// BL = bottom-left B = bottom BR = bottom-right
// Located on the left or right of the rectangle, but not above or below of the content:
// LT = left-top L = left LB = left-bottom
// RT = right-top R = right RB = right-bottom
// So, the bitmap has two rows and 6 column, two of which are twice as wide.
// The height divided by two defines a cell size, and width of each
// column must be the same as the height of the cell, except for the
// first an third column, which are twice as wide.
if (shadow_bitmap.height() % 2 != 0) {
dbgln("Can't paint simple rect shadow, shadow bitmap height {} is not even", shadow_bitmap.height());
return;
}
auto base_size = shadow_bitmap.height() / 2;
if (shadow_bitmap.width() != base_size * (6 + 2)) {
if (shadow_bitmap.width() % base_size != 0)
dbgln("Can't paint simple rect shadow, shadow bitmap width {} is not a multiple of {}", shadow_bitmap.width(), base_size);
else
dbgln("Can't paint simple rect shadow, shadow bitmap width {} but expected {}", shadow_bitmap.width(), base_size * (6 + 2));
return;
}
// The containing_rect should have been inflated appropriately
VERIFY(containing_rect.size().contains(Gfx::IntSize { base_size, base_size }));
auto sides_height = containing_rect.height() - 2 * base_size;
auto half_height = sides_height / 2;
auto containing_horizontal_rect = containing_rect;
int horizontal_shift = 0;
if (half_height < base_size) {
// If the height is too small we need to shift the left/right accordingly
horizontal_shift = base_size - half_height;
containing_horizontal_rect.set_left(containing_horizontal_rect.left() + horizontal_shift);
containing_horizontal_rect.set_right(containing_horizontal_rect.right() - 2 * horizontal_shift);
}
auto half_width = containing_horizontal_rect.width() / 2;
auto paint_horizontal = [&](int y, int src_row) {
if (half_width <= 0)
return;
Gfx::PainterStateSaver save(painter);
painter.add_clip_rect({ containing_horizontal_rect.left(), y, containing_horizontal_rect.width(), base_size });
int corner_piece_width = min(containing_horizontal_rect.width() / 2, base_size * 2);
int left_corners_right = containing_horizontal_rect.left() + corner_piece_width;
int right_corners_left = max(containing_horizontal_rect.right() - corner_piece_width + 1, left_corners_right + 1);
painter.blit({ containing_horizontal_rect.left(), y }, shadow_bitmap, { 0, src_row * base_size, corner_piece_width, base_size });
painter.blit({ right_corners_left, y }, shadow_bitmap, { 5 * base_size - corner_piece_width, src_row * base_size, corner_piece_width, base_size });
for (int x = left_corners_right; x < right_corners_left; x += base_size) {
auto width = min(right_corners_left - x, base_size);
painter.blit({ x, y }, shadow_bitmap, { corner_piece_width, src_row * base_size, width, base_size });
}
};
paint_horizontal(containing_rect.top(), 0);
paint_horizontal(containing_rect.bottom() - base_size + 1, 1);
auto paint_vertical = [&](int x, int src_row, int hshift, int hsrcshift) {
Gfx::PainterStateSaver save(painter);
painter.add_clip_rect({ x, containing_rect.y() + base_size, base_size, containing_rect.height() - 2 * base_size });
int corner_piece_height = min(half_height, base_size);
int top_corners_bottom = base_size + corner_piece_height;
int bottom_corners_top = base_size + max(half_height, sides_height - corner_piece_height);
painter.blit({ x + hshift, containing_rect.top() + top_corners_bottom - corner_piece_height }, shadow_bitmap, { base_size * 5 + hsrcshift, src_row * base_size, base_size - hsrcshift, corner_piece_height });
painter.blit({ x + hshift, containing_rect.top() + bottom_corners_top }, shadow_bitmap, { base_size * 7 + hsrcshift, src_row * base_size + base_size - corner_piece_height, base_size - hsrcshift, corner_piece_height });
for (int y = top_corners_bottom; y < bottom_corners_top; y += base_size) {
auto height = min(bottom_corners_top - y, base_size);
painter.blit({ x, containing_rect.top() + y }, shadow_bitmap, { base_size * 6, src_row * base_size, base_size, height });
}
};
paint_vertical(containing_rect.left(), 0, horizontal_shift, 0);
paint_vertical(containing_rect.right() - base_size + 1, 1, 0, horizontal_shift);
}
int WindowFrame::menu_row_count() const
{
if (!m_window.should_show_menubar())
return 0;
return m_window.menubar() ? 1 : 0;
}
}