ladybird/Userland/Libraries/LibWeb/SVG/SVGContext.h
MacDue afd355c135 LibWeb: Resolve and paint SVG gradient fills
This bit is mostly ad-hoc for now. This simply turns fill: url(#grad1)
into document().get_element_by_id('grad1') then resolves the gradient.
This seems to do the trick for most use cases, but this is not
attempting to follow the spec yet to keep things simple.
2023-04-28 09:42:28 +02:00

51 lines
1.4 KiB
C++

/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <LibGfx/Color.h>
#include <LibGfx/Rect.h>
namespace Web {
class SVGContext {
public:
SVGContext(CSSPixelRect svg_element_bounds)
: m_svg_element_bounds(svg_element_bounds)
{
m_states.append(State());
}
Gfx::Color fill_color() const { return state().fill_color; }
Gfx::Color stroke_color() const { return state().stroke_color; }
float stroke_width() const { return state().stroke_width; }
void set_fill_color(Gfx::Color color) { state().fill_color = color; }
void set_stroke_color(Gfx::Color color) { state().stroke_color = color; }
void set_stroke_width(float width) { state().stroke_width = width; }
CSSPixelPoint svg_element_position() const { return m_svg_element_bounds.top_left(); }
CSSPixelSize svg_element_size() const { return m_svg_element_bounds.size(); }
void save() { m_states.append(m_states.last()); }
void restore() { m_states.take_last(); }
private:
struct State {
Gfx::Color fill_color { Gfx::Color::Transparent };
Gfx::Color stroke_color { Gfx::Color::Transparent };
float stroke_width { 1.0 };
};
State const& state() const { return m_states.last(); }
State& state() { return m_states.last(); }
CSSPixelRect m_svg_element_bounds;
Vector<State> m_states;
};
}