
Previously: Length (and all nearly all of its inline method definitions) depended on the definition of class CalculatedStyleValue. Meanwhile, CalculatedStyleValue (and nearly all of its namespaced structs) depended on the definition of class Length. Thus, a compilation unit that (for example) only contains #include <Userland/Libraries/LibWeb/CSS/Length.h> would fail to compile. This patch resolves this issue by pushing the inline definition of various Web::CSS::Length methods into a different file.
151 lines
4.4 KiB
C++
151 lines
4.4 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/String.h>
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#include <LibGfx/Forward.h>
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#include <LibWeb/Forward.h>
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namespace Web::CSS {
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class Length {
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public:
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enum class Type {
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Undefined,
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Percentage,
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Calculated,
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Auto,
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Cm,
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In,
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Mm,
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Q,
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Px,
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Pt,
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Pc,
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Ex,
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Em,
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Ch,
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Rem,
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Vh,
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Vw,
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Vmax,
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Vmin,
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};
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// We have a RefPtr<CalculatedStyleValue> member, but can't include the header StyleValue.h as it includes
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// this file already. To break the cyclic dependency, we must move all method definitions out.
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Length();
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Length(int value, Type type);
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Length(float value, Type type);
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static Length make_auto();
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static Length make_px(float value);
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Length resolved(const Length& fallback_for_undefined, const Layout::Node& layout_node, float reference_for_percent) const;
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Length resolved_or_auto(const Layout::Node& layout_node, float reference_for_percent) const;
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Length resolved_or_zero(const Layout::Node& layout_node, float reference_for_percent) const;
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bool is_undefined_or_auto() const { return m_type == Type::Undefined || m_type == Type::Auto; }
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bool is_undefined() const { return m_type == Type::Undefined; }
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bool is_percentage() const { return m_type == Type::Percentage || m_type == Type::Calculated; }
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bool is_auto() const { return m_type == Type::Auto; }
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bool is_calculated() const { return m_type == Type::Calculated; }
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bool is_absolute() const
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{
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return m_type == Type::Cm
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|| m_type == Type::In
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|| m_type == Type::Mm
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|| m_type == Type::Px
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|| m_type == Type::Pt
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|| m_type == Type::Pc
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|| m_type == Type::Q;
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}
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bool is_relative() const
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{
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return m_type == Type::Ex
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|| m_type == Type::Em
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|| m_type == Type::Ch
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|| m_type == Type::Rem
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|| m_type == Type::Vh
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|| m_type == Type::Vw
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|| m_type == Type::Vmax
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|| m_type == Type::Vmin;
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}
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float raw_value() const { return m_value; }
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float to_px(Layout::Node const&) const;
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ALWAYS_INLINE float to_px(Gfx::IntRect const& viewport_rect, Gfx::FontMetrics const& font_metrics, float root_font_size) const
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{
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if (is_auto())
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return 0;
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if (is_relative())
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return relative_length_to_px(viewport_rect, font_metrics, root_font_size);
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return absolute_length_to_px();
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}
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ALWAYS_INLINE float absolute_length_to_px() const
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{
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constexpr float inch_pixels = 96.0f;
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constexpr float centimeter_pixels = (inch_pixels / 2.54f);
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switch (m_type) {
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case Type::Cm:
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return m_value * centimeter_pixels; // 1cm = 96px/2.54
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case Type::In:
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return m_value * inch_pixels; // 1in = 2.54 cm = 96px
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case Type::Px:
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return m_value; // 1px = 1/96th of 1in
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case Type::Pt:
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return m_value * ((1.0f / 72.0f) * inch_pixels); // 1pt = 1/72th of 1in
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case Type::Pc:
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return m_value * ((1.0f / 6.0f) * inch_pixels); // 1pc = 1/6th of 1in
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case Type::Mm:
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return m_value * ((1.0f / 10.0f) * centimeter_pixels); // 1mm = 1/10th of 1cm
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case Type::Q:
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return m_value * ((1.0f / 40.0f) * centimeter_pixels); // 1Q = 1/40th of 1cm
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default:
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VERIFY_NOT_REACHED();
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}
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}
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String to_string() const
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{
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if (is_auto())
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return "auto";
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return String::formatted("{}{}", m_value, unit_name());
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}
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bool operator==(const Length& other) const
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{
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return m_type == other.m_type && m_value == other.m_value;
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}
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bool operator!=(const Length& other) const
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{
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return !(*this == other);
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}
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void set_calculated_style(CalculatedStyleValue* value);
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float relative_length_to_px(Gfx::IntRect const& viewport_rect, Gfx::FontMetrics const& font_metrics, float root_font_size) const;
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private:
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float relative_length_to_px(const Layout::Node&) const;
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float resolve_calculated_value(const Layout::Node& layout_node, float reference_for_percent) const;
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const char* unit_name() const;
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Type m_type { Type::Undefined };
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float m_value { 0 };
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RefPtr<CalculatedStyleValue> m_calculated_style;
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};
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}
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