ladybird/Userland/Libraries/LibJS/Runtime/Intl/CollatorCompareFunction.h
Linus Groh ecd163bdf1 LibJS+LibWeb: Replace GlobalObject with Realm in object constructors
No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
2022-08-23 13:58:30 +01:00

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/*
* Copyright (c) 2022, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/NativeFunction.h>
namespace JS::Intl {
class CollatorCompareFunction : public NativeFunction {
JS_OBJECT(CollatorCompareFunction, NativeFunction);
public:
static CollatorCompareFunction* create(GlobalObject&, Collator&);
CollatorCompareFunction(Realm&, Collator&);
virtual void initialize(GlobalObject&) override;
virtual ~CollatorCompareFunction() override = default;
virtual ThrowCompletionOr<Value> call() override;
private:
virtual void visit_edges(Visitor&) override;
Collator& m_collator; // [[Collator]]
};
double compare_strings(Collator&, Utf8View const& x, Utf8View const& y);
}