
...minus the EliminateLoads pass, since it was not compatible with the new bytecode format.
141 lines
4.8 KiB
C++
141 lines
4.8 KiB
C++
/*
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* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Bytecode/Executable.h>
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#include <LibJS/Bytecode/Label.h>
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#include <LibJS/Bytecode/Register.h>
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#include <LibJS/Forward.h>
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#include <LibJS/Heap/Cell.h>
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#include <LibJS/Runtime/FunctionKind.h>
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#include <LibJS/Runtime/VM.h>
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#include <LibJS/Runtime/Value.h>
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namespace JS::Bytecode {
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class InstructionStreamIterator;
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class PassManager;
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struct CallFrame {
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static NonnullOwnPtr<CallFrame> create(size_t register_count);
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void operator delete(void* ptr) { free(ptr); }
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void visit_edges(Cell::Visitor& visitor)
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{
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for (auto const& value : registers())
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visitor.visit(value);
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for (auto const& environment : saved_lexical_environments)
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visitor.visit(environment);
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for (auto& context : unwind_contexts) {
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visitor.visit(context.lexical_environment);
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}
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}
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Vector<GCPtr<Environment>> saved_lexical_environments;
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Vector<UnwindInfo> unwind_contexts;
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Vector<BasicBlock const*> previously_scheduled_jumps;
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Span<Value> registers() { return { register_values, register_count }; }
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ReadonlySpan<Value> registers() const { return { register_values, register_count }; }
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size_t register_count { 0 };
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Value register_values[];
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};
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class Interpreter {
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public:
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explicit Interpreter(VM&);
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~Interpreter();
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[[nodiscard]] Realm& realm() { return *m_realm; }
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[[nodiscard]] Object& global_object() { return *m_global_object; }
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[[nodiscard]] DeclarativeEnvironment& global_declarative_environment() { return *m_global_declarative_environment; }
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VM& vm() { return m_vm; }
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VM const& vm() const { return m_vm; }
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ThrowCompletionOr<Value> run(Script&, JS::GCPtr<Environment> lexical_environment_override = nullptr);
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ThrowCompletionOr<Value> run(SourceTextModule&);
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ThrowCompletionOr<Value> run(Bytecode::Executable& executable, Bytecode::BasicBlock const* entry_point = nullptr)
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{
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auto value_and_frame = run_and_return_frame(executable, entry_point);
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return move(value_and_frame.value);
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}
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struct ValueAndFrame {
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ThrowCompletionOr<Value> value;
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OwnPtr<CallFrame> frame;
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};
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ValueAndFrame run_and_return_frame(Bytecode::Executable&, Bytecode::BasicBlock const* entry_point, CallFrame* = nullptr);
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ALWAYS_INLINE Value& accumulator() { return reg(Register::accumulator()); }
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ALWAYS_INLINE Value& saved_return_value() { return reg(Register::saved_return_value()); }
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Value& reg(Register const& r) { return registers()[r.index()]; }
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Value reg(Register const& r) const { return registers()[r.index()]; }
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[[nodiscard]] Value get(Operand) const;
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void set(Operand, Value);
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auto& saved_lexical_environment_stack() { return call_frame().saved_lexical_environments; }
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auto& unwind_contexts() { return call_frame().unwind_contexts; }
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void do_return(Value value)
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{
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reg(Register::return_value()) = value;
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reg(Register::exception()) = {};
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}
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void enter_unwind_context();
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void leave_unwind_context();
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void catch_exception(Operand dst);
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void enter_object_environment(Object&);
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Executable& current_executable() { return *m_current_executable; }
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Executable const& current_executable() const { return *m_current_executable; }
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BasicBlock const& current_block() const { return *m_current_block; }
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Optional<InstructionStreamIterator const&> instruction_stream_iterator() const { return m_pc; }
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void visit_edges(Cell::Visitor&);
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Span<Value> registers() { return m_current_call_frame; }
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ReadonlySpan<Value> registers() const { return m_current_call_frame; }
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private:
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void run_bytecode();
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CallFrame& call_frame()
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{
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return m_call_frames.last().visit([](auto& x) -> CallFrame& { return *x; });
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}
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CallFrame const& call_frame() const
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{
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return const_cast<Interpreter*>(this)->call_frame();
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}
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void push_call_frame(Variant<NonnullOwnPtr<CallFrame>, CallFrame*>);
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[[nodiscard]] Variant<NonnullOwnPtr<CallFrame>, CallFrame*> pop_call_frame();
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VM& m_vm;
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Vector<Variant<NonnullOwnPtr<CallFrame>, CallFrame*>> m_call_frames;
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Span<Value> m_current_call_frame;
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BasicBlock const* m_scheduled_jump { nullptr };
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Executable* m_current_executable { nullptr };
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BasicBlock const* m_current_block { nullptr };
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Realm* m_realm { nullptr };
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Object* m_global_object { nullptr };
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DeclarativeEnvironment* m_global_declarative_environment { nullptr };
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Optional<InstructionStreamIterator&> m_pc {};
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};
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extern bool g_dump_bytecode;
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ThrowCompletionOr<NonnullGCPtr<Bytecode::Executable>> compile(VM&, ASTNode const&, ReadonlySpan<FunctionParameter>, JS::FunctionKind kind, DeprecatedFlyString const& name);
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}
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