ladybird/Userland/Libraries/LibJS/Runtime/AsyncFunctionDriverWrapper.h
Linus Groh ecd163bdf1 LibJS+LibWeb: Replace GlobalObject with Realm in object constructors
No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
2022-08-23 13:58:30 +01:00

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/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Bytecode/Interpreter.h>
#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
#include <LibJS/Runtime/GeneratorObject.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Promise.h>
namespace JS {
class AsyncFunctionDriverWrapper final : public Promise {
JS_OBJECT(AsyncFunctionDriverWrapper, Promise);
public:
static ThrowCompletionOr<Value> create(GlobalObject&, GeneratorObject*);
explicit AsyncFunctionDriverWrapper(Realm&, GeneratorObject*);
virtual ~AsyncFunctionDriverWrapper() override = default;
void visit_edges(Cell::Visitor&) override;
ThrowCompletionOr<Value> react_to_async_task_completion(VM&, GlobalObject&, Value, bool is_successful);
private:
GeneratorObject* m_generator_object { nullptr };
NativeFunction* m_on_fulfillment { nullptr };
NativeFunction* m_on_rejection { nullptr };
};
}