ladybird/Userland/Libraries/LibJS/Runtime/AsyncFromSyncIterator.h
Linus Groh ecd163bdf1 LibJS+LibWeb: Replace GlobalObject with Realm in object constructors
No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
2022-08-23 13:58:30 +01:00

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1.1 KiB
C++

/*
* Copyright (c) 2021, David Tuin <davidot@serenityos.org>
* Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Iterator.h>
#include <LibJS/Runtime/Object.h>
namespace JS {
// 27.1.4.3 Properties of Async-from-Sync Iterator Instances, https://tc39.es/ecma262/#sec-properties-of-async-from-sync-iterator-instances
class AsyncFromSyncIterator final : public Object {
JS_OBJECT(AsyncFromSyncIterator, Object);
public:
static AsyncFromSyncIterator* create(GlobalObject&, Iterator sync_iterator_record);
explicit AsyncFromSyncIterator(Realm&, Iterator sync_iterator_record);
virtual void initialize(GlobalObject&) override;
virtual ~AsyncFromSyncIterator() override = default;
void visit_edges(Visitor& visitor) override;
Iterator& sync_iterator_record() { return m_sync_iterator_record; }
Iterator const& sync_iterator_record() const { return m_sync_iterator_record; }
private:
Iterator m_sync_iterator_record; // [[SyncIteratorRecord]]
};
}