250 lines
8.5 KiB
C++
250 lines
8.5 KiB
C++
#include <LibGUI/GTreeView.h>
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#include <LibGUI/GPainter.h>
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#include <LibGUI/GScrollBar.h>
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//#define DEBUG_ITEM_RECTS
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struct Node {
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String text;
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Node* parent { nullptr };
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Vector<Node*> children;
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};
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class TestModel : public GModel {
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public:
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static Retained<TestModel> create() { return adopt(*new TestModel); }
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TestModel();
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virtual int row_count(const GModelIndex& = GModelIndex()) const override;
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virtual int column_count(const GModelIndex& = GModelIndex()) const override;
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virtual GVariant data(const GModelIndex&, Role = Role::Display) const override;
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virtual void update() override;
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virtual GModelIndex index(int row, int column = 0, const GModelIndex& parent = GModelIndex()) const override;
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virtual ColumnMetadata column_metadata(int) const override{ return { 100 }; }
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Node* m_root { nullptr };
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};
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Node* make_little_tree(int depth, Node* parent)
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{
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static int next_id = 0;
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Node* node = new Node;
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node->text = String::format("Node #%d", next_id++);
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node->parent = parent;
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if (depth)
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node->children.append(make_little_tree(depth - 1, node));
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return node;
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}
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GModelIndex TestModel::index(int row, int column, const GModelIndex& parent) const
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{
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if (!parent.is_valid())
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return create_index(row, column, m_root);
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auto& node = *(Node*)parent.internal_data();
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return create_index(row, column, node.children[row]);
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}
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TestModel::TestModel()
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{
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m_root = new Node;
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m_root->text = "Root";
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m_root->children.append(make_little_tree(3, m_root));
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m_root->children.append(make_little_tree(2, m_root));
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m_root->children.append(make_little_tree(1, m_root));
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}
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int TestModel::row_count(const GModelIndex& index) const
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{
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if (!index.is_valid())
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return 1;
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auto& node = *(const Node*)index.internal_data();
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return node.children.size();
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}
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int TestModel::column_count(const GModelIndex&) const
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{
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return 1;
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}
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void TestModel::update()
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{
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}
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GVariant TestModel::data(const GModelIndex& index, Role role) const
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{
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if (!index.is_valid())
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return { };
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auto& node = *(const Node*)index.internal_data();
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if (role == GModel::Role::Display) {
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return node.text;
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}
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if (role == GModel::Role::Icon) {
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if (node.children.is_empty())
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return GIcon::default_icon("filetype-unknown");
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return GIcon::default_icon("filetype-folder");
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}
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return { };
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}
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struct GTreeView::MetadataForIndex {
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bool open { false };
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};
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GTreeView::MetadataForIndex& GTreeView::ensure_metadata_for_index(const GModelIndex& index) const
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{
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ASSERT(index.is_valid());
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auto it = m_view_metadata.find(index.internal_data());
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if (it != m_view_metadata.end())
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return *it->value;
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auto new_metadata = make<MetadataForIndex>();
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auto& new_metadata_ref = *new_metadata;
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m_view_metadata.set(index.internal_data(), move(new_metadata));
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return new_metadata_ref;
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}
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GTreeView::GTreeView(GWidget* parent)
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: GAbstractView(parent)
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{
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set_frame_shape(GFrame::Shape::Container);
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set_frame_shadow(GFrame::Shadow::Sunken);
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set_frame_thickness(2);
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set_model(TestModel::create());
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m_expand_bitmap = GraphicsBitmap::load_from_file("/res/icons/treeview-expand.png");
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m_collapse_bitmap = GraphicsBitmap::load_from_file("/res/icons/treeview-collapse.png");
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}
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GTreeView::~GTreeView()
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{
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}
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GModelIndex GTreeView::index_at_content_position(const Point& position) const
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{
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if (!model())
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return { };
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GModelIndex result;
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traverse_in_paint_order([&] (const GModelIndex& index, const Rect& rect, int) {
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if (rect.contains(position)) {
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result = index;
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return IterationDecision::Abort;
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}
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return IterationDecision::Continue;
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});
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return result;
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}
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void GTreeView::mousedown_event(GMouseEvent& event)
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{
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if (!model())
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return;
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auto& model = *this->model();
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auto adjusted_position = event.position().translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
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auto index = index_at_content_position(adjusted_position);
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if (!index.is_valid()) {
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dbgprintf("GTV::mousedown: No valid index at %s (adjusted to: %s)\n", event.position().to_string().characters(), adjusted_position.to_string().characters());
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return;
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}
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dbgprintf("GTV::mousedown: Index %d,%d {%p}] at %s (adjusted to: %s)\n", index.row(), index.column(), index.internal_data(), event.position().to_string().characters(), adjusted_position.to_string().characters());
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auto& metadata = ensure_metadata_for_index(index);
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if (model.row_count(index)) {
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metadata.open = !metadata.open;
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dbgprintf("GTV::mousedown: toggle index %d,%d {%p} open: %d -> %d\n", index.row(), index.column(), index.internal_data(), !metadata.open, metadata.open);
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update();
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}
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}
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template<typename Callback>
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void GTreeView::traverse_in_paint_order(Callback callback) const
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{
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ASSERT(model());
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auto& model = *this->model();
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int indent_level = 0;
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int y_offset = 0;
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auto visible_content_rect = this->visible_content_rect();
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Function<IterationDecision(const GModelIndex&)> traverse_index = [&] (const GModelIndex& index) {
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if (index.is_valid()) {
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auto& metadata = ensure_metadata_for_index(index);
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int x_offset = indent_level * indent_width_in_pixels();
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auto node_text = model.data(index, GModel::Role::Display).to_string();
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Rect rect = {
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x_offset, y_offset,
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icon_size() + icon_spacing() + font().width(node_text), item_height()
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};
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if (rect.intersects(visible_content_rect)) {
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if (callback(index, rect, indent_level) == IterationDecision::Abort)
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return IterationDecision::Abort;
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}
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y_offset += item_height();
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// NOTE: Skip traversing children if this index is closed!
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if (!metadata.open)
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return IterationDecision::Continue;
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}
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++indent_level;
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int row_count = model.row_count(index);
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for (int i = 0; i < row_count; ++i) {
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if (traverse_index(model.index(i, 0, index)) == IterationDecision::Abort)
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return IterationDecision::Abort;
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}
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--indent_level;
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return IterationDecision::Continue;
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};
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traverse_index(model.index(0, 0, GModelIndex()));
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}
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void GTreeView::paint_event(GPaintEvent& event)
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{
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GFrame::paint_event(event);
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GPainter painter(*this);
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painter.add_clip_rect(frame_inner_rect());
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painter.add_clip_rect(event.rect());
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painter.fill_rect(event.rect(), Color::White);
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painter.translate(frame_inner_rect().location());
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if (!model())
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return;
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auto& model = *this->model();
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traverse_in_paint_order([&] (const GModelIndex& index, const Rect& rect, int indent_level) {
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#ifdef DEBUG_ITEM_RECTS
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painter.fill_rect(rect, Color::LightGray);
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#endif
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Rect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
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auto icon = model.data(index, GModel::Role::Icon);
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if (icon.is_icon()) {
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if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size()))
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painter.blit(rect.location(), *bitmap, bitmap->rect());
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}
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Rect text_rect = {
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icon_rect.right() + 1 + icon_spacing(), rect.y(),
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rect.width() - icon_size() - icon_spacing(), rect.height()
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};
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auto node_text = model.data(index, GModel::Role::Display).to_string();
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painter.draw_text(text_rect, node_text, TextAlignment::CenterLeft, Color::Black);
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auto index_at_indent = index;
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for (int i = indent_level; i >= 0; --i) {
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auto parent_of_index_at_indent = index_at_indent.parent();
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bool index_at_indent_is_last_in_parent = index_at_indent.row() == model.row_count(parent_of_index_at_indent) - 1;
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Point a { indent_width_in_pixels() * i - icon_size() / 2, rect.y() };
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Point b { a.x(), a.y() + item_height() - 1 };
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if (index_at_indent_is_last_in_parent)
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b.set_y(rect.center().y());
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if (!(i != indent_level && index_at_indent_is_last_in_parent))
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painter.draw_line(a, b, Color::MidGray);
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if (i == indent_level) {
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Point c { a.x(), rect.center().y() };
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Point d { c.x() + icon_size() / 2, c.y() };
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painter.draw_line(c, d, Color::MidGray);
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}
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index_at_indent = parent_of_index_at_indent;
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}
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return IterationDecision::Continue;
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});
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}
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