
The Unicode standard publishes a database known as the Common Locale Data Repository (CLDR). This is a massive set of data from which anyone implementing Unicode's Technical Standard #35 may generate their implementation: https://www.unicode.org/reports/tr35/ This commit updates LibUnicode to download the compressed database and extract a small subset. That subset is used to generate a list of available locales and the territories (AKA regions) associated with each locale.
26 lines
448 B
C++
26 lines
448 B
C++
/*
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* Copyright (c) 2021, Tim Flynn <trflynn89@pm.me>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Types.h>
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namespace Unicode {
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enum class Condition : u8;
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enum class GeneralCategory : u8;
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enum class Language : u8;
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enum class Locale : u8;
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enum class Property : u8;
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enum class Script : u8;
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enum class Territory : u8;
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enum class WordBreakProperty : u8;
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struct LocaleData;
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struct SpecialCasing;
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struct UnicodeData;
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}
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